Player Matchup

Thanatos
Thanatos
GaboLinX
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,664 Elo+
Party 1
Cu Chulainn
Cu Chulainn
YAP Lion
Cu Chulainn
Level 29
God Stats
2W - 2L
1,517 SR
Queue Stats
92W - 79L
1,563 Elo+
Solo
Poseidon
Poseidon
zXyeyeXz
Poseidon
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
149W - 149L
1,664 Elo+
Party 1
Heimdallr
Heimdallr
きりきつね
Heimdallr
Level 26
God Stats
2W - 8L
1,464 SR
Queue Stats
416W - 641L
1,288 Elo+
Party 2
Bacchus
Bacchus
ししぁも
Bacchus
Level 27
God Stats
1W - 2L
1,656 SR
Queue Stats
113W - 230L
1,356 Elo+
Party 2
Team Averages
Level 18
1,527 SR
1,507 Elo+

VS

Team Averages
Level 22
1,410 SR
1,434 Elo+
Izanami
Izanami
Ghettorider413
Izanami
Level 26
God Stats
17W - 23L
1,467 SR
Queue Stats
263W - 259L
1,489 Elo+
Solo
Susano
Susano
RaZeGeb_
Susano
Level 17
God Stats
2W - 3L
1,368 SR
Queue Stats
15W - 15L
1,467 Elo+
Solo
Janus
Janus
SunhoDrakath
Janus
Level 22
God Stats
10W - 8L
1,516 SR
Queue Stats
28W - 38L
1,378 Elo+
Solo
Sobek
Sobek
The_Phantom_Yeti
Sobek
Level 27
God Stats
1W - 2L
1,117 SR
Queue Stats
7W - 12L
1,368 Elo+
Solo
Gilgamesh
Gilgamesh
knigth_of_moon
Gilgamesh
Level 18
God Stats
5W - 4L
1,580 SR
Queue Stats
41W - 42L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GaboLinX
Thanatos
17
8 / 7 / 3
11,696
468
13,618
22,206
8,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
YAP Lion
Cu Chulainn
20
14 / 3 / 2
15,899
636
32,178
25,982
25,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Poseidon
zXyeyeXz
Poseidon
17
2 / 13 / 4
11,224
449
7,982
15,931
5,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
きりきつね
Heimdallr
14
0 / 8 / 5
9,738
390
6,984
14,852
4,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
ししぁも
Bacchus
14
2 / 5 / 1
10,195
408
5,756
18,777
15,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 8
13,936
557
14,723
14,271
7,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
RaZeGeb_
Susano
20
8 / 4 / 7
13,917
557
16,010
22,134
10,972
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
11 / 6 / 9
12,925
517
17,264
17,530
6,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 5 / 15
11,556
462
8,236
21,689
26,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
knigth_of_moon
Gilgamesh
18
3 / 10 / 7
12,338
494
11,914
26,671
20,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
82
26
Kills
36
36
Deaths
27
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Thanatos
GaboLinX
Thanatos
8
7
3
1.36
W
11
2
8
7.5
W
Susano
RaZeGeb_
Susano
8
4
7
2.88
W
11
6
9
2.58
W
3
5
15
2.1
L
Cu Chulainn
YAP Lion
Cu Chulainn
14
3
2
5
W
Gilgamesh
knigth_of_moon
Gilgamesh
3
10
7
0.65
L
Poseidon
zXyeyeXz
Poseidon
2
13
4
0.31
L
Heimdallr
きりきつね
Heimdallr
0
8
5
0.31
L
Bacchus
ししぁも
Bacchus
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,518
Damage
68,147
97,748
Taken
102,295
59,619
Mitigated
71,334
22,748
Healing
24,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
GaboLinX
Thanatos
13,618
2,921
0
9,056
22,206
8,336
466
5,349
16,604
0
58,127
W
14,723
9,948
0
3,658
14,271
7,467
4,142
3,044
11,157
0
103,724
W
Susano
RaZeGeb_
Susano
16,010
4,675
0
5,785
22,134
10,972
150
3,358
18,636
0
101,861
W
17,264
930
215
6,078
17,530
6,244
509
2,550
14,792
68,619
0
W
8,236
820
0
6,740
21,689
26,131
280
3,193
18,398
28,914
0
L
Cu Chulainn
YAP Lion
Cu Chulainn
32,178
8,455
0
5,147
25,982
25,677
3,291
2,683
23,187
0
139,852
W
Gilgamesh
knigth_of_moon
Gilgamesh
11,914
2,120
0
2,089
26,671
20,520
0
1,208
25,405
259
67,569
L
Poseidon
zXyeyeXz
Poseidon
7,982
1,687
0
381
15,931
5,035
1,149
4,527
11,166
52,559
0
L
Heimdallr
きりきつね
Heimdallr
6,984
1,724
0
2,647
14,852
4,944
696
5,319
9,403
0
47,039
L
Bacchus
ししぁも
Bacchus
5,756
210
216
5,301
18,777
15,627
402
6,867
11,633
26,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,752
Gold Earned
64,672
527
Minions Killed
574
0
Camps Cleared
0
2,169,147
Distance Traveled
2,404,238
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,696
468
79
3
0
502,115
0
W
Izanami
13,936
557
156
6
0
431,693
3
W
Susano
13,917
557
160
6
0
509,505
6
W
Janus
12,925
517
104
4
0
482,123
0
W
Sobek
11,556
462
32
1
0
548,021
6
L
Cu Chulainn
15,899
636
240
10
0
429,999
3
W
Gilgamesh
12,338
494
122
5
0
432,896
1
L
Poseidon
11,224
449
91
4
0
343,161
1
L
Heimdallr
9,738
390
85
3
0
398,338
4
L
Bacchus
10,195
408
32
1
0
495,534
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role