Player Matchup

Geb
Geb
Donincordial
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Ismaelamh9
Zhong Kui
Level 155
God Stats
7W - 5L
1,690 SR
Queue Stats
247W - 207L
1,606 Elo+
Party 1
Cernunnos
Cernunnos
Kickardleo
Cernunnos
Level 106
God Stats
4W - 1L
2,000 SR
Queue Stats
198W - 163L
1,618 Elo+
Party 1
Gilgamesh
Gilgamesh
Narvik
Gilgamesh
Level 160
God Stats
15W - 7L
1,494 SR
Queue Stats
124W - 129L
1,608 Elo+
Party 4
Jormungandr
Jormungandr
ShoguLovesU
Jormungandr
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 151L
1,486 Elo+
Party 4
Team Averages
Level 140
1,637 SR
1,564 Elo+

VS

Team Averages
Level 127
1,697 SR
1,568 Elo+
Tiamat
Tiamat
KORDINAT
Tiamat
Level 149
God Stats
8W - 3L
1,727 SR
Queue Stats
85W - 88L
1,555 Elo+
Party 3
Cthulhu
Cthulhu
SuckPlusLieDown
Cthulhu
Level 124
God Stats
2W - 2L
1,709 SR
Queue Stats
58W - 63L
1,549 Elo+
Party 3
Loki
Loki
blyden_-
Loki
Level 81
God Stats
9W - 6L
1,759 SR
Queue Stats
489W - 438L
1,624 Elo+
Party 2
Neith
Neith
iWhistle
Neith
Level 158
God Stats
3W - 6L
1,704 SR
Queue Stats
457W - 430L
1,540 Elo+
Solo
Tsukuyomi
Tsukuyomi
ipodlmp
Tsukuyomi
Level 123
God Stats
10W - 15L
1,586 SR
Queue Stats
652W - 567L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,347
669
736
2,402
690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zhong Kui
Ismaelamh9
Zhong Kui
6
1 / 0 / 0
3,774
755
500
760
260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
Kickardleo
Cernunnos
7
0 / 1 / 0
3,829
766
1,204
2,278
413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Narvik
Gilgamesh
6
1 / 0 / 1
3,834
767
1,760
2,602
762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
ShoguLovesU
Jormungandr
7
1 / 1 / 0
3,977
795
2,109
3,406
1,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KORDINAT
Tiamat
2
0 / 1 / 0
2,732
546
343
674
150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
2 / 0 / 0
3,140
628
987
1,458
506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
6
0 / 1 / 1
3,387
677
1,913
3,506
950
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
iWhistle
Neith
6
0 / 0 / 2
3,768
754
1,296
2,047
347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
ipodlmp
Tsukuyomi
5
1 / 1 / 0
3,400
680
1,001
2,998
879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
3
3
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
Zhong Kui
Ismaelamh9
Zhong Kui
1
0
0
1
L
Tiamat
KORDINAT
Tiamat
0
1
0
0
W
Cernunnos
Kickardleo
Cernunnos
0
1
0
0
W
Gilgamesh
Narvik
Gilgamesh
1
0
1
1.5
W
Jormungandr
ShoguLovesU
Jormungandr
1
1
0
1
L
2
0
0
2
L
Loki
0
1
1
0.5
L
Neith
iWhistle
Neith
0
0
2
1
L
Tsukuyomi
ipodlmp
Tsukuyomi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,309
Damage
5,540
11,448
Taken
10,683
3,666
Mitigated
2,832
6,059
Healing
5,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
736
166
0
916
2,402
690
122
736
1,666
6,213
0
W
Zhong Kui
Ismaelamh9
Zhong Kui
500
0
0
665
760
260
0
149
611
10,312
0
L
Tiamat
KORDINAT
Tiamat
343
38
0
79
674
150
0
158
448
3,775
0
W
Cernunnos
Kickardleo
Cernunnos
1,204
617
0
747
2,278
413
0
251
2,027
0
19,472
W
Gilgamesh
Narvik
Gilgamesh
1,760
610
0
1,765
2,602
762
0
194
2,408
0
11,174
W
Jormungandr
ShoguLovesU
Jormungandr
2,109
845
0
1,966
3,406
1,541
0
0
3,406
18,970
0
L
987
334
0
853
1,458
506
0
367
1,091
3,227
0
L
Loki
1,913
199
0
1,590
3,506
950
0
2,109
1,397
0
13,874
L
Neith
iWhistle
Neith
1,296
754
0
1,378
2,047
347
0
254
1,793
0
15,702
L
Tsukuyomi
ipodlmp
Tsukuyomi
1,001
141
0
1,234
2,998
879
0
359
2,609
0
8,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,761
Gold Earned
16,427
159
Minions Killed
101
0
Camps Cleared
0
507,765
Distance Traveled
400,990
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,347
669
7
1
0
105,729
3
W
Zhong Kui
3,774
755
32
6
0
95,542
2
L
Tiamat
2,732
546
6
1
0
33,392
0
W
Cernunnos
3,829
766
42
8
0
94,048
2
W
Gilgamesh
3,834
767
29
6
0
110,297
1
W
Jormungandr
3,977
795
49
10
0
102,149
2
L
Cthulhu
3,140
628
6
1
0
38,943
1
L
Loki
3,387
677
21
4
0
114,059
2
L
Neith
3,768
754
39
8
0
87,729
2
L
Tsukuyomi
3,400
680
29
6
0
126,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role