Player Matchup

Bellona
Bellona
AlphaKJ
Bellona
Level 107
God Stats
8W - 2L
1,841 SR
Queue Stats
97W - 58L
1,724 Elo+
Party 3
Ymir
Ymir
ScootLoopp
Ymir
Level 48
God Stats
4W - 2L
1,933 SR
Queue Stats
335W - 114L
1,863 Elo+
Party 3
Hou Yi
Hou Yi
bhdh
Hou Yi
Level 148
God Stats
1W - 2L
1,483 SR
Queue Stats
457W - 266L
1,845 Elo+
Party 3
Skadi
Skadi
lastorm24
Skadi
Level 45
God Stats
90W - 139L
1,403 SR
Queue Stats
93W - 145L
1,321 Elo+
Party 2
Cthulhu
Cthulhu
rudealchemist
Cthulhu
Level 18
God Stats
4W - 10L
1,360 SR
Queue Stats
16W - 17L
1,434 Elo+
Party 2
Team Averages
Level 73
1,604 SR
1,637 Elo+

VS

Team Averages
Level 99
1,833 SR
1,753 Elo+
Set
Set
 
Set
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
DrYChIcKeN
Guan Yu
Level 39
God Stats
5W - 2L
1,896 SR
Queue Stats
83W - 70L
1,590 Elo+
Solo
Jing Wei
Jing Wei
Koyomiikari
Jing Wei
Level 39
God Stats
54W - 6L
1,950 SR
Queue Stats
133W - 34L
2,090 Elo+
Party 1
Cerberus
Cerberus
PSMoothie
Cerberus
Level 146
God Stats
3W - 0L
1,930 SR
Queue Stats
235W - 125L
1,765 Elo+
Party 1
Gilgamesh
Gilgamesh
Stericbullet
Gilgamesh
Level 146
God Stats
35W - 0L
1,888 SR
Queue Stats
191W - 72L
1,818 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlphaKJ
Bellona
18
1 / 3 / 1
11,205
534
12,361
18,275
12,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
11 / 6 / 9
11,826
563
18,850
21,425
16,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
bhdh
Hou Yi
17
8 / 9 / 8
11,285
537
15,473
19,516
6,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
lastorm24
Skadi
12
0 / 11 / 7
7,863
374
4,332
16,106
3,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
13
1 / 8 / 3
8,261
393
3,857
21,322
13,897
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
19
5 / 3 / 11
12,131
578
6,598
14,357
7,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
DrYChIcKeN
Guan Yu
18
1 / 1 / 4
11,418
544
10,991
18,715
17,063
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
Koyomiikari
Jing Wei
20
15 / 4 / 13
14,084
671
33,700
20,364
7,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
PSMoothie
Cerberus
17
4 / 8 / 9
11,700
557
12,127
21,783
14,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Stericbullet
Gilgamesh
17
12 / 5 / 11
12,094
576
13,098
14,658
13,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
85
21
Kills
37
37
Deaths
21
28
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
3
11
3.5
L
Bellona
AlphaKJ
Bellona
1
3
1
0.5
W
Guan Yu
DrYChIcKeN
Guan Yu
1
1
4
3
W
Jing Wei
Koyomiikari
Jing Wei
15
4
13
5.38
W
Cerberus
PSMoothie
Cerberus
4
8
9
1.06
L
11
6
9
2.58
W
Gilgamesh
Stericbullet
Gilgamesh
12
5
11
3.5
L
Hou Yi
bhdh
Hou Yi
8
9
8
1.33
L
Skadi
lastorm24
Skadi
0
11
7
0.32
L
Cthulhu
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,873
Damage
76,514
96,644
Taken
89,877
52,843
Mitigated
60,563
17,697
Healing
35,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
6,598
2,537
0
5,014
14,357
7,924
554
3,737
10,620
0
82,153
L
Bellona
AlphaKJ
Bellona
12,361
6,587
0
8,376
18,275
12,585
0
1,500
16,775
0
90,491
W
Guan Yu
DrYChIcKeN
Guan Yu
10,991
2,818
788
7,934
18,715
17,063
0
1,236
17,479
85
71,593
W
Jing Wei
Koyomiikari
Jing Wei
33,700
30,083
0
12,521
20,364
7,913
8,347
8,857
11,507
0
116,641
W
Cerberus
PSMoothie
Cerberus
12,127
646
0
6,898
21,783
14,006
854
5,046
16,737
77,536
0
L
18,850
3,668
0
3,041
21,425
16,410
183
2,321
18,891
61,033
0
W
Gilgamesh
Stericbullet
Gilgamesh
13,098
2,676
0
2,027
14,658
13,657
1,053
3,831
10,827
0
41,680
L
Hou Yi
bhdh
Hou Yi
15,473
6,940
0
4,259
19,516
6,169
737
5,664
13,767
0
66,123
L
Skadi
lastorm24
Skadi
4,332
1,245
633
1,280
16,106
3,782
990
1,920
13,936
0
36,210
L
Cthulhu
3,857
848
0
108
21,322
13,897
350
807
20,419
25,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,440
Gold Earned
61,427
510
Minions Killed
658
0
Camps Cleared
0
1,727,969
Distance Traveled
2,061,183
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,131
578
153
7
0
426,956
2
L
Bellona
11,205
534
187
9
0
352,597
3
W
Guan Yu
11,418
544
150
7
0
452,897
8
W
Jing Wei
14,084
671
163
8
0
394,664
2
W
Cerberus
11,700
557
164
8
0
377,303
3
L
Ymir
11,826
563
110
5
0
396,206
1
W
Gilgamesh
12,094
576
28
1
0
409,363
3
L
Hou Yi
11,285
537
123
6
0
316,246
3
L
Skadi
7,863
374
57
3
0
339,213
0
L
Cthulhu
8,261
393
33
2
0
323,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role