Player Matchup

Kukulkan
Kukulkan
ChaosZeta
Kukulkan
Level 5
God Stats
0W - 2L
1,256 SR
Queue Stats
6W - 7L
1,284 Elo+
Solo
Terra
Terra
Deathsmonkey05
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
362W - 388L
1,323 Elo+
Solo
Mercury
Mercury
ElToallas
Mercury
Level 6
God Stats
0W - 3L
1,244 SR
Queue Stats
1W - 4L
1,330 Elo+
Solo
Izanami
Izanami
Mikaizen
Izanami
Level 29
God Stats
3W - 6L
1,281 SR
Queue Stats
143W - 173L
1,360 Elo+
Solo
Set
Set
Oneatmnleaf
Set
Level 11
God Stats
10W - 12L
1,293 SR
Queue Stats
11W - 16L
1,318 Elo+
Solo
Team Averages
Level 16
1,315 SR
1,323 Elo+

VS

Team Averages
Level 23
1,440 SR
1,382 Elo+
Ymir
Ymir
Garayito
Ymir
Level 26
God Stats
24W - 29L
1,428 SR
Queue Stats
106W - 136L
1,329 Elo+
Solo
Kukulkan
Kukulkan
IzumiShirou
Kukulkan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
VynSweed
Artemis
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Solo
Da Ji
Da Ji
Weedoy
Da Ji
Level 21
God Stats
6W - 11L
1,270 SR
Queue Stats
46W - 55L
1,271 Elo+
Solo
Hercules
Hercules
sevessi
Hercules
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 25L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChaosZeta
Kukulkan
16
1 / 7 / 4
11,283
451
9,306
13,942
5,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
5 / 5 / 10
13,484
539
5,577
21,070
22,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
ElToallas
Mercury
20
10 / 5 / 2
15,188
608
16,570
20,981
9,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Mikaizen
Izanami
20
8 / 8 / 6
14,811
592
16,356
24,180
11,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

2
0 / 0 / 0
6,993
280
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
4 / 4 / 6
11,319
453
8,852
15,233
11,972
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
IzumiShirou
Kukulkan
19
1 / 6 / 5
12,102
484
7,049
11,559
5,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
VynSweed
Artemis
17
8 / 9 / 3
11,140
446
18,704
17,775
6,398
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Weedoy
Da Ji
20
12 / 4 / 4
13,075
523
19,117
19,730
15,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
sevessi
Hercules
7
0 / 1 / 0
7,459
298
1,061
2,148
1,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
43
24
Kills
25
25
Deaths
24
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ChaosZeta
Kukulkan
1
7
4
0.43
L
5
5
10
2
L
Mercury
ElToallas
Mercury
10
5
2
2.2
W
Ymir
4
4
6
1.75
W
Kukulkan
IzumiShirou
Kukulkan
1
6
5
0.58
L
Izanami
Mikaizen
Izanami
8
8
6
1.38
L
0
0
0
0
W
Artemis
VynSweed
Artemis
8
9
3
1.06
W
Da Ji
Weedoy
Da Ji
12
4
4
3.5
W
Hercules
sevessi
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,809
Damage
54,783
80,173
Taken
66,445
49,090
Mitigated
40,606
23,301
Healing
8,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ChaosZeta
Kukulkan
9,306
879
0
0
13,942
5,651
309
2,261
11,494
52,973
0
L
5,577
1,498
2,616
5,258
21,070
22,729
676
5,461
15,521
31,209
0
L
Mercury
ElToallas
Mercury
16,570
9,048
0
8,174
20,981
9,562
247
3,225
17,655
0
124,300
W
Ymir
8,852
965
300
2,456
15,233
11,972
0
4,285
10,751
49,929
0
W
Kukulkan
IzumiShirou
Kukulkan
7,049
679
0
0
11,559
5,590
568
1,301
10,106
76,209
0
L
Izanami
Mikaizen
Izanami
16,356
14,279
0
7,253
24,180
11,148
4,567
4,598
19,552
0
136,131
L
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
VynSweed
Artemis
18,704
9,681
0
2,317
17,775
6,398
1,034
4,923
12,747
0
67,485
W
Da Ji
Weedoy
Da Ji
19,117
6,691
0
3,602
19,730
15,294
0
2,914
16,694
0
85,391
W
Hercules
sevessi
Hercules
1,061
259
0
241
2,148
1,352
672
834
1,264
39
12,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,759
Gold Earned
55,095
557
Minions Killed
508
0
Camps Cleared
0
1,753,721
Distance Traveled
1,770,472
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,283
451
110
4
0
394,345
4
L
Terra
13,484
539
38
2
0
455,442
0
L
Mercury
15,188
608
200
8
0
514,328
0
W
Ymir
11,319
453
75
3
0
424,124
1
W
Kukulkan
12,102
484
179
7
0
428,573
1
L
Izanami
14,811
592
209
8
0
389,606
5
L
Set
6,993
280
0
0
0
0
0
W
Artemis
11,140
446
93
4
0
406,935
1
W
Da Ji
13,075
523
134
5
0
419,302
1
W
Hercules
7,459
298
27
1
0
91,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role