Player Matchup

Ra
Ra
Big Chungles23
Ra
Level 27
God Stats
1W - 3L
1,545 SR
Queue Stats
112W - 163L
1,446 Elo+
Party 1
Awilix
Awilix
Gerraheim
Awilix
Level 28
God Stats
0W - 1L
1,686 SR
Queue Stats
90W - 69L
1,557 Elo+
Solo
Jormungandr
Jormungandr
MoNsTeRz8906
Jormungandr
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Tiny Turtle3434
Cthulhu
Level 28
God Stats
9W - 8L
1,551 SR
Queue Stats
239W - 307L
1,415 Elo+
Party 1
Izanami
Izanami
my name jeff406
Izanami
Level 29
God Stats
2W - 5L
1,475 SR
Queue Stats
350W - 414L
1,402 Elo+
Party 1
Team Averages
Level 25
1,551 SR
1,464 Elo+

VS

Team Averages
Level 19
1,570 SR
1,431 Elo+
Nemesis
Nemesis
Knowah09
Nemesis
Level 14
God Stats
1W - 6L
1,145 SR
Queue Stats
44W - 53L
1,244 Elo+
Solo
Heimdallr
Heimdallr
Next FN
Heimdallr
Level 8
God Stats
5W - 0L
1,944 SR
Queue Stats
13W - 3L
1,864 Elo+
Solo
Nu Wa
Nu Wa
YuRdEdBuD
Nu Wa
Level 21
God Stats
1W - 0L
1,477 SR
Queue Stats
18W - 33L
1,305 Elo+
Solo
Awilix
Awilix
Zedded
Awilix
Level 26
God Stats
3W - 1L
1,838 SR
Queue Stats
23W - 23L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
manomoker97
Gilgamesh
Level 26
God Stats
38W - 50L
1,446 SR
Queue Stats
175W - 188L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
7,777
486
6,249
10,137
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Awilix
Gerraheim
Awilix
15
7 / 6 / 0
8,672
542
6,830
13,371
5,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
MoNsTeRz8906
Jormungandr
9
0 / 5 / 2
5,917
370
710
7,916
3,589
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 5 / 1
6,417
401
5,073
14,870
8,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 6 / 0
7,020
439
3,306
11,081
3,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Knowah09
Nemesis
13
2 / 5 / 1
7,810
488
2,704
7,324
3,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
Next FN
Heimdallr
19
18 / 0 / 0
11,884
743
21,499
11,279
6,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
YuRdEdBuD
Nu Wa
9
0 / 5 / 1
6,886
430
5,374
6,168
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Zedded
Awilix
17
5 / 1 / 0
9,578
599
5,942
10,837
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
manomoker97
Gilgamesh
14
1 / 0 / 1
8,191
512
2,300
8,381
3,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
11
Kills
26
28
Deaths
11
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
Awilix
Gerraheim
Awilix
7
6
0
1.17
W
Nemesis
Knowah09
Nemesis
2
5
1
0.5
L
Jormungandr
MoNsTeRz8906
Jormungandr
0
5
2
0.2
W
Heimdallr
Next FN
Heimdallr
18
0
0
18
L
0
5
1
0.1
W
Nu Wa
YuRdEdBuD
Nu Wa
0
5
1
0.1
W
Awilix
Zedded
Awilix
5
1
0
5
W
Gilgamesh
manomoker97
Gilgamesh
1
0
1
1.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,168
Damage
37,819
57,375
Taken
43,989
24,986
Mitigated
19,219
8,453
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,249
111
60
2,431
10,137
3,654
0
2,751
7,085
42,883
0
L
Awilix
Gerraheim
Awilix
6,830
2,960
0
1,027
13,371
5,797
986
452
12,835
0
41,496
W
Nemesis
Knowah09
Nemesis
2,704
1,233
0
493
7,324
3,070
1,830
597
6,727
0
29,051
L
Jormungandr
MoNsTeRz8906
Jormungandr
710
134
0
1,446
7,916
3,589
711
754
7,044
14,038
0
W
Heimdallr
Next FN
Heimdallr
21,499
11,201
0
3,860
11,279
6,543
2,937
3,220
8,059
0
88,564
L
5,073
614
416
747
14,870
8,485
1,037
459
14,327
21,400
0
W
Nu Wa
YuRdEdBuD
Nu Wa
5,374
1,023
0
612
6,168
2,058
699
3,775
2,393
24,198
0
W
Awilix
Zedded
Awilix
5,942
2,341
0
4,322
10,837
4,107
0
2,309
8,528
0
68,657
W
Gilgamesh
manomoker97
Gilgamesh
2,300
605
0
1,668
8,381
3,441
0
2,131
6,250
0
44,192
L
3,306
2,184
656
1,670
11,081
3,461
2,524
302
10,701
0
43,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,803
Gold Earned
44,349
298
Minions Killed
446
0
Camps Cleared
0
1,485,356
Distance Traveled
1,493,884
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,777
486
74
5
0
300,421
1
L
Awilix
8,672
542
84
5
0
331,996
5
W
Nemesis
7,810
488
49
3
0
314,856
3
L
Jormungandr
5,917
370
25
2
0
247,875
1
W
Heimdallr
11,884
743
136
9
0
285,217
1
L
Cthulhu
6,417
401
32
2
0
258,670
2
W
Nu Wa
6,886
430
39
2
0
179,008
1
W
Awilix
9,578
599
142
9
0
359,795
0
W
Gilgamesh
8,191
512
80
5
0
355,008
1
L
Izanami
7,020
439
83
5
0
346,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role