Player Matchup

Awilix
Awilix
DerDeathman
Awilix
Level 110
God Stats
2W - 1L
1,572 SR
Queue Stats
52W - 51L
1,481 Elo+
Solo
Achilles
Achilles
Reckless_Devzz
Achilles
Level 97
God Stats
18W - 18L
1,585 SR
Queue Stats
97W - 85L
1,557 Elo+
Solo
Persephone
Persephone
coopera124
Persephone
Level 63
God Stats
43W - 39L
1,393 SR
Queue Stats
237W - 233L
1,355 Elo+
Solo
Artio
Artio
tepsho
Artio
Level 83
God Stats
5W - 1L
1,682 SR
Queue Stats
66W - 62L
1,475 Elo+
Solo
Aphrodite
Aphrodite
xxCloudeCxx
Aphrodite
Level 67
God Stats
56W - 44L
1,575 SR
Queue Stats
90W - 91L
1,508 Elo+
Solo
Team Averages
Level 84
1,562 SR
1,475 Elo+

VS

Team Averages
Level 108
1,526 SR
1,483 Elo+
Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
CallePalos
Arachne
Level 147
God Stats
23W - 21L
1,482 SR
Queue Stats
624W - 610L
1,491 Elo+
Party 1
Tiamat
Tiamat
Coco7559
Tiamat
Level 56
God Stats
3W - 8L
1,198 SR
Queue Stats
110W - 133L
1,296 Elo+
Solo
Hachiman
Hachiman
OxuM BraIn
Hachiman
Level 66
God Stats
10W - 15L
1,514 SR
Queue Stats
65W - 57L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
arcadrix
Gilgamesh
Level 145
God Stats
0W - 1L
1,934 SR
Queue Stats
32W - 16L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
19
5 / 2 / 2
11,735
510
10,080
14,583
6,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Achilles
19
3 / 4 / 2
11,931
519
12,814
19,612
12,348
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
coopera124
Persephone
20
9 / 0 / 1
14,267
620
11,819
5,576
2,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Magic Focus

Magic Focus

+20
Magical Power

Artio
tepsho
Artio
17
2 / 0 / 7
11,321
492
10,893
21,959
17,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
xxCloudeCxx
Aphrodite
17
4 / 0 / 6
11,232
488
10,216
17,995
16,006
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
0 / 5 / 0
10,157
442
6,466
11,457
4,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
CallePalos
Arachne
19
1 / 3 / 3
11,250
489
4,385
14,616
6,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Coco7559
Tiamat
15
0 / 7 / 0
8,530
371
6,938
15,385
10,448
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
OxuM BraIn
Hachiman
15
0 / 4 / 0
8,708
379
11,356
13,751
4,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
arcadrix
Gilgamesh
17
5 / 4 / 1
10,867
472
17,481
20,802
18,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
23
Kills
6
6
Deaths
23
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
0
0
L
Arachne
CallePalos
Arachne
1
3
3
0.83
L
Tiamat
Coco7559
Tiamat
0
7
0
0
W
Awilix
5
2
2
3
L
Hachiman
OxuM BraIn
Hachiman
0
4
0
0
W
Achilles
3
4
2
1
L
Gilgamesh
arcadrix
Gilgamesh
5
4
1
1.38
W
Persephone
coopera124
Persephone
9
0
1
9.5
W
Artio
tepsho
Artio
2
0
7
5.5
W
Aphrodite
xxCloudeCxx
Aphrodite
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,822
Damage
46,626
79,725
Taken
76,011
54,647
Mitigated
43,921
46,151
Healing
19,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,466
0
0
2,075
11,457
4,387
252
6,483
4,974
69,253
0
L
Arachne
CallePalos
Arachne
4,385
2,940
0
1,984
14,616
6,739
72
1,699
12,917
0
104,695
L
Tiamat
Coco7559
Tiamat
6,938
750
0
2,184
15,385
10,448
0
9,605
5,780
39,045
0
W
Awilix
10,080
3,821
0
4,908
14,583
6,594
664
1,125
13,438
0
92,108
L
Hachiman
OxuM BraIn
Hachiman
11,356
6,609
0
6,362
13,751
4,230
68
9,821
3,930
0
60,792
W
Achilles
12,814
5,313
0
7,091
19,612
12,348
2,425
1,825
17,745
447
67,716
L
Gilgamesh
arcadrix
Gilgamesh
17,481
5,719
0
6,577
20,802
18,117
1,034
5,750
15,052
0
70,966
W
Persephone
coopera124
Persephone
11,819
0
0
2,391
5,576
2,325
3,086
1,591
3,795
104,363
0
W
Artio
tepsho
Artio
10,893
571
1,614
8,558
21,959
17,374
879
4,445
17,418
38,651
0
W
Aphrodite
xxCloudeCxx
Aphrodite
10,216
1,686
9,151
12,438
17,995
16,006
1,818
3,966
13,925
71,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,486
Gold Earned
49,512
643
Minions Killed
577
0
Camps Cleared
0
2,298,867
Distance Traveled
2,082,884
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,157
442
142
6
0
420,931
2
L
Arachne
11,250
489
166
7
0
469,251
5
L
Tiamat
8,530
371
54
2
0
365,197
6
W
Awilix
11,735
510
134
6
0
513,151
3
L
Hachiman
8,708
379
98
4
0
404,586
0
W
Achilles
11,931
519
130
6
0
395,477
4
L
Gilgamesh
10,867
472
117
5
0
422,919
7
W
Persephone
14,267
620
206
9
0
458,658
8
W
Artio
11,321
492
37
2
0
512,064
0
W
Aphrodite
11,232
488
136
6
0
419,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role