Player Matchup

Janus
Janus
Diminar
Janus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
KayRy
Susano
Level 68
God Stats
2W - 1L
1,309 SR
Queue Stats
169W - 162L
1,472 Elo+
Solo
Achilles
Achilles
Saixunon
Achilles
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Zatarol
Izanami
Level 144
God Stats
3W - 0L
1,722 SR
Queue Stats
128W - 134L
1,436 Elo+
Solo
Athena
Athena
yehhbuddy
Athena
Level 46
God Stats
5W - 2L
1,349 SR
Queue Stats
14W - 12L
1,350 Elo+
Solo
Team Averages
Level 84
1,476 SR
1,451 Elo+

VS

Team Averages
Level 81
1,590 SR
1,501 Elo+
Hun Batz
Hun Batz
Abusе
Hun Batz
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
GuShen117
Kumbhakarna
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
511W - 521L
1,518 Elo+
Solo
Olorun
Olorun
Horoy
Olorun
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
NinoGwap0_
Sun Wukong
Level 119
God Stats
4W - 3L
1,949 SR
Queue Stats
198W - 197L
1,488 Elo+
Solo
Rama
Rama
ZeroFlight
Rama
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Diminar
Janus
8
1 / 0 / 0
4,462
892
1,189
909
173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
KayRy
Susano
7
1 / 1 / 2
4,224
845
855
2,571
627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Saixunon
Achilles
7
2 / 0 / 0
3,849
770
2,551
2,739
757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Zatarol
Izanami
6
1 / 0 / 0
3,708
742
1,711
1,952
381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
yehhbuddy
Athena
6
0 / 0 / 0
3,273
655
546
2,589
666
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Abusе
Hun Batz
5
0 / 1 / 0
3,285
657
159
2,747
685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kumbhakarna
GuShen117
Kumbhakarna
3
0 / 0 / 0
3,194
639
160
1,953
372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Olorun
Horoy
Olorun
3
0 / 1 / 1
2,860
572
0
952
217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
NinoGwap0_
Sun Wukong
6
0 / 2 / 0
3,637
727
1,210
3,792
1,393
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
0 / 1 / 0
3,503
701
1,145
2,353
399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
5
Kills
0
1
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Abusе
Hun Batz
0
1
0
0
W
Janus
Diminar
Janus
1
0
0
1
L
Kumbhakarna
GuShen117
Kumbhakarna
0
0
0
0
L
Olorun
Horoy
Olorun
0
1
1
0.5
W
Susano
KayRy
Susano
1
1
2
2
L
Sun Wukong
NinoGwap0_
Sun Wukong
0
2
0
0
W
Achilles
Saixunon
Achilles
2
0
0
2
W
Izanami
Zatarol
Izanami
1
0
0
1
L
0
1
0
0
W
Athena
yehhbuddy
Athena
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,852
Damage
2,674
10,760
Taken
11,797
2,604
Mitigated
3,066
3,810
Healing
3,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Abusе
Hun Batz
159
49
0
934
2,747
685
0
675
2,030
0
7,675
W
Janus
Diminar
Janus
1,189
37
0
0
909
173
960
0
909
21,579
0
L
Kumbhakarna
GuShen117
Kumbhakarna
160
92
0
1,000
1,953
372
0
493
1,460
2,758
0
L
Olorun
Horoy
Olorun
0
0
0
142
952
217
0
393
480
2,798
0
W
Susano
KayRy
Susano
855
199
0
1,511
2,571
627
0
0
2,571
0
14,357
L
Sun Wukong
NinoGwap0_
Sun Wukong
1,210
265
0
390
3,792
1,393
0
0
3,792
0
12,915
W
Achilles
Saixunon
Achilles
2,551
1,256
0
746
2,739
757
0
0
2,739
0
9,901
W
Izanami
Zatarol
Izanami
1,711
820
0
835
1,952
381
935
0
1,952
0
21,258
L
1,145
1,037
0
1,041
2,353
399
0
53
2,300
0
16,826
W
Athena
yehhbuddy
Athena
546
144
234
484
2,589
666
300
160
2,429
4,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,516
Gold Earned
16,479
171
Minions Killed
94
0
Camps Cleared
0
551,198
Distance Traveled
394,680
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,285
657
25
5
0
111,658
2
W
Janus
4,462
892
47
9
0
97,580
1
L
Kumbhakarna
3,194
639
6
1
0
55,183
0
L
Olorun
2,860
572
8
2
0
34,926
0
W
Susano
4,224
845
45
9
0
122,104
0
L
Sun Wukong
3,637
727
26
5
0
90,690
0
W
Achilles
3,849
770
24
5
0
104,104
1
W
Izanami
3,708
742
44
9
0
96,219
2
L
Rama
3,503
701
29
6
0
102,223
2
W
Athena
3,273
655
11
2
0
131,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role