Player Matchup

Merlin
Merlin
Jtate406
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,406 Elo+
Party 1
Artemis
Artemis
Maerenaa
Artemis
Level 5
God Stats
30W - 31L
1,241 SR
Queue Stats
168W - 188L
1,207 Elo+
Solo
Serqet
Serqet
Tododeku64
Serqet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 112L
1,420 Elo+
Solo
Chang'e
Chang'e
lil-show
Chang'e
Level 7
God Stats
1W - 2L
1,434 SR
Queue Stats
1W - 2L
1,406 Elo+
Party 1
Discordia
Discordia
teraroc
Discordia
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 45L
1,548 Elo+
Solo
Team Averages
Level 9
1,435 SR
1,397 Elo+

VS

Team Averages
Level 16
1,346 SR
1,376 Elo+
Loki
Loki
Monkolkit050406
Loki
Level 5
God Stats
4W - 14L
1,060 SR
Queue Stats
12W - 24L
1,020 Elo+
Party 2
Tiamat
Tiamat
Norman21089
Tiamat
Level 7
God Stats
32W - 38L
1,336 SR
Queue Stats
95W - 121L
1,334 Elo+
Party 2
Chiron
Chiron
PoundTownExprs
Chiron
Level 27
God Stats
1W - 0L
1,547 SR
Queue Stats
4W - 3L
1,134 Elo+
Solo
Olorun
Olorun
YeetyFlakes
Olorun
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 79L
1,594 Elo+
Solo
Fenrir
Fenrir
yokedici58
Fenrir
Level 13
God Stats
1W - 0L
1,288 SR
Queue Stats
3W - 3L
1,800 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jtate406
Merlin
16
2 / 13 / 8
11,138
928
7,460
18,322
6,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Maerenaa
Artemis
17
4 / 6 / 6
11,061
922
18,785
19,798
7,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
Tododeku64
Serqet
15
3 / 4 / 5
10,719
893
5,179
9,982
3,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
lil-show
Chang'e
17
4 / 4 / 8
11,821
985
7,849
12,844
4,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
teraroc
Discordia
17
2 / 3 / 9
11,116
926
6,760
12,340
4,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 10
12,204
1,017
7,093
11,566
4,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
19
5 / 2 / 16
12,665
1,055
13,529
10,032
6,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
4 / 1 / 16
12,775
1,065
20,112
10,587
4,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
20
15 / 1 / 14
16,408
1,367
25,356
9,092
3,566
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
yokedici58
Fenrir
16
0 / 8 / 6
10,247
854
4,516
11,787
5,255
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
92
15
Kills
30
30
Deaths
15
36
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Merlin
Jtate406
Merlin
2
13
8
0.46
L
Artemis
Maerenaa
Artemis
4
6
6
1.17
W
6
3
10
3.67
W
Tiamat
5
2
16
6.5
W
4
1
16
12
L
Serqet
Tododeku64
Serqet
3
4
5
1.38
W
Olorun
15
1
14
22
L
Chang'e
lil-show
Chang'e
4
4
8
2
L
Discordia
teraroc
Discordia
2
3
9
2.17
W
Fenrir
yokedici58
Fenrir
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,033
Damage
70,606
73,286
Taken
53,064
26,040
Mitigated
24,390
9,152
Healing
12,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Jtate406
Merlin
7,460
1,682
0
0
18,322
6,234
0
8,347
9,697
25,586
0
L
Artemis
Maerenaa
Artemis
18,785
9,066
0
1,517
19,798
7,350
0
9,170
10,352
0
36,540
W
7,093
626
0
0
11,566
4,651
0
5,255
6,311
0
26,805
W
Tiamat
13,529
261
0
2,530
10,032
6,335
0
3,346
6,533
28,372
0
W
20,112
7,499
536
3,569
10,587
4,583
0
4,060
6,347
0
49,033
L
Serqet
Tododeku64
Serqet
5,179
1,625
0
0
9,982
3,813
0
4,818
4,964
0
7,889
W
Olorun
25,356
10,609
894
5,304
9,092
3,566
0
3,507
5,099
65,222
0
L
Chang'e
lil-show
Chang'e
7,849
1,495
4,462
3,157
12,844
4,258
0
6,903
5,709
14,226
0
L
Discordia
teraroc
Discordia
6,760
291
0
16
12,340
4,385
0
8,517
3,679
28,226
0
W
Fenrir
yokedici58
Fenrir
4,516
729
0
54
11,787
5,255
0
5,901
5,886
0
4,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,855
Gold Earned
64,299
168
Minions Killed
235
4
Camps Cleared
12
975,900
Distance Traveled
1,104,453
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,138
928
46
4
1
172,923
2
L
Artemis
11,061
922
50
4
2
212,125
2
W
Loki
12,204
1,017
33
3
2
285,995
0
W
Tiamat
12,665
1,055
27
2
4
257,332
0
W
Chiron
12,775
1,065
69
6
4
206,247
0
L
Serqet
10,719
893
9
1
1
151,528
1
W
Olorun
16,408
1,367
106
9
2
245,960
0
L
Chang'e
11,821
985
19
2
0
233,864
2
L
Discordia
11,116
926
44
4
0
205,460
0
W
Fenrir
10,247
854
0
0
0
108,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role