Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
DODrigun
Bakasura
Level 127
God Stats
15W - 11L
1,538 SR
Queue Stats
1,038W - 1,090L
1,372 Elo+
Solo
Poseidon
Poseidon
RasmusRasmusbc
Poseidon
Level 88
God Stats
3W - 6L
1,302 SR
Queue Stats
303W - 297L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
Smoove__CasaNOVA
Baron Samedi
Level 122
God Stats
5W - 3L
1,610 SR
Queue Stats
424W - 434L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
snowboy5678
Gilgamesh
Level 105
God Stats
3W - 1L
1,750 SR
Queue Stats
13W - 22L
1,322 Elo+
Solo
Team Averages
Level 119
1,540 SR
1,407 Elo+

VS

Team Averages
Level 106
1,563 SR
1,422 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Al Capone2B
Izanami
Level 149
God Stats
7W - 3L
1,635 SR
Queue Stats
35W - 38L
1,403 Elo+
Solo
Bastet
Bastet
MidasLeonydas
Bastet
Level 54
God Stats
1W - 2L
1,836 SR
Queue Stats
62W - 74L
1,383 Elo+
Solo
Erlang Shen
Erlang Shen
QuitePigeon
Erlang Shen
Level 82
God Stats
3W - 5L
1,545 SR
Queue Stats
128W - 151L
1,426 Elo+
Solo
Geb
Geb
Zeit05
Geb
Level 86
God Stats
8W - 13L
1,300 SR
Queue Stats
628W - 699L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
7 / 1 / 2
11,070
651
6,586
10,313
3,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
DODrigun
Bakasura
16
5 / 3 / 6
9,961
586
9,151
10,183
3,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
15
1 / 3 / 8
9,298
547
7,357
8,927
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Smoove__CasaNOVA
Baron Samedi
14
1 / 1 / 6
9,044
532
8,202
9,468
3,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
snowboy5678
Gilgamesh
15
7 / 1 / 4
9,985
587
6,837
11,481
5,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 5 / 0
8,758
515
6,589
11,232
7,275
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
Al Capone2B
Izanami
13
1 / 4 / 4
8,203
483
4,393
9,982
3,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 4
7,966
469
4,155
8,965
6,208
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Erlang Shen
QuitePigeon
Erlang Shen
13
1 / 8 / 3
7,852
462
7,577
15,362
7,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Geb
Zeit05
Geb
10
3 / 4 / 3
7,353
433
4,075
11,724
7,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
21
Kills
9
9
Deaths
22
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
7
1
2
8
L
Tiamat
 
Tiamat
2
5
0
0.4
L
Izanami
Al Capone2B
Izanami
1
4
4
0.75
W
Bakasura
DODrigun
Bakasura
5
3
6
2.67
L
2
1
4
4
L
Erlang Shen
QuitePigeon
Erlang Shen
1
8
3
0.31
W
Poseidon
1
3
8
1.67
W
Baron Samedi
Smoove__CasaNOVA
Baron Samedi
1
1
6
4
L
Geb
Zeit05
Geb
3
4
3
1.13
W
Gilgamesh
snowboy5678
Gilgamesh
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,133
Damage
26,789
50,372
Taken
57,265
19,421
Mitigated
32,144
26,329
Healing
16,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
6,586
4,992
0
5,478
10,313
3,353
2,715
775
9,538
0
74,441
L
Tiamat
 
Tiamat
6,589
1,193
0
4,042
11,232
7,275
277
4,633
6,083
59,000
0
L
Izanami
Al Capone2B
Izanami
4,393
2,117
0
3,647
9,982
3,519
728
477
9,063
0
53,232
W
Bakasura
DODrigun
Bakasura
9,151
6,106
0
5,292
10,183
3,826
1,717
2,063
8,120
0
45,058
L
4,155
1,222
0
3,004
8,965
6,208
63
2,659
6,278
0
36,750
L
Erlang Shen
QuitePigeon
Erlang Shen
7,577
3,667
0
3,044
15,362
7,580
1,152
3,671
10,901
0
43,400
W
Poseidon
7,357
1,224
0
4,462
8,927
2,677
1,052
2,405
6,522
65,611
0
W
Baron Samedi
Smoove__CasaNOVA
Baron Samedi
8,202
1,172
610
4,305
9,468
3,708
664
3,560
5,908
48,085
0
L
Geb
Zeit05
Geb
4,075
997
218
2,094
11,724
7,562
98
3,561
7,530
16,976
0
W
Gilgamesh
snowboy5678
Gilgamesh
6,837
1,777
0
6,182
11,481
5,857
1,185
1,861
9,620
0
35,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,358
Gold Earned
40,132
542
Minions Killed
396
0
Camps Cleared
0
1,615,808
Distance Traveled
1,502,657
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,070
651
140
8
0
318,078
8
L
Tiamat
8,758
515
113
7
0
301,381
4
L
Izanami
8,203
483
111
7
0
292,969
0
W
Bakasura
9,961
586
102
6
0
377,698
3
L
Bastet
7,966
469
71
4
0
339,724
3
L
Erlang Shen
7,852
462
80
5
0
286,283
0
W
Poseidon
9,298
547
109
6
0
311,180
0
W
Baron Samedi
9,044
532
108
6
0
284,540
0
L
Geb
7,353
433
21
1
0
282,300
2
W
Gilgamesh
9,985
587
83
5
0
324,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role