Player Matchup

Bellona
Bellona
AliwDemon
Bellona
Level 18
God Stats
1W - 4L
1,295 SR
Queue Stats
47W - 53L
1,312 Elo+
Solo
Zhong Kui
Zhong Kui
Asinroth
Zhong Kui
Level 28
God Stats
0W - 2L
1,224 SR
Queue Stats
68W - 70L
1,375 Elo+
Solo
Tsukuyomi
Tsukuyomi
BusterScrugs
Tsukuyomi
Level 23
God Stats
0W - 4L
1,193 SR
Queue Stats
21W - 20L
1,422 Elo+
Solo
Medusa
Medusa
Jostonator
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,279 Elo+
Solo
Ne Zha
Ne Zha
wookito
Ne Zha
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,204 Elo+
Solo
Team Averages
Level 23
1,342 SR
1,319 Elo+

VS

Team Averages
Level 17
1,417 SR
1,365 Elo+
Baron Samedi
Baron Samedi
GAHSDVGFSDH
Baron Samedi
Level 26
God Stats
2W - 7L
1,221 SR
Queue Stats
13W - 31L
995 Elo+
Party 2
Ymir
Ymir
Todtgewalt
Ymir
Level 18
God Stats
6W - 4L
1,489 SR
Queue Stats
37W - 48L
1,321 Elo+
Solo
Hades
Hades
UNIVIZIBLE
Hades
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 14L
1,693 Elo+
Party 1
Mercury
Mercury
WARD3N8952
Mercury
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
claw13
Achilles
Level 14
God Stats
15W - 19L
1,374 SR
Queue Stats
44W - 62L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AliwDemon
Bellona
15
0 / 1 / 4
9,625
802
2,708
2,567
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Asinroth
Zhong Kui
18
2 / 9 / 12
12,063
1,005
13,907
23,517
18,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
BusterScrugs
Tsukuyomi
19
8 / 9 / 10
13,024
1,085
24,650
19,201
8,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Jostonator
Medusa
18
7 / 13 / 7
12,932
1,078
23,908
23,363
10,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
wookito
Ne Zha
18
2 / 7 / 9
11,365
947
11,476
16,904
8,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GAHSDVGFSDH
Baron Samedi
18
1 / 8 / 22
11,499
958
7,372
13,866
6,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 3 / 22
12,430
1,036
13,675
19,430
27,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
20
18 / 3 / 15
15,675
1,306
24,117
17,953
10,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
WARD3N8952
Mercury
20
13 / 2 / 19
14,550
1,213
24,153
14,698
6,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
claw13
Achilles
20
4 / 3 / 28
13,199
1,100
10,380
17,418
15,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
145
19
Kills
39
39
Deaths
19
42
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Bellona
AliwDemon
Bellona
0
1
4
2
L
Zhong Kui
Asinroth
Zhong Kui
2
9
12
0.89
L
Tsukuyomi
BusterScrugs
Tsukuyomi
8
9
10
1.44
W
Baron Samedi
GAHSDVGFSDH
Baron Samedi
1
8
22
1.5
L
Medusa
Jostonator
Medusa
7
13
7
0.81
W
3
3
22
4.67
W
Hades
18
3
15
8.5
W
Mercury
WARD3N8952
Mercury
13
2
19
11.25
W
Achilles
claw13
Achilles
4
3
28
6
L
Ne Zha
wookito
Ne Zha
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,649
Damage
79,697
85,552
Taken
83,365
47,168
Mitigated
66,210
7,324
Healing
17,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AliwDemon
Bellona
2,708
1,030
0
503
2,567
1,642
0
988
1,579
0
10,540
L
Zhong Kui
Asinroth
Zhong Kui
13,907
778
388
3,772
23,517
18,250
0
15,851
7,666
48,162
0
L
Tsukuyomi
BusterScrugs
Tsukuyomi
24,650
9,000
0
112
19,201
8,115
0
10,123
9,078
0
32,438
W
Baron Samedi
GAHSDVGFSDH
Baron Samedi
7,372
1,030
2,319
1,487
13,866
6,112
0
1,418
12,448
22,407
0
L
Medusa
Jostonator
Medusa
23,908
11,394
0
1,866
23,363
10,260
0
10,290
13,073
0
51,840
W
13,675
716
916
1,249
19,430
27,052
0
3,827
15,599
34,550
0
W
Hades
24,117
5,279
1,068
5,661
17,953
10,728
0
3,881
13,933
52,444
0
W
Mercury
WARD3N8952
Mercury
24,153
12,589
0
1,754
14,698
6,382
0
1,436
13,150
0
40,007
W
Achilles
claw13
Achilles
10,380
4,091
0
2,785
17,418
15,936
0
3,345
13,937
0
28,618
L
Ne Zha
wookito
Ne Zha
11,476
2,373
0
683
16,904
8,901
0
7,912
8,992
0
24,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,009
Gold Earned
67,353
214
Minions Killed
242
3
Camps Cleared
6
902,078
Distance Traveled
1,039,211
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,625
802
21
2
1
70,190
0
L
Zhong Kui
12,063
1,005
83
7
0
180,547
0
L
Tsukuyomi
13,024
1,085
14
1
1
244,476
0
W
Baron Samedi
11,499
958
40
3
0
154,897
0
L
Medusa
12,932
1,078
69
6
1
191,184
1
W
Ymir
12,430
1,036
51
4
1
178,998
0
W
Hades
15,675
1,306
70
6
2
194,762
0
W
Mercury
14,550
1,213
42
4
2
265,306
0
W
Achilles
13,199
1,100
39
3
1
245,248
1
L
Ne Zha
11,365
947
27
2
0
215,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role