Player Matchup

Baron Samedi
Baron Samedi
Fallen-Ks
Baron Samedi
Level 159
God Stats
2W - 2L
1,545 SR
Queue Stats
169W - 167L
1,495 Elo+
Party 1
King Arthur
King Arthur
SleepingMachine
King Arthur
Level 90
God Stats
2W - 2L
1,500 SR
Queue Stats
200W - 202L
1,352 Elo+
Party 2
Cupid
Cupid
appocaliptic
Cupid
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 76L
1,511 Elo+
Party 1
Poseidon
Poseidon
venomace93
Poseidon
Level 106
God Stats
5W - 4L
1,773 SR
Queue Stats
433W - 500L
1,373 Elo+
Party 2
Fenrir
Fenrir
wolfnrj001
Fenrir
Level 79
God Stats
4W - 6L
1,399 SR
Queue Stats
16W - 19L
1,454 Elo+
Solo
Team Averages
Level 99
1,543 SR
1,437 Elo+

VS

Team Averages
Level 114
1,546 SR
1,449 Elo+
Kukulkan
Kukulkan
Cerburion
Kukulkan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
239W - 229L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
DudeMochi
Sun Wukong
Level 116
God Stats
3W - 1L
1,748 SR
Queue Stats
63W - 49L
1,462 Elo+
Solo
Cupid
Cupid
NukeTheCube
Cupid
Level 87
God Stats
1W - 1L
1,327 SR
Queue Stats
5W - 7L
1,378 Elo+
Party 3
Kuzenbo
Kuzenbo
link2luke
Kuzenbo
Level 106
God Stats
2W - 2L
1,402 SR
Queue Stats
20W - 19L
1,490 Elo+
Party 3
Serqet
Serqet
myrdstom
Serqet
Level 158
God Stats
7W - 14L
1,752 SR
Queue Stats
266W - 280L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fallen-Ks
Baron Samedi
19
4 / 3 / 3
12,727
471
12,088
15,852
14,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
SleepingMachine
King Arthur
19
2 / 8 / 1
12,638
468
19,172
34,205
23,829
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 9 / 3
10,716
397
10,361
24,432
8,393
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
venomace93
Poseidon
19
1 / 6 / 1
12,827
475
5,318
11,637
3,969
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
wolfnrj001
Fenrir
17
2 / 9 / 5
11,185
414
6,909
20,872
15,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cerburion
Kukulkan
20
9 / 0 / 6
15,776
584
15,260
9,132
5,234
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
DudeMochi
Sun Wukong
20
5 / 3 / 13
15,831
586
23,852
31,388
30,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 5 / 7
14,980
555
17,713
23,334
11,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
link2luke
Kuzenbo
19
3 / 1 / 17
13,728
508
11,000
17,280
25,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
myrdstom
Serqet
20
5 / 1 / 8
14,295
529
6,866
17,092
8,683
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
85
10
Kills
34
35
Deaths
10
13
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Cerburion
Kukulkan
9
0
6
12
W
Sun Wukong
DudeMochi
Sun Wukong
5
3
13
3.83
L
Baron Samedi
Fallen-Ks
Baron Samedi
4
3
3
1.83
W
12
5
7
3.1
L
King Arthur
SleepingMachine
King Arthur
2
8
1
0.31
L
1
9
3
0.28
W
Kuzenbo
link2luke
Kuzenbo
3
1
17
11.5
W
Serqet
myrdstom
Serqet
5
1
8
9
L
Poseidon
venomace93
Poseidon
1
6
1
0.25
L
Fenrir
wolfnrj001
Fenrir
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,848
Damage
74,691
106,998
Taken
98,226
65,553
Mitigated
81,697
28,823
Healing
34,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Cerburion
Kukulkan
15,260
709
0
1,022
9,132
5,234
254
1,516
7,616
126,708
0
W
Sun Wukong
DudeMochi
Sun Wukong
23,852
4,533
0
14,475
31,388
30,900
1,235
3,688
27,700
0
118,952
L
Baron Samedi
Fallen-Ks
Baron Samedi
12,088
746
1,983
7,536
15,852
14,213
366
6,575
8,901
75,215
0
W
17,713
10,978
818
11,738
23,334
11,458
3,678
6,973
16,361
0
113,487
L
King Arthur
SleepingMachine
King Arthur
19,172
1,916
0
8,839
34,205
23,829
142
6,643
27,502
1,548
104,678
L
10,361
6,978
163
8,660
24,432
8,393
680
8,826
15,606
0
73,374
W
Kuzenbo
link2luke
Kuzenbo
11,000
3,978
0
4,686
17,280
25,422
825
5,317
11,963
42,798
0
W
Serqet
myrdstom
Serqet
6,866
480
0
2,120
17,092
8,683
192
1,954
15,138
0
117,711
L
Poseidon
venomace93
Poseidon
5,318
420
0
436
11,637
3,969
0
4,182
6,950
95,837
0
L
Fenrir
wolfnrj001
Fenrir
6,909
1,258
0
1,206
20,872
15,149
0
5,380
14,794
0
70,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,093
Gold Earned
74,610
719
Minions Killed
801
0
Camps Cleared
0
2,369,095
Distance Traveled
2,744,314
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,776
584
213
8
0
590,036
0
W
Sun Wukong
15,831
586
206
8
0
522,424
2
L
Baron Samedi
12,727
471
93
3
0
494,701
10
W
Cupid
14,980
555
160
6
0
475,417
6
L
King Arthur
12,638
468
171
6
0
485,998
2
L
Cupid
10,716
397
148
5
0
470,386
3
W
Kuzenbo
13,728
508
53
2
0
545,464
12
W
Serqet
14,295
529
169
6
0
610,973
10
L
Poseidon
12,827
475
199
7
0
467,309
6
L
Fenrir
11,185
414
108
4
0
450,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role