Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Koyomiikari
Jing Wei
Level 39
God Stats
54W - 6L
1,969 SR
Queue Stats
133W - 34L
2,103 Elo+
Party 1
Danzaburou
Danzaburou
PSMoothie
Danzaburou
Level 146
God Stats
14W - 3L
1,915 SR
Queue Stats
235W - 125L
1,781 Elo+
Party 1
Gilgamesh
Gilgamesh
Stericbullet
Gilgamesh
Level 146
God Stats
35W - 0L
1,910 SR
Queue Stats
191W - 72L
1,831 Elo+
Party 1
Zeus
Zeus
TuskedPaprika6
Zeus
Level 47
God Stats
4W - 6L
1,763 SR
Queue Stats
459W - 495L
1,406 Elo+
Solo
Team Averages
Level 101
1,812 SR
1,724 Elo+

VS

Team Averages
Level 61
1,539 SR
1,385 Elo+
Athena
Athena
Diiaboli
Athena
Level 100
God Stats
87W - 77L
1,540 SR
Queue Stats
419W - 415L
1,428 Elo+
Solo
Izanami
Izanami
LOSTA1R
Izanami
Level 28
God Stats
11W - 12L
1,466 SR
Queue Stats
170W - 251L
1,302 Elo+
Party 3
Zhong Kui
Zhong Kui
MDRtacruttfort
Zhong Kui
Level 60
God Stats
7W - 5L
1,607 SR
Queue Stats
238W - 299L
1,372 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SamStacks
Tsukuyomi
Level 26
God Stats
12W - 20L
1,447 SR
Queue Stats
264W - 277L
1,377 Elo+
Party 2
Gilgamesh
Gilgamesh
anti-christ99
Gilgamesh
Level 92
God Stats
46W - 30L
1,635 SR
Queue Stats
562W - 552L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
3 / 0 / 0
6,540
654
3,904
6,147
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Koyomiikari
Jing Wei
10
5 / 2 / 8
6,328
633
8,818
7,921
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
PSMoothie
Danzaburou
11
6 / 1 / 4
7,005
701
6,052
5,650
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Stericbullet
Gilgamesh
10
4 / 3 / 9
5,874
587
7,091
7,033
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 3 / 4
6,424
642
3,590
5,505
2,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Diiaboli
Athena
7
2 / 4 / 3
5,138
514
3,374
10,533
4,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
LOSTA1R
Izanami
8
2 / 8 / 1
5,612
561
2,672
8,032
1,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
MDRtacruttfort
Zhong Kui
9
3 / 5 / 4
5,698
570
4,406
7,885
3,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
SamStacks
Tsukuyomi
9
2 / 1 / 6
5,780
578
3,379
5,589
1,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
anti-christ99
Gilgamesh
9
0 / 3 / 0
4,550
455
2,018
6,048
2,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
21
Kills
9
9
Deaths
21
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
0
0
3
L
Athena
Diiaboli
Athena
2
4
3
0.88
W
Jing Wei
Koyomiikari
Jing Wei
5
2
8
4.5
L
Izanami
LOSTA1R
Izanami
2
8
1
0.31
L
Zhong Kui
MDRtacruttfort
Zhong Kui
3
5
4
1
W
Danzaburou
PSMoothie
Danzaburou
6
1
4
8
L
Tsukuyomi
SamStacks
Tsukuyomi
2
1
6
5
W
Gilgamesh
Stericbullet
Gilgamesh
4
3
9
2.83
W
3
3
4
1.67
L
Gilgamesh
anti-christ99
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,455
Damage
15,849
32,256
Taken
38,087
11,952
Mitigated
13,659
13,263
Healing
9,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,904
883
0
2,622
6,147
3,159
156
0
6,147
33,650
0
L
Athena
Diiaboli
Athena
3,374
876
0
4,028
10,533
4,473
0
550
9,983
9,360
0
W
Jing Wei
Koyomiikari
Jing Wei
8,818
7,277
0
2,869
7,921
2,364
643
3,476
4,371
0
38,080
L
Izanami
LOSTA1R
Izanami
2,672
1,807
0
250
8,032
1,661
0
610
7,422
0
12,888
L
Zhong Kui
MDRtacruttfort
Zhong Kui
4,406
512
0
1,713
7,885
3,900
0
1,900
5,985
17,843
0
W
Danzaburou
PSMoothie
Danzaburou
6,052
2,336
0
3,079
5,650
1,712
259
729
4,851
0
31,714
L
Tsukuyomi
SamStacks
Tsukuyomi
3,379
822
270
1,717
5,589
1,377
0
530
5,059
0
20,312
W
Gilgamesh
Stericbullet
Gilgamesh
7,091
2,509
528
2,045
7,033
2,685
235
1,473
5,494
0
19,905
W
3,590
772
0
2,120
5,505
2,032
0
1,718
3,613
32,647
0
L
Gilgamesh
anti-christ99
Gilgamesh
2,018
494
0
1,141
6,048
2,248
0
3,486
2,144
0
18,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,171
Gold Earned
26,778
315
Minions Killed
168
0
Camps Cleared
0
969,688
Distance Traveled
940,298
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,540
654
87
9
0
193,270
1
L
Athena
5,138
514
15
2
0
205,354
0
W
Jing Wei
6,328
633
69
7
0
175,602
0
L
Izanami
5,612
561
37
4
0
156,770
0
L
Zhong Kui
5,698
570
39
4
0
167,812
0
W
Danzaburou
7,005
701
63
6
0
209,963
2
L
Tsukuyomi
5,780
578
41
4
0
222,735
1
W
Gilgamesh
5,874
587
29
3
0
217,440
2
W
Zeus
6,424
642
67
7
0
173,413
3
L
Gilgamesh
4,550
455
36
4
0
187,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role