Player Matchup

Cernunnos
Cernunnos
Alemefraz
Cernunnos
Level 69
God Stats
345W - 273L
1,642 SR
Queue Stats
891W - 916L
1,546 Elo+
Solo
Chaac
Chaac
FlameShade
Chaac
Level 100
God Stats
27W - 16L
1,655 SR
Queue Stats
146W - 139L
1,489 Elo+
Solo
Athena
Athena
ZombiKiller8762
Athena
Level 66
God Stats
12W - 17L
1,501 SR
Queue Stats
265W - 204L
1,530 Elo+
Party 1
Chang'e
Chang'e
fansyboyO2
Chang'e
Level 149
God Stats
26W - 29L
1,495 SR
Queue Stats
190W - 205L
1,484 Elo+
Solo
Fenrir
Fenrir
pokelonardo
Fenrir
Level 82
God Stats
7W - 8L
1,522 SR
Queue Stats
319W - 299L
1,449 Elo+
Party 1
Team Averages
Level 93
1,563 SR
1,499 Elo+

VS

Team Averages
Level 103
1,489 SR
1,476 Elo+
Anhur
Anhur
Vlajkoman
Anhur
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
carpinleiro
Rama
Level 141
God Stats
20W - 17L
1,511 SR
Queue Stats
562W - 538L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
destroysminds
Tsukuyomi
Level 103
God Stats
9W - 6L
1,460 SR
Queue Stats
218W - 187L
1,446 Elo+
Solo
Geb
Geb
malac14
Geb
Level 130
God Stats
8W - 4L
1,616 SR
Queue Stats
543W - 582L
1,488 Elo+
Solo
Chang'e
Chang'e
strzykawa
Chang'e
Level 80
God Stats
10W - 20L
1,358 SR
Queue Stats
158W - 178L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alemefraz
Cernunnos
14
2 / 8 / 2
8,991
500
8,932
17,457
5,339
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
17
5 / 4 / 1
10,979
610
15,678
21,392
18,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 6 / 3
9,211
512
6,190
20,759
10,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
fansyboyO2
Chang'e
15
1 / 8 / 0
9,263
515
9,972
14,646
4,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
13
0 / 6 / 3
8,617
479
6,167
15,187
5,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Vlajkoman
Anhur
18
9 / 3 / 9
10,940
608
16,071
14,943
5,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 4 / 3
10,265
570
11,393
15,774
6,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
destroysminds
Tsukuyomi
19
13 / 1 / 13
11,969
665
12,997
9,392
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
14
5 / 2 / 12
9,363
520
8,602
16,287
13,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
strzykawa
Chang'e
16
3 / 1 / 13
9,905
550
10,113
11,520
4,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
81
11
Kills
31
32
Deaths
11
9
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Alemefraz
Cernunnos
2
8
2
0.38
L
Chaac
5
4
1
1.38
W
Anhur
Vlajkoman
Anhur
9
3
9
4.5
L
3
6
3
0.75
W
1
4
3
0.63
W
Tsukuyomi
destroysminds
Tsukuyomi
13
1
13
19.5
L
Chang'e
fansyboyO2
Chang'e
1
8
0
0.13
W
Geb
5
2
12
5.5
L
Fenrir
0
6
3
0.25
W
Chang'e
strzykawa
Chang'e
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,939
Damage
59,176
89,441
Taken
67,916
44,473
Mitigated
34,148
26,300
Healing
28,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Alemefraz
Cernunnos
8,932
4,738
0
5,040
17,457
5,339
364
2,420
15,025
0
67,108
L
Chaac
15,678
2,850
0
8,497
21,392
18,076
109
2,767
18,561
14,025
61,599
W
Anhur
Vlajkoman
Anhur
16,071
9,992
0
7,526
14,943
5,295
2,842
1,509
13,388
0
74,708
L
6,190
1,892
0
3,923
20,759
10,262
263
5,656
14,957
24,345
0
W
11,393
9,976
0
6,772
15,774
6,649
0
2,432
13,342
0
65,887
W
Tsukuyomi
destroysminds
Tsukuyomi
12,997
3,649
0
3,707
9,392
4,047
0
1,328
7,938
0
85,201
L
Chang'e
fansyboyO2
Chang'e
9,972
1,191
405
3,453
14,646
4,971
490
6,229
8,067
64,574
0
W
Geb
8,602
1,910
0
1,628
16,287
13,636
99
5,875
10,369
25,033
0
L
Fenrir
6,167
1,996
0
4,982
15,187
5,825
0
1,179
13,954
0
62,386
W
Chang'e
strzykawa
Chang'e
10,113
1,055
2,721
6,465
11,520
4,521
430
7,357
3,809
52,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,061
Gold Earned
52,442
504
Minions Killed
558
0
Camps Cleared
0
1,618,443
Distance Traveled
1,738,609
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,991
500
95
5
0
278,323
0
L
Chaac
10,979
610
144
8
0
332,722
3
W
Anhur
10,940
608
132
7
0
303,551
2
L
Athena
9,211
512
38
2
0
367,023
4
W
Rama
10,265
570
151
8
0
288,597
4
W
Tsukuyomi
11,969
665
135
8
0
411,759
0
L
Chang'e
9,263
515
127
7
0
294,546
2
W
Geb
9,363
520
23
1
0
370,238
5
L
Fenrir
8,617
479
100
6
0
345,829
2
W
Chang'e
9,905
550
117
7
0
364,464
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role