Player Matchup

Chiron
Chiron
HIGHGRADEWEEB
Chiron
Level 28
God Stats
5W - 12L
1,316 SR
Queue Stats
420W - 489L
1,410 Elo+
Solo
Neith
Neith
HengerrNr1
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
JimJon20
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 45L
1,513 Elo+
Solo
Ravana
Ravana
Legend1019
Ravana
Level 28
God Stats
2W - 3L
1,360 SR
Queue Stats
88W - 129L
1,322 Elo+
Solo
Ra
Ra
xDewKeyx
Ra
Level 28
God Stats
5W - 4L
1,276 SR
Queue Stats
66W - 53L
1,552 Elo+
Solo
Team Averages
Level 19
1,391 SR
1,459 Elo+

VS

Team Averages
Level 19
1,366 SR
1,444 Elo+
Gilgamesh
Gilgamesh
M4iK1p0L
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,185 Elo+
Solo
Tsukuyomi
Tsukuyomi
RELENTLESS 24x7
Tsukuyomi
Level 29
God Stats
9W - 13L
1,315 SR
Queue Stats
155W - 179L
1,477 Elo+
Solo
Ra
Ra
chymek
Ra
Level 4
God Stats
2W - 4L
1,161 SR
Queue Stats
6W - 14L
1,500 Elo+
Solo
Ganesha
Ganesha
xGODFEARx
Ganesha
Level 28
God Stats
1W - 2L
1,244 SR
Queue Stats
297W - 319L
1,449 Elo+
Solo
Awilix
Awilix
xoNoelle
Awilix
Level 18
God Stats
67W - 43L
1,611 SR
Queue Stats
83W - 52L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 9
12,320
948
14,603
16,379
7,635
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
18
3 / 15 / 7
12,104
931
14,115
24,882
9,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
JimJon20
Sun Wukong
16
0 / 12 / 6
10,365
797
4,655
20,235
10,640
Ravana
Legend1019
Ravana
17
4 / 5 / 9
11,591
892
12,309
16,339
6,936
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 6 / 5
13,633
1,049
15,597
15,073
6,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
M4iK1p0L
Gilgamesh
20
10 / 4 / 12
13,295
1,023
12,728
17,143
12,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
RELENTLESS 24x7
Tsukuyomi
20
17 / 3 / 15
15,991
1,230
30,682
12,550
5,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ra
18
1 / 6 / 18
11,469
882
5,868
11,725
9,020
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
xGODFEARx
Ganesha
20
0 / 2 / 19
12,975
998
12,489
15,080
15,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
xoNoelle
Awilix
20
14 / 1 / 13
15,149
1,165
27,120
13,855
6,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
119
16
Kills
42
42
Deaths
16
36
Assists
77
Player
Kills
Deaths
Assists
KDA
L
3
4
9
1.88
L
Neith
3
15
7
0.43
L
Sun Wukong
JimJon20
Sun Wukong
0
12
6
0.25
L
Ravana
Legend1019
Ravana
4
5
9
1.7
W
Gilgamesh
M4iK1p0L
Gilgamesh
10
4
12
4
W
Tsukuyomi
RELENTLESS 24x7
Tsukuyomi
17
3
15
8.17
W
Ra
1
6
18
1.67
L
6
6
5
1.42
W
Ganesha
xGODFEARx
Ganesha
0
2
19
4.75
W
Awilix
xoNoelle
Awilix
14
1
13
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,279
Damage
88,887
92,908
Taken
70,353
41,771
Mitigated
48,289
12,582
Healing
9,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,603
5,821
1,055
2,589
16,379
7,635
0
1,793
14,586
0
26,420
L
Neith
14,115
7,775
0
3,015
24,882
9,622
0
6,344
18,538
0
31,413
L
Sun Wukong
JimJon20
Sun Wukong
4,655
931
0
223
20,235
10,640
0
4,350
15,885
0
11,868
L
Ravana
Legend1019
Ravana
12,309
5,176
0
400
16,339
6,936
0
3,724
12,615
0
15,060
W
Gilgamesh
M4iK1p0L
Gilgamesh
12,728
3,460
0
1,568
17,143
12,205
0
3,550
13,593
0
38,791
W
Tsukuyomi
RELENTLESS 24x7
Tsukuyomi
30,682
10,328
0
2,494
12,550
5,913
0
3,209
9,341
0
45,291
W
Ra
5,868
1,262
145
240
11,725
9,020
0
970
10,755
16,601
0
L
15,597
1,053
2,818
2,482
15,073
6,938
0
2,146
12,927
62,745
0
W
Ganesha
xGODFEARx
Ganesha
12,489
971
0
3,370
15,080
15,113
0
3,144
11,936
39,048
0
W
Awilix
xoNoelle
Awilix
27,120
11,964
0
1,453
13,855
6,038
0
4,724
9,131
0
46,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,013
Gold Earned
68,879
191
Minions Killed
205
5
Camps Cleared
10
1,057,809
Distance Traveled
1,090,152
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,320
948
28
2
2
234,498
0
L
Neith
12,104
931
44
3
0
192,991
1
L
Sun Wukong
10,365
797
14
1
0
152,961
4
L
Ravana
11,591
892
5
0
2
230,212
0
W
Gilgamesh
13,295
1,023
71
5
2
234,290
0
W
Tsukuyomi
15,991
1,230
36
3
4
260,003
0
W
Ra
11,469
882
37
3
1
165,892
2
L
Ra
13,633
1,049
100
8
1
247,147
1
W
Ganesha
12,975
998
6
0
0
184,250
0
W
Awilix
15,149
1,165
55
4
3
245,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role