Player Matchup

Bellona
Bellona
BigPapaStond
Bellona
Level 14
God Stats
1W - 2L
1,557 SR
Queue Stats
6W - 6L
1,226 Elo+
Party 1
Zeus
Zeus
Lolimalolnab
Zeus
Level 29
God Stats
2W - 1L
1,495 SR
Queue Stats
3W - 3L
1,358 Elo+
Party 1
Bacchus
Bacchus
The great KAYO
Bacchus
Level 108
God Stats
21W - 12L
1,565 SR
Queue Stats
307W - 271L
1,425 Elo+
Party 1
Team Averages
Level 50
1,539 SR
1,336 Elo+

VS

Team Averages
Level 13
1,610 SR
1,378 Elo+
Baron Samedi
Baron Samedi
II_Hexen_II-_-
Baron Samedi
Level 7
God Stats
14W - 15L
1,629 SR
Queue Stats
28W - 29L
1,453 Elo+
Solo
Serqet
Serqet
Legend1019
Serqet
Level 28
God Stats
1W - 1L
1,700 SR
Queue Stats
8W - 19L
1,345 Elo+
Solo
Chaac
Chaac
Opeydopey6662
Chaac
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigPapaStond
Bellona
9
2 / 2 / 3
7,575
631
1,929
5,575
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 2 / 4
8,743
729
11,815
9,616
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 7
8,453
704
6,252
9,827
6,061
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
II_Hexen_II-_-
Baron Samedi
8
0 / 4 / 1
6,403
534
3,592
5,896
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
Legend1019
Serqet
8
1 / 5 / 2
7,090
591
3,606
8,554
2,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 1 / 1
8,076
673
10,151
11,391
8,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
10
Kills
4
4
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
BigPapaStond
Bellona
2
2
3
1.75
L
Baron Samedi
II_Hexen_II-_-
Baron Samedi
0
4
1
0.13
L
Serqet
Legend1019
Serqet
1
5
2
0.4
W
5
2
4
3.5
L
3
1
1
3.5
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,996
Damage
17,349
25,018
Taken
25,841
11,686
Mitigated
13,899
11,411
Healing
6,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BigPapaStond
Bellona
1,929
497
0
1,189
5,575
2,914
243
509
4,784
0
13,847
L
Baron Samedi
II_Hexen_II-_-
Baron Samedi
3,592
155
183
560
5,896
2,441
0
4,259
1,637
9,733
0
L
Serqet
Legend1019
Serqet
3,606
748
258
569
8,554
2,912
0
6,720
1,834
0
11,313
W
11,815
2,658
585
5,605
9,616
2,711
590
1,004
8,301
34,007
0
L
10,151
532
696
4,433
11,391
8,546
0
7,227
4,164
0
35,964
W
6,252
497
552
3,480
9,827
6,061
164
1,691
7,767
30,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,771
Gold Earned
21,569
109
Minions Killed
87
0
Camps Cleared
0
606,289
Distance Traveled
585,099
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,575
631
22
2
0
163,348
1
L
Baron Samedi
6,403
534
24
2
0
144,468
0
L
Serqet
7,090
591
17
1
0
209,428
0
W
Zeus
8,743
729
54
5
0
195,211
2
L
Chaac
8,076
673
46
4
0
231,203
0
W
Bacchus
8,453
704
33
3
0
247,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role