Player Matchup

Olorun
Olorun
Biksas
Olorun
Level 6
God Stats
58W - 50L
1,360 SR
Queue Stats
101W - 102L
1,552 Elo+
Solo
Tsukuyomi
Tsukuyomi
DarkFaker7
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,630 Elo+
Solo
Bacchus
Bacchus
Scralcher
Bacchus
Level 28
God Stats
7W - 4L
1,500 SR
Queue Stats
150W - 166L
1,540 Elo+
Solo
Tyr
Tyr
Thoromson
Tyr
Level 16
God Stats
8W - 8L
1,524 SR
Queue Stats
32W - 33L
1,596 Elo+
Solo
Medusa
Medusa
awKy
Medusa
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,424 Elo+
Solo
Team Averages
Level 15
1,477 SR
1,548 Elo+

VS

Team Averages
Level 18
1,502 SR
1,547 Elo+
Thanatos
Thanatos
ElMark0012
Thanatos
Level 21
God Stats
8W - 7L
1,475 SR
Queue Stats
240W - 232L
1,546 Elo+
Solo
Medusa
Medusa
Goorbu
Medusa
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 19L
1,483 Elo+
Solo
Amaterasu
Amaterasu
LaykLayk
Amaterasu
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Pars1fal
Janus
Level 23
God Stats
39W - 24L
1,610 SR
Queue Stats
77W - 59L
1,611 Elo+
Solo
Chaac
Chaac
μαεl
Chaac
Level 10
God Stats
3W - 1L
1,423 SR
Queue Stats
14W - 9L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Biksas
Olorun
14
3 / 9 / 4
9,060
453
5,421
14,569
5,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
DarkFaker7
Tsukuyomi
10
2 / 8 / 1
7,596
380
2,858
11,513
3,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Scralcher
Bacchus
12
3 / 5 / 8
8,716
436
7,587
13,253
14,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
4 / 4 / 0
11,124
556
13,480
17,485
14,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
awKy
Medusa
14
4 / 6 / 6
9,300
465
8,420
13,292
4,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ElMark0012
Thanatos
17
6 / 5 / 9
10,898
545
10,051
14,365
6,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
Goorbu
Medusa
17
8 / 8 / 8
11,255
563
12,845
11,723
4,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
LaykLayk
Amaterasu
16
1 / 3 / 3
10,100
505
8,181
18,563
11,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
Pars1fal
Janus
20
14 / 0 / 8
13,927
696
13,320
9,709
4,160
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
μαεl
Chaac
15
2 / 2 / 14
9,679
484
7,231
14,718
13,742
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
73
16
Kills
31
32
Deaths
18
19
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Olorun
Biksas
Olorun
3
9
4
0.56
L
Tsukuyomi
DarkFaker7
Tsukuyomi
2
8
1
0.31
W
Thanatos
ElMark0012
Thanatos
6
5
9
2.1
W
Medusa
Goorbu
Medusa
8
8
8
1.5
W
Amaterasu
LaykLayk
Amaterasu
1
3
3
0.83
W
Janus
Pars1fal
Janus
14
0
8
18
L
Bacchus
Scralcher
Bacchus
3
5
8
1.4
L
4
4
0
1
L
Medusa
awKy
Medusa
4
6
6
1.17
W
Chaac
μαεl
Chaac
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,766
Damage
51,628
70,112
Taken
69,078
43,440
Mitigated
40,205
11,252
Healing
27,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Biksas
Olorun
5,421
2,731
413
2,640
14,569
5,562
0
3,419
11,043
36,473
0
L
Tsukuyomi
DarkFaker7
Tsukuyomi
2,858
744
0
1,419
11,513
3,672
0
1,300
10,141
0
25,238
W
Thanatos
ElMark0012
Thanatos
10,051
3,914
0
11,492
14,365
6,386
0
1,349
13,016
0
60,557
W
Medusa
Goorbu
Medusa
12,845
5,281
0
425
11,723
4,280
2,462
4,354
7,369
0
65,652
W
Amaterasu
LaykLayk
Amaterasu
8,181
4,587
0
6,747
18,563
11,637
888
1,181
17,382
0
67,873
W
Janus
Pars1fal
Janus
13,320
1,417
92
4,708
9,709
4,160
0
1,071
8,638
119,105
0
L
Bacchus
Scralcher
Bacchus
7,587
1,495
0
665
13,253
14,974
108
2,420
10,724
27,972
0
L
13,480
2,904
0
5,401
17,485
14,803
0
2,406
14,951
0
76,161
L
Medusa
awKy
Medusa
8,420
3,732
0
714
13,292
4,429
0
3,273
9,933
0
53,020
W
Chaac
μαεl
Chaac
7,231
628
238
4,146
14,718
13,742
206
5,053
9,665
0
40,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,796
Gold Earned
55,859
385
Minions Killed
569
0
Camps Cleared
0
1,738,608
Distance Traveled
1,979,735
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,060
453
78
4
0
359,336
1
L
Tsukuyomi
7,596
380
50
3
0
264,586
3
W
Thanatos
10,898
545
90
5
0
411,306
2
W
Medusa
11,255
563
100
5
0
383,580
0
W
Amaterasu
10,100
505
103
5
0
339,561
3
W
Janus
13,927
696
224
11
0
462,089
4
L
Bacchus
8,716
436
37
2
0
368,975
0
L
Tyr
11,124
556
149
7
0
385,309
6
L
Medusa
9,300
465
71
4
0
360,402
2
W
Chaac
9,679
484
52
3
0
383,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role