Player Matchup

Baron Samedi
Baron Samedi
DrowsyKTA
Baron Samedi
Level 109
God Stats
24W - 23L
1,523 SR
Queue Stats
441W - 393L
1,549 Elo+
Party 1
Loki
Loki
ImStove
Loki
Level 107
God Stats
3W - 6L
1,253 SR
Queue Stats
23W - 25L
1,454 Elo+
Party 1
Izanami
Izanami
OnbaaBlackOps
Izanami
Level 56
God Stats
5W - 4L
1,764 SR
Queue Stats
81W - 70L
1,577 Elo+
Party 3
Danzaburou
Danzaburou
Pelegi
Danzaburou
Level 158
God Stats
1W - 1L
1,873 SR
Queue Stats
133W - 105L
1,561 Elo+
Party 1
Xing Tian
Xing Tian
Scyℓℓa
Xing Tian
Level 140
God Stats
1W - 2L
1,539 SR
Queue Stats
286W - 229L
1,610 Elo+
Party 3
Team Averages
Level 114
1,590 SR
1,550 Elo+

VS

Team Averages
Level 102
1,561 SR
1,544 Elo+
Fenrir
Fenrir
Chincel
Fenrir
Level 106
God Stats
7W - 3L
1,636 SR
Queue Stats
249W - 206L
1,568 Elo+
Party 2
Guan Yu
Guan Yu
JordansUp_
Guan Yu
Level 87
God Stats
17W - 8L
1,744 SR
Queue Stats
359W - 296L
1,554 Elo+
Party 2
Nu Wa
Nu Wa
NATIVE_PRIDE321
Nu Wa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 106L
1,549 Elo+
Solo
Artemis
Artemis
SteveFootjobs
Artemis
Level 124
God Stats
7W - 6L
1,316 SR
Queue Stats
435W - 370L
1,530 Elo+
Party 2
Bellona
Bellona
aldrich09
Bellona
Level 102
God Stats
58W - 47L
1,611 SR
Queue Stats
673W - 673L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrowsyKTA
Baron Samedi
12
0 / 8 / 3
7,356
433
4,577
13,502
4,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
ImStove
Loki
14
4 / 6 / 3
9,570
563
6,839
12,713
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
13
2 / 6 / 2
7,785
458
3,608
8,391
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Pelegi
Danzaburou
15
3 / 4 / 1
9,086
534
6,008
10,821
4,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Scyℓℓa
Xing Tian
12
2 / 4 / 4
7,799
459
10,226
16,622
12,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chincel
Fenrir
16
11 / 2 / 7
9,997
588
11,909
13,036
6,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
JordansUp_
Guan Yu
12
2 / 3 / 9
7,712
454
6,277
9,404
5,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
10 / 2 / 7
9,805
577
13,602
7,660
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
15
1 / 4 / 7
9,189
541
9,217
13,162
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
aldrich09
Bellona
19
4 / 0 / 8
11,531
678
7,643
10,517
8,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
11
Kills
28
28
Deaths
11
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Chincel
Fenrir
11
2
7
7.25
L
Baron Samedi
DrowsyKTA
Baron Samedi
0
8
3
0.19
L
Loki
ImStove
Loki
4
6
3
0.92
W
Guan Yu
JordansUp_
Guan Yu
2
3
9
2.17
W
10
2
7
6.75
L
Izanami
2
6
2
0.5
L
Danzaburou
Pelegi
Danzaburou
3
4
1
0.88
L
Xing Tian
Scyℓℓa
Xing Tian
2
4
4
1
W
Artemis
1
4
7
1.13
W
Bellona
aldrich09
Bellona
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,258
Damage
48,648
62,049
Taken
53,779
28,840
Mitigated
28,616
15,075
Healing
17,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Chincel
Fenrir
11,909
2,704
0
4,312
13,036
6,779
22
3,404
9,632
0
55,125
L
Baron Samedi
DrowsyKTA
Baron Samedi
4,577
107
0
3,991
13,502
4,943
0
5,471
7,535
47,358
0
L
Loki
ImStove
Loki
6,839
1,305
0
3,396
12,713
3,667
0
2,076
10,399
0
43,439
W
Guan Yu
JordansUp_
Guan Yu
6,277
728
574
816
9,404
5,853
274
2,768
6,636
0
26,920
W
13,602
2,048
588
775
7,660
2,761
510
2,588
5,072
61,086
0
L
Izanami
3,608
2,508
0
1,436
8,391
3,014
0
1,327
6,937
0
38,279
L
Danzaburou
Pelegi
Danzaburou
6,008
2,559
0
2,482
10,821
4,769
0
1,350
9,265
0
56,994
L
Xing Tian
Scyℓℓa
Xing Tian
10,226
1,331
0
3,770
16,622
12,447
0
1,995
14,311
28,219
0
W
Artemis
9,217
4,102
0
4,306
13,162
4,487
576
5,104
8,058
0
65,684
W
Bellona
aldrich09
Bellona
7,643
3,132
0
6,364
10,517
8,736
546
939
9,578
0
87,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,596
Gold Earned
48,234
374
Minions Killed
547
0
Camps Cleared
0
1,500,986
Distance Traveled
1,655,527
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,997
588
85
5
0
367,931
4
L
Baron Samedi
7,356
433
83
5
0
278,619
4
L
Loki
9,570
563
75
4
0
355,189
1
W
Guan Yu
7,712
454
39
2
0
378,661
1
W
Nu Wa
9,805
577
113
7
0
288,122
2
L
Izanami
7,785
458
72
4
0
240,065
0
L
Danzaburou
9,086
534
124
7
0
296,725
2
L
Xing Tian
7,799
459
20
1
0
330,388
1
W
Artemis
9,189
541
113
7
0
265,151
2
W
Bellona
11,531
678
197
12
0
355,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role