Player Matchup

Da Ji
Da Ji
SlightlySahlty
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,231 Elo+
Party 1
Tiamat
Tiamat
SmolNim
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,082 Elo+
Party 1
Ymir
Ymir
TweeKCyClone
Ymir
Level 8
God Stats
0W - 6L
1,077 SR
Queue Stats
6W - 17L
1,232 Elo+
Party 1
Neith
Neith
VGNTwitches
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,324 Elo+
Party 1
Zeus
Zeus
打不过就装死
Zeus
Level 6
God Stats
4W - 4L
1,464 SR
Queue Stats
15W - 19L
1,068 Elo+
Solo
Team Averages
Level 11
1,408 SR
1,188 Elo+

VS

Team Averages
Level 72
1,717 SR
1,934 Elo+
The Morrigan
The Morrigan
Frig
The Morrigan
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 3L
2,075 Elo+
Party 2
Thor
Thor
Moemarrow
Thor
Level 160
God Stats
8W - 0L
2,007 SR
Queue Stats
1,258W - 78L
2,162 Elo+
Party 2
Ganesha
Ganesha
Pollute
Ganesha
Level 22
God Stats
3W - 0L
1,754 SR
Queue Stats
192W - 16L
2,227 Elo+
Party 2
Merlin
Merlin
SeniorNoodles
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
nicknamehd
Sylvanus
Level 13
God Stats
1W - 0L
1,826 SR
Queue Stats
12W - 3L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 13 / 4
7,691
961
5,531
15,648
4,885
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
SmolNim
Tiamat
14
1 / 8 / 6
7,578
947
3,473
11,353
3,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 8 / 6
8,087
1,011
5,829
18,067
11,259
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
2 / 14 / 5
8,097
1,012
5,494
18,370
5,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 13 / 4
9,045
1,131
10,094
16,334
4,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Frig
The Morrigan
16
8 / 2 / 28
10,198
1,275
16,035
5,999
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thor
16
21 / 2 / 11
10,912
1,364
15,592
8,701
6,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Pollute
Ganesha
17
0 / 3 / 39
9,960
1,245
11,250
9,838
4,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
10 / 2 / 22
10,471
1,309
19,139
5,784
2,731
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
nicknamehd
Sylvanus
17
17 / 1 / 27
11,656
1,457
12,638
11,597
5,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
183
9
Kills
56
56
Deaths
10
25
Assists
127
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Frig
The Morrigan
8
2
28
11
W
Thor
21
2
11
13.25
W
Ganesha
Pollute
Ganesha
0
3
39
6.5
W
10
2
22
10.5
L
1
13
4
0.23
L
Tiamat
SmolNim
Tiamat
1
8
6
0.5
L
1
8
6
0.5
L
2
14
5
0.32
W
Sylvanus
nicknamehd
Sylvanus
17
1
27
30.5
L
4
13
4
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,421
Damage
74,654
79,772
Taken
41,919
30,059
Mitigated
22,125
1,500
Healing
9,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Frig
The Morrigan
16,035
2,421
0
41
5,999
2,573
0
2,596
3,403
20,604
1,054
W
Thor
15,592
5,439
183
160
8,701
6,722
0
3,245
5,456
0
31,301
W
Ganesha
Pollute
Ganesha
11,250
1,235
0
1,447
9,838
4,528
0
5,478
4,360
15,145
0
W
19,139
2,810
0
520
5,784
2,731
0
1,642
4,142
31,514
0
L
5,531
508
0
147
15,648
4,885
0
10,562
4,831
0
10,601
L
Tiamat
SmolNim
Tiamat
3,473
259
0
884
11,353
3,922
0
9,432
1,668
7,363
0
L
5,829
999
0
127
18,067
11,259
0
12,500
5,186
11,074
0
L
5,494
1,462
0
342
18,370
5,627
0
11,823
6,277
0
17,790
W
Sylvanus
nicknamehd
Sylvanus
12,638
3,681
3,186
4,087
11,597
5,571
0
6,435
5,162
15,121
0
L
10,094
1,802
0
0
16,334
4,366
0
12,265
3,802
22,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,498
Gold Earned
53,197
68
Minions Killed
101
3
Camps Cleared
3
577,361
Distance Traveled
683,337
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,198
1,275
17
2
1
140,073
0
W
Thor
10,912
1,364
38
5
0
150,965
1
W
Ganesha
9,960
1,245
0
0
0
133,777
0
W
Merlin
10,471
1,309
36
5
1
108,485
0
L
Da Ji
7,691
961
8
1
1
101,786
0
L
Tiamat
7,578
947
8
1
0
129,547
0
L
Ymir
8,087
1,011
8
1
1
117,077
0
L
Neith
8,097
1,012
17
2
0
106,403
1
W
Sylvanus
11,656
1,457
10
1
1
150,037
0
L
Zeus
9,045
1,131
27
3
1
122,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role