Player Matchup

Danzaburou
Danzaburou
Chrunos1
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Dalvenor
Guan Yu
Level 28
God Stats
2W - 2L
1,200 SR
Queue Stats
57W - 51L
1,474 Elo+
Solo
Scylla
Scylla
Erulity
Scylla
Level 23
God Stats
8W - 10L
1,434 SR
Queue Stats
120W - 129L
1,523 Elo+
Solo
Nemesis
Nemesis
KakTui
Nemesis
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 8L
1,523 Elo+
Party 1
Janus
Janus
ToaNuva
Janus
Level 28
God Stats
8W - 17L
1,250 SR
Queue Stats
154W - 180L
1,477 Elo+
Solo
Team Averages
Level 47
1,377 SR
1,499 Elo+

VS

Team Averages
Level 16
1,625 SR
1,437 Elo+
Ra
Ra
SpaceMan167
Ra
Level 6
God Stats
5W - 5L
1,907 SR
Queue Stats
140W - 135L
1,611 Elo+
Solo
Yemoja
Yemoja
TodesZicke
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 275L
1,377 Elo+
Solo
Kali
Kali
Unknown1212
Kali
Level 11
God Stats
10W - 7L
1,500 SR
Queue Stats
513W - 512L
1,471 Elo+
Solo
Neith
Neith
ppabloppablito
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,338 Elo+
Solo
Hera
Hera
vealine
Hera
Level 24
God Stats
1W - 1L
1,716 SR
Queue Stats
5W - 6L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chrunos1
Danzaburou
13
12 / 0 / 7
8,984
1,497
9,272
5,277
2,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Dalvenor
Guan Yu
13
7 / 0 / 13
8,312
1,385
6,213
5,453
3,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Erulity
Scylla
13
3 / 1 / 17
7,189
1,198
6,472
3,107
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
KakTui
Nemesis
11
0 / 1 / 9
6,021
1,004
1,670
5,924
2,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
ToaNuva
Janus
13
5 / 0 / 11
7,824
1,304
8,630
2,722
980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

412

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
5,930
988
5,936
8,073
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
TodesZicke
Yemoja
11
0 / 6 / 1
6,170
1,028
3,355
9,367
5,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 6 / 0
5,719
953
4,109
8,800
3,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 0
5,209
868
50
2,774
767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
vealine
Hera
10
1 / 6 / 0
5,931
989
4,978
7,842
2,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
5
27
Kills
2
2
Deaths
27
57
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chrunos1
Danzaburou
12
0
7
15.5
W
Guan Yu
Dalvenor
Guan Yu
7
0
13
13.5
W
Scylla
Erulity
Scylla
3
1
17
11.5
W
Nemesis
KakTui
Nemesis
0
1
9
4.5
L
0
6
2
0.17
W
Janus
ToaNuva
Janus
5
0
11
10.5
L
Yemoja
TodesZicke
Yemoja
0
6
1
0.08
L
1
6
0
0.17
L
0
3
0
0
L
Hera
vealine
Hera
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,257
Damage
18,428
22,483
Taken
36,856
9,954
Mitigated
15,698
2,859
Healing
2,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chrunos1
Danzaburou
9,272
5,235
0
411
5,277
2,121
0
2,683
2,508
0
24,220
W
Guan Yu
Dalvenor
Guan Yu
6,213
2,043
544
1,340
5,453
3,723
0
3,924
1,343
0
9,622
W
Scylla
Erulity
Scylla
6,472
1,170
0
440
3,107
1,102
0
1,792
1,225
14,552
0
W
Nemesis
KakTui
Nemesis
1,670
825
0
124
5,924
2,028
0
3,326
2,482
0
6,466
L
5,936
803
343
518
8,073
2,874
0
4,372
3,485
16,914
0
W
Janus
ToaNuva
Janus
8,630
671
0
0
2,722
980
0
2,040
656
25,417
0
L
Yemoja
TodesZicke
Yemoja
3,355
856
308
561
9,367
5,747
0
2,705
6,516
12,482
0
L
4,109
1,812
0
671
8,800
3,860
0
2,835
5,883
0
9,702
L
50
0
0
0
2,774
767
0
1,502
1,254
0
1,592
L
Hera
vealine
Hera
4,978
1,067
0
37
7,842
2,450
0
3,170
4,616
16,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,330
Gold Earned
28,959
109
Minions Killed
74
7
Camps Cleared
3
595,505
Distance Traveled
401,689
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,984
1,497
48
8
2
117,146
0
W
Guan Yu
8,312
1,385
9
2
1
121,337
0
W
Scylla
7,189
1,198
15
3
2
122,037
1
W
Nemesis
6,021
1,004
6
1
0
120,482
1
L
Ra
5,930
988
25
4
1
99,156
0
W
Janus
7,824
1,304
31
5
2
114,503
0
L
Yemoja
6,170
1,028
15
3
0
85,194
0
L
Kali
5,719
953
11
2
0
87,522
2
L
Neith
5,209
868
0
0
0
34,523
0
L
Hera
5,931
989
23
4
2
95,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role