Player Matchup

Loki
Loki
CandyVan9000
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 16L
1,818 Elo+
Party 1
Chaac
Chaac
MechanicalAnima
Chaac
Level 28
God Stats
2W - 3L
1,719 SR
Queue Stats
12W - 13L
1,599 Elo+
Solo
Cu Chulainn
Cu Chulainn
RightAtUrButt
Cu Chulainn
Level 20
God Stats
7W - 5L
1,839 SR
Queue Stats
125W - 69L
1,718 Elo+
Party 1
Izanami
Izanami
hujciwryj
Izanami
Level 28
God Stats
93W - 82L
1,562 SR
Queue Stats
101W - 102L
1,560 Elo+
Solo
Cerberus
Cerberus
smieti2
Cerberus
Level 29
God Stats
3W - 5L
1,495 SR
Queue Stats
45W - 54L
1,487 Elo+
Solo
Team Averages
Level 25
1,623 SR
1,636 Elo+

VS

Team Averages
Level 38
1,565 SR
1,604 Elo+
Neith
Neith
DocAleem
Neith
Level 6
God Stats
3W - 2L
1,513 SR
Queue Stats
15W - 11L
1,545 Elo+
Party 2
Ra
Ra
Fl1Xy
Ra
Level 103
God Stats
1W - 0L
1,302 SR
Queue Stats
36W - 25L
1,623 Elo+
Party 2
Ne Zha
Ne Zha
Galvinize
Ne Zha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 83L
1,627 Elo+
Solo
Bellona
Bellona
MarineraLluna
Bellona
Level 27
God Stats
10W - 2L
1,937 SR
Queue Stats
110W - 91L
1,606 Elo+
Solo
Mulan
Mulan
Pars1fal
Mulan
Level 24
God Stats
3W - 2L
1,572 SR
Queue Stats
77W - 59L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 7
13,142
597
17,334
20,610
9,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 9 / 5
8,844
402
4,820
18,249
19,668
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
RightAtUrButt
Cu Chulainn
18
13 / 6 / 6
12,255
557
21,385
24,386
25,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
hujciwryj
Izanami
12
1 / 3 / 5
8,788
399
2,381
9,092
2,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
smieti2
Cerberus
16
3 / 6 / 8
10,235
465
9,051
19,234
9,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DocAleem
Neith
14
0 / 7 / 6
9,717
442
3,604
12,074
4,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ra
19
6 / 6 / 10
12,458
566
11,823
13,518
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
Galvinize
Ne Zha
18
5 / 9 / 12
12,074
549
11,339
18,565
8,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
20
11 / 3 / 9
14,299
650
20,050
18,490
21,144
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
Pars1fal
Mulan
18
7 / 6 / 8
12,420
565
19,804
22,919
24,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
74
31
Kills
29
29
Deaths
31
31
Assists
45
Player
Kills
Deaths
Assists
KDA
L
14
5
7
3.5
W
Neith
DocAleem
Neith
0
7
6
0.43
W
Ra
6
6
10
1.83
W
Ne Zha
Galvinize
Ne Zha
5
9
12
1.22
W
Bellona
11
3
9
5.17
L
0
9
5
0.28
W
Mulan
Pars1fal
Mulan
7
6
8
1.83
L
Cu Chulainn
RightAtUrButt
Cu Chulainn
13
6
6
2.67
L
Izanami
hujciwryj
Izanami
1
3
5
1.17
L
Cerberus
smieti2
Cerberus
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,971
Damage
66,620
91,571
Taken
85,566
66,720
Mitigated
63,795
20,986
Healing
26,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,334
5,931
0
4,529
20,610
9,143
0
1,999
18,611
0
91,817
W
Neith
DocAleem
Neith
3,604
1,206
0
2,307
12,074
4,068
1,004
1,146
10,928
0
45,762
W
Ra
11,823
1,173
2,205
4,864
13,518
5,259
748
1,596
11,922
83,606
0
W
Ne Zha
Galvinize
Ne Zha
11,339
4,401
0
5,029
18,565
8,899
413
1,390
17,175
0
77,716
W
Bellona
20,050
10,125
0
6,433
18,490
21,144
2,298
1,288
17,202
0
111,537
L
4,820
974
0
3,448
18,249
19,668
642
1,419
16,830
0
32,729
W
Mulan
Pars1fal
Mulan
19,804
3,192
0
5,411
22,919
24,425
643
3,631
19,288
0
77,225
L
Cu Chulainn
RightAtUrButt
Cu Chulainn
21,385
5,216
0
5,399
24,386
25,552
107
4,284
20,102
0
85,231
L
Izanami
hujciwryj
Izanami
2,381
1,347
0
2,273
9,092
2,710
334
927
8,165
0
45,880
L
Cerberus
smieti2
Cerberus
9,051
445
572
4,765
19,234
9,647
58
3,194
16,040
33,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,264
Gold Earned
60,968
484
Minions Killed
601
0
Camps Cleared
0
1,886,050
Distance Traveled
2,047,003
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,142
597
124
6
0
455,167
3
W
Neith
9,717
442
79
4
0
345,094
0
W
Ra
12,458
566
126
6
0
426,979
8
W
Ne Zha
12,074
549
117
5
0
447,604
7
W
Bellona
14,299
650
161
7
0
389,787
3
L
Chaac
8,844
402
75
3
0
371,535
2
W
Mulan
12,420
565
118
5
0
437,539
4
L
Cu Chulainn
12,255
557
135
6
0
424,699
9
L
Izanami
8,788
399
94
4
0
217,590
3
L
Cerberus
10,235
465
56
3
0
417,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role