Player Matchup

Hercules
Hercules
Brawil
Hercules
Level 15
God Stats
7W - 7L
1,547 SR
Queue Stats
100W - 88L
1,397 Elo+
Party 2
Olorun
Olorun
VANDEBURN
Olorun
Level 22
God Stats
5W - 4L
1,622 SR
Queue Stats
64W - 43L
1,468 Elo+
Solo
Ao Kuang
Ao Kuang
nuJl10JlbkuH
Ao Kuang
Level 12
God Stats
8W - 8L
1,296 SR
Queue Stats
126W - 104L
1,437 Elo+
Party 2
Neith
Neith
samfaitchier
Neith
Level 4
God Stats
0W - 1L
1,747 SR
Queue Stats
1W - 2L
1,353 Elo+
Party 1
Susano
Susano
tagrut29
Susano
Level 5
God Stats
5W - 13L
1,028 SR
Queue Stats
10W - 19L
941 Elo+
Party 1
Team Averages
Level 12
1,448 SR
1,319 Elo+

VS

Team Averages
Level 15
1,547 SR
1,360 Elo+
Heimdallr
Heimdallr
AMEERDUKKA
Heimdallr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,392 Elo+
Solo
Yemoja
Yemoja
HellaGym
Yemoja
Level 8
God Stats
5W - 0L
1,868 SR
Queue Stats
13W - 16L
1,482 Elo+
Solo
Eset
Eset
Pumbild23
Eset
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,354 Elo+
Party 3
Loki
Loki
paniqa
Loki
Level 16
God Stats
6W - 5L
1,496 SR
Queue Stats
10W - 15L
1,269 Elo+
Party 3
Poseidon
Poseidon
zTahw
Poseidon
Level 26
God Stats
20W - 16L
1,370 SR
Queue Stats
178W - 177L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Brawil
Hercules
14
3 / 5 / 1
9,441
450
7,963
23,571
11,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
VANDEBURN
Olorun
10
1 / 6 / 1
7,559
360
5,953
9,910
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
nuJl10JlbkuH
Ao Kuang
17
7 / 5 / 0
10,511
501
10,343
25,403
11,900
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
0 / 9 / 2
8,276
394
5,573
12,331
3,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Susano
tagrut29
Susano
12
0 / 9 / 1
7,827
373
1,377
14,157
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AMEERDUKKA
Heimdallr
19
3 / 1 / 4
11,647
555
9,349
8,265
4,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
HellaGym
Yemoja
16
2 / 0 / 4
10,404
495
5,885
10,129
7,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Eset
17
7 / 3 / 11
11,259
536
14,949
12,015
5,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
paniqa
Loki
18
14 / 3 / 7
12,609
600
10,897
13,993
5,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
zTahw
Poseidon
17
7 / 4 / 7
11,140
530
17,052
11,708
4,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
11
Kills
33
34
Deaths
11
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AMEERDUKKA
Heimdallr
3
1
4
5
L
Hercules
Brawil
Hercules
3
5
1
0.7
W
Yemoja
HellaGym
Yemoja
2
0
4
4
W
Eset
7
3
11
4.17
L
Olorun
VANDEBURN
Olorun
1
6
1
0.25
L
Ao Kuang
nuJl10JlbkuH
Ao Kuang
7
5
0
1.4
W
Loki
paniqa
Loki
14
3
7
5.83
L
0
9
2
0.11
L
Susano
tagrut29
Susano
0
9
1
0.06
W
Poseidon
zTahw
Poseidon
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,209
Damage
58,132
85,372
Taken
56,110
34,243
Mitigated
27,315
23,390
Healing
10,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AMEERDUKKA
Heimdallr
9,349
3,503
0
1,786
8,265
4,589
3,383
2,544
5,721
0
67,825
L
Hercules
Brawil
Hercules
7,963
2,091
0
6,409
23,571
11,709
0
10,088
13,021
0
33,364
W
Yemoja
HellaGym
Yemoja
5,885
723
359
1,761
10,129
7,842
453
3,015
7,114
53,837
0
W
Eset
14,949
2,316
214
2,063
12,015
5,313
2,550
4,048
7,967
57,070
0
L
Olorun
VANDEBURN
Olorun
5,953
2,863
0
2,559
9,910
2,699
614
4,979
4,629
27,730
0
L
Ao Kuang
nuJl10JlbkuH
Ao Kuang
10,343
2,897
0
10,996
25,403
11,900
0
7,472
17,714
71,251
0
W
Loki
paniqa
Loki
10,897
2,147
0
3,642
13,993
5,441
2,397
4,087
9,906
0
59,926
L
5,573
1,900
0
692
12,331
3,820
785
8,445
3,389
0
44,068
L
Susano
tagrut29
Susano
1,377
122
0
2,734
14,157
4,115
354
5,234
8,732
0
31,239
W
Poseidon
zTahw
Poseidon
17,052
2,830
0
1,128
11,708
4,130
828
2,602
9,106
69,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,614
Gold Earned
57,059
332
Minions Killed
513
0
Camps Cleared
0
1,626,501
Distance Traveled
2,018,856
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,647
555
133
6
0
422,556
0
L
Hercules
9,441
450
49
2
0
397,752
0
W
Yemoja
10,404
495
91
4
0
371,110
3
W
Eset
11,259
536
103
5
0
378,258
3
L
Olorun
7,559
360
45
2
0
162,497
2
L
Ao Kuang
10,511
501
101
5
0
341,604
2
W
Loki
12,609
600
93
4
0
464,870
0
L
Neith
8,276
394
71
3
0
352,499
3
L
Susano
7,827
373
66
3
0
372,149
0
W
Poseidon
11,140
530
93
4
0
382,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role