Player Matchup

Sun Wukong
Sun Wukong
Masters
Adapting
Sun Wukong
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond II
BeruCraneru
Tyr
Diamond II
Level 153
God Stats
3W - 3L
1,500 SR
Queue Stats
311W - 265L
2,361 MMR
Solo
Anhur
Anhur
Diamond II
Biiste
Anhur
Diamond II
Level 157
God Stats
51W - 41L
1,690 SR
Queue Stats
257W - 231L
2,394 MMR
Solo
Guan Yu
Guan Yu
Masters
Gãnk
Guan Yu
Masters
Level 149
God Stats
4W - 4L
1,726 SR
Queue Stats
138W - 120L
2,373 MMR
Solo
Janus
Janus
Masters
Wooffey
Janus
Masters
Level 160
God Stats
61W - 43L
1,692 SR
Queue Stats
774W - 701L
2,765 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,622 SR
2,279 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,442 SR
2,472 MMR
Achilles
Achilles
Masters
Cherryo
Achilles
Masters
Level 160
God Stats
2W - 3L
1,279 SR
Queue Stats
174W - 107L
2,948 MMR
Solo
Bellona
Bellona
Masters
DafuII
Bellona
Masters
Level 158
God Stats
8W - 9L
1,556 SR
Queue Stats
162W - 137L
2,601 MMR
Party 1
Apollo
Apollo
Masters
Hardcore3
Apollo
Masters
Level 122
God Stats
5W - 6L
1,588 SR
Queue Stats
59W - 64L
2,566 MMR
Solo
Ymir
Ymir
Masters
bmcK
Ymir
Masters
Level 160
God Stats
0W - 3L
1,285 SR
Queue Stats
226W - 201L
2,747 MMR
Party 1
Scylla
Scylla
Diamond III
Гs1mple
Scylla
Diamond III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adapting
Sun Wukong
20
4 / 6 / 9
18,286
538
27,669
38,508
50,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
15 / 6 / 7
19,273
567
18,192
33,114
39,263
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
Biiste
Anhur
20
0 / 6 / 10
20,105
591
20,283
26,865
9,374
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Gãnk
Guan Yu
20
2 / 4 / 15
17,207
506
21,464
34,867
52,665
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Janus
Wooffey
Janus
20
8 / 9 / 7
18,770
552
26,343
27,136
9,921
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
TiamatPersephoneAthenaAphrodite

VS

Bans
SetTsukuyomiDanzaburouSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cherryo
Achilles
20
8 / 7 / 10
18,597
547
31,123
32,098
32,126
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
DafuII
Bellona
20
3 / 9 / 6
17,411
512
32,204
42,575
38,472
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
Hardcore3
Apollo
20
9 / 4 / 12
22,317
656
26,753
27,361
16,200
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
bmcK
Ymir
20
3 / 5 / 17
17,056
502
8,092
31,197
45,507
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Гs1mple
Scylla
20
8 / 4 / 9
18,728
551
23,407
19,384
20,291
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+40
Physical Protection
+65
Magical Protection
+150
Health

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
85
29
Kills
31
31
Deaths
29
48
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Adapting
Sun Wukong
4
6
9
1.42
W
15
6
7
3.08
W
Anhur
Biiste
Anhur
0
6
10
0.83
L
Achilles
Cherryo
Achilles
8
7
10
1.86
L
Bellona
DafuII
Bellona
3
9
6
0.67
W
Guan Yu
Gãnk
Guan Yu
2
4
15
2.38
L
Apollo
Hardcore3
Apollo
9
4
12
3.75
W
Janus
Wooffey
Janus
8
9
7
1.28
L
Ymir
bmcK
Ymir
3
5
17
2.3
L
Scylla
Гs1mple
Scylla
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,951
Damage
121,579
160,490
Taken
152,615
162,058
Mitigated
152,596
56,480
Healing
40,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Adapting
Sun Wukong
27,669
8,132
0
10,488
38,508
50,835
1,580
5,739
32,769
0
153,874
W
18,192
2,716
0
9,568
33,114
39,263
0
6,168
26,946
0
58,101
W
Anhur
Biiste
Anhur
20,283
12,963
0
10,205
26,865
9,374
4,347
3,725
23,140
0
196,540
L
Achilles
Cherryo
Achilles
31,123
11,827
0
4,293
32,098
32,126
366
7,791
22,901
0
145,765
L
Bellona
DafuII
Bellona
32,204
17,122
0
16,542
42,575
38,472
3,187
5,967
36,111
0
167,809
W
Guan Yu
Gãnk
Guan Yu
21,464
4,385
5,392
15,386
34,867
52,665
405
7,107
27,760
0
127,017
L
Apollo
Hardcore3
Apollo
26,753
18,417
0
14,680
27,361
16,200
10,120
2,471
24,644
0
221,486
W
Janus
Wooffey
Janus
26,343
377
773
4,668
27,136
9,921
258
9,769
17,367
168,140
0
L
Ymir
bmcK
Ymir
8,092
2,345
0
2,596
31,197
45,507
690
6,697
23,955
21,598
0
L
Scylla
Гs1mple
Scylla
23,407
4,391
0
2,180
19,384
20,291
855
3,849
14,855
155,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,641
Gold Earned
94,109
1,070
Minions Killed
928
0
Camps Cleared
0
3,315,478
Distance Traveled
3,393,169
33
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
18,286
538
260
8
0
641,034
13
W
Tyr
19,273
567
68
2
0
731,758
4
W
Anhur
20,105
591
287
8
0
590,591
10
L
Achilles
18,597
547
167
5
0
714,941
11
L
Bellona
17,411
512
201
6
0
613,061
4
W
Guan Yu
17,207
506
186
5
0
694,740
2
L
Apollo
22,317
656
308
9
0
709,377
9
W
Janus
18,770
552
269
8
0
657,355
4
L
Ymir
17,056
502
14
0
0
672,984
7
L
Scylla
18,728
551
238
7
0
682,806
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role