Player Matchup

Neith
Neith
CelestialCalli
Neith
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 66L
1,578 Elo+
Party 1
Bakasura
Bakasura
CuttlePete
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,703 Elo+
Party 2
Artemis
Artemis
MikaChan1479
Artemis
Level 8
God Stats
22W - 17L
1,962 SR
Queue Stats
34W - 31L
1,430 Elo+
Party 1
Aphrodite
Aphrodite
SanityKillah
Aphrodite
Level 16
God Stats
11W - 2L
1,837 SR
Queue Stats
40W - 22L
1,641 Elo+
Party 1
Discordia
Discordia
diretide
Discordia
Level 26
God Stats
2W - 0L
1,699 SR
Queue Stats
2W - 0L
1,703 Elo+
Party 2
Team Averages
Level 19
1,700 SR
1,611 Elo+

VS

Team Averages
Level 11
1,520 SR
1,501 Elo+
Sylvanus
Sylvanus
BerdShet
Sylvanus
Level 6
God Stats
0W - 3L
1,168 SR
Queue Stats
10W - 15L
1,471 Elo+
Party 3
Thor
Thor
MrBubbleBubbles
Thor
Level 4
God Stats
1W - 4L
1,716 SR
Queue Stats
3W - 6L
1,472 Elo+
Solo
Merlin
Merlin
Torgol
Merlin
Level 28
God Stats
5W - 3L
1,735 SR
Queue Stats
24W - 20L
1,558 Elo+
Solo
Yemoja
Yemoja
teraroc
Yemoja
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 45L
1,538 Elo+
Solo
Neith
Neith
vect
Neith
Level 10
God Stats
9W - 11L
1,480 SR
Queue Stats
9W - 13L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 12
14,923
1,066
30,903
20,712
8,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
CuttlePete
Bakasura
20
6 / 4 / 15
13,819
987
18,627
19,763
8,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
MikaChan1479
Artemis
20
3 / 5 / 15
12,757
911
11,753
15,769
5,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
SanityKillah
Aphrodite
20
2 / 2 / 27
13,719
980
8,890
18,726
16,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
diretide
Discordia
20
10 / 1 / 14
14,208
1,015
28,412
8,984
3,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BerdShet
Sylvanus
20
2 / 2 / 13
14,579
1,041
3,631
28,003
44,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 13 / 1
11,798
843
7,720
20,270
10,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Torgol
Merlin
20
4 / 2 / 11
13,583
970
35,179
13,260
7,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
teraroc
Yemoja
19
0 / 8 / 10
13,218
944
4,703
22,981
30,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
vect
Neith
20
7 / 8 / 8
14,359
1,026
26,657
20,517
10,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
59
33
Kills
16
16
Deaths
33
83
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BerdShet
Sylvanus
2
2
13
4.25
W
12
4
12
4.5
W
Bakasura
CuttlePete
Bakasura
6
4
15
3.38
W
Artemis
MikaChan1479
Artemis
3
5
15
2.1
L
3
13
1
0.27
W
Aphrodite
SanityKillah
Aphrodite
2
2
27
7.75
L
Merlin
Torgol
Merlin
4
2
11
4.75
W
Discordia
diretide
Discordia
10
1
14
17
L
Yemoja
teraroc
Yemoja
0
8
10
0.63
L
Neith
vect
Neith
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,585
Damage
77,890
83,954
Taken
105,031
42,172
Mitigated
102,945
32,789
Healing
21,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BerdShet
Sylvanus
3,631
1,303
5,713
6,994
28,003
44,836
0
9,969
17,287
20,637
0
W
30,903
14,485
0
4,485
20,712
8,043
0
11,822
8,890
0
61,611
W
Bakasura
CuttlePete
Bakasura
18,627
11,876
0
3,262
19,763
8,099
0
9,151
10,612
0
32,991
W
Artemis
MikaChan1479
Artemis
11,753
5,499
0
1,513
15,769
5,764
0
8,960
6,809
0
32,098
L
7,720
2,093
0
30
20,270
10,207
0
7,103
12,696
0
15,861
W
Aphrodite
SanityKillah
Aphrodite
8,890
1,488
12,341
11,188
18,726
16,978
0
8,812
9,759
19,203
0
L
Merlin
Torgol
Merlin
35,179
1,011
0
0
13,260
7,275
0
4,426
8,775
75,623
0
W
Discordia
diretide
Discordia
28,412
1,633
0
0
8,984
3,288
0
4,768
4,216
55,032
0
L
Yemoja
teraroc
Yemoja
4,703
657
3,671
2,178
22,981
30,345
0
8,169
13,057
20,114
0
L
Neith
vect
Neith
26,657
12,822
0
2,517
20,517
10,282
0
7,635
12,507
0
47,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,426
Gold Earned
67,537
269
Minions Killed
225
15
Camps Cleared
3
1,252,121
Distance Traveled
1,076,860
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
14,579
1,041
33
2
2
192,554
0
W
Neith
14,923
1,066
80
6
3
232,811
0
W
Bakasura
13,819
987
59
4
9
251,197
3
W
Artemis
12,757
911
43
3
1
235,073
0
L
Thor
11,798
843
19
1
1
190,759
1
W
Aphrodite
13,719
980
25
2
1
257,056
1
L
Merlin
13,583
970
86
6
0
247,635
0
W
Discordia
14,208
1,015
62
4
1
275,984
0
L
Yemoja
13,218
944
43
3
0
210,736
1
L
Neith
14,359
1,026
44
3
0
235,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role