Player Matchup

Kukulkan
Kukulkan
HanderRF
Kukulkan
Level 28
God Stats
2W - 2L
1,518 SR
Queue Stats
71W - 95L
1,262 Elo+
Solo
Pele
Pele
Lannette
Pele
Level 17
God Stats
3W - 2L
1,808 SR
Queue Stats
14W - 30L
1,238 Elo+
Party 1
Chernobog
Chernobog
NeonSacrifice
Chernobog
Level 18
God Stats
4W - 4L
1,635 SR
Queue Stats
17W - 26L
1,331 Elo+
Party 1
Sol
Sol
gelu420
Sol
Level 8
God Stats
0W - 1L
1,343 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Ymir
Ymir
xBorjabalic
Ymir
Level 17
God Stats
10W - 9L
1,472 SR
Queue Stats
66W - 68L
1,345 Elo+
Solo
Team Averages
Level 18
1,555 SR
1,335 Elo+

VS

Team Averages
Level 23
1,522 SR
1,352 Elo+
Poseidon
Poseidon
DiosJota
Poseidon
Level 26
God Stats
7W - 8L
1,280 SR
Queue Stats
308W - 367L
1,353 Elo+
Solo
Yemoja
Yemoja
Kalgor666
Yemoja
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 148L
1,276 Elo+
Solo
Gilgamesh
Gilgamesh
KarmicBrick601
Gilgamesh
Level 16
God Stats
10W - 4L
1,601 SR
Queue Stats
21W - 22L
1,368 Elo+
Party 2
Thor
Thor
SrDrSabao
Thor
Level 29
God Stats
6W - 0L
1,722 SR
Queue Stats
118W - 122L
1,404 Elo+
Solo
Izanami
Izanami
and1y
Izanami
Level 15
God Stats
13W - 11L
1,506 SR
Queue Stats
19W - 20L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HanderRF
Kukulkan
9
0 / 6 / 2
5,803
415
6,876
5,936
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
9
1 / 5 / 0
5,867
419
1,990
8,252
2,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
NeonSacrifice
Chernobog
9
3 / 5 / 0
6,187
442
3,955
9,034
3,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
10
1 / 7 / 1
6,325
452
2,101
6,683
2,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

9
1 / 2 / 1
6,128
438
5,216
7,806
4,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DiosJota
Poseidon
15
9 / 3 / 2
9,146
653
8,759
8,218
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Kalgor666
Yemoja
11
0 / 1 / 4
6,849
489
2,196
5,380
2,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
KarmicBrick601
Gilgamesh
13
4 / 1 / 3
7,357
526
5,973
10,189
5,462
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
15
9 / 1 / 3
9,380
670
4,791
7,159
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
and1y
Izanami
12
3 / 1 / 3
7,546
539
7,981
7,981
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
6
Kills
25
25
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Poseidon
DiosJota
Poseidon
9
3
2
3.33
L
Kukulkan
HanderRF
Kukulkan
0
6
2
0.17
W
Yemoja
Kalgor666
Yemoja
0
1
4
2
W
Gilgamesh
KarmicBrick601
Gilgamesh
4
1
3
5.5
L
Pele
1
5
0
0.2
L
Chernobog
NeonSacrifice
Chernobog
3
5
0
0.6
W
Thor
9
1
3
10.5
W
Izanami
and1y
Izanami
3
1
3
4.5
L
Sol
1
7
1
0.21
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,138
Damage
29,700
37,711
Taken
38,927
15,175
Mitigated
15,761
7,011
Healing
11,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
DiosJota
Poseidon
8,759
1,049
0
1,630
8,218
2,746
0
1,953
6,067
59,059
0
L
Kukulkan
HanderRF
Kukulkan
6,876
1,149
0
0
5,936
1,622
496
422
5,514
24,142
0
W
Yemoja
Kalgor666
Yemoja
2,196
424
810
569
5,380
2,363
456
2,853
2,407
15,929
0
W
Gilgamesh
KarmicBrick601
Gilgamesh
5,973
1,613
0
3,062
10,189
5,462
996
4,101
5,666
0
29,041
L
Pele
1,990
788
0
1,066
8,252
2,891
156
1,179
7,073
0
19,150
L
Chernobog
NeonSacrifice
Chernobog
3,955
1,874
282
2,568
9,034
3,847
1,017
2,338
6,696
0
18,019
W
Thor
4,791
1,425
0
3,416
7,159
2,648
0
1,302
5,680
0
57,758
W
Izanami
and1y
Izanami
7,981
5,666
0
2,023
7,981
2,542
2,578
3,066
4,720
0
49,940
L
Sol
2,101
773
0
508
6,683
2,741
0
5,186
1,497
11,740
764
L
5,216
1,053
0
2,587
7,806
4,074
288
1,830
5,976
24,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,310
Gold Earned
40,278
203
Minions Killed
406
0
Camps Cleared
0
1,136,161
Distance Traveled
1,278,143
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,146
653
110
8
0
268,475
2
L
Kukulkan
5,803
415
53
4
0
234,188
0
W
Yemoja
6,849
489
30
2
0
244,063
1
W
Gilgamesh
7,357
526
57
4
0
233,268
3
L
Pele
5,867
419
37
3
0
226,673
0
L
Chernobog
6,187
442
43
3
0
239,707
1
W
Thor
9,380
670
122
9
0
288,570
5
W
Izanami
7,546
539
87
6
0
243,767
5
L
Sol
6,325
452
29
2
0
228,954
1
L
Ymir
6,128
438
41
3
0
206,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role