Player Matchup

Baron Samedi
Baron Samedi
D3ath_The_Kid061
Baron Samedi
Level 46
God Stats
18W - 11L
1,544 SR
Queue Stats
47W - 75L
1,313 Elo+
Party 1
Gilgamesh
Gilgamesh
ItzZzArchive
Gilgamesh
Level 67
God Stats
4W - 4L
1,637 SR
Queue Stats
173W - 180L
1,450 Elo+
Party 1
Kali
Kali
Phibbean
Kali
Level 89
God Stats
6W - 3L
1,665 SR
Queue Stats
262W - 252L
1,470 Elo+
Party 1
Chang'e
Chang'e
johtohoe
Chang'e
Level 65
God Stats
10W - 14L
1,378 SR
Queue Stats
122W - 140L
1,405 Elo+
Party 1
Medusa
Medusa
krazyman108
Medusa
Level 89
God Stats
32W - 35L
1,524 SR
Queue Stats
179W - 194L
1,438 Elo+
Party 1
Team Averages
Level 71
1,550 SR
1,415 Elo+

VS

Team Averages
Level 83
1,624 SR
1,432 Elo+
Arachne
Arachne
Kamau0719067
Arachne
Level 68
God Stats
3W - 3L
1,320 SR
Queue Stats
32W - 40L
1,275 Elo+
Solo
Sun Wukong
Sun Wukong
Prince-Adriel
Sun Wukong
Level 92
God Stats
4W - 10L
1,493 SR
Queue Stats
39W - 58L
1,324 Elo+
Solo
Ymir
Ymir
SpartanX010
Ymir
Level 27
God Stats
40W - 21L
1,722 SR
Queue Stats
81W - 54L
1,498 Elo+
Party 2
Hera
Hera
X5xPONCHOx5X
Hera
Level 128
God Stats
6W - 1L
1,730 SR
Queue Stats
293W - 270L
1,524 Elo+
Party 2
Danzaburou
Danzaburou
l MarinGear l
Danzaburou
Level 101
God Stats
13W - 10L
1,855 SR
Queue Stats
217W - 178L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D3ath_The_Kid061
Baron Samedi
19
10 / 5 / 14
13,976
538
14,756
20,904
10,551
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
ItzZzArchive
Gilgamesh
20
17 / 3 / 13
16,372
630
32,395
29,041
27,372
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
20
12 / 5 / 14
16,567
637
18,454
28,882
15,934
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
johtohoe
Chang'e
20
7 / 4 / 11
14,175
545
13,411
18,391
7,699
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
19
5 / 2 / 14
13,344
513
16,331
16,801
6,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kamau0719067
Arachne
17
0 / 7 / 1
10,736
413
2,017
18,673
7,669
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Prince-Adriel
Sun Wukong
15
0 / 10 / 4
9,917
381
6,642
25,340
20,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 12 / 8
11,515
443
8,931
27,952
30,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
10 / 13 / 4
13,677
526
22,694
22,532
10,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
l MarinGear l
Danzaburou
20
8 / 9 / 5
16,154
621
24,558
23,866
10,025
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
41
51
Kills
19
19
Deaths
51
66
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
D3ath_The_Kid061
Baron Samedi
10
5
14
3.4
W
Gilgamesh
ItzZzArchive
Gilgamesh
17
3
13
7.83
L
Arachne
Kamau0719067
Arachne
0
7
1
0.07
W
Kali
12
5
14
3.8
L
Sun Wukong
Prince-Adriel
Sun Wukong
0
10
4
0.2
L
1
12
8
0.42
L
10
13
4
0.92
W
Chang'e
johtohoe
Chang'e
7
4
11
3.13
W
Medusa
5
2
14
6
L
Danzaburou
l MarinGear l
Danzaburou
8
9
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,347
Damage
64,842
114,019
Taken
118,363
68,161
Mitigated
79,388
57,262
Healing
20,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
D3ath_The_Kid061
Baron Samedi
14,756
655
2,171
6,671
20,904
10,551
2,282
9,425
11,209
70,527
0
W
Gilgamesh
ItzZzArchive
Gilgamesh
32,395
9,031
0
8,373
29,041
27,372
2,382
8,002
20,623
0
111,299
L
Arachne
Kamau0719067
Arachne
2,017
1,098
0
1,805
18,673
7,669
462
3,498
15,175
0
56,833
W
Kali
18,454
10,929
0
15,162
28,882
15,934
288
6,888
21,711
0
125,313
L
Sun Wukong
Prince-Adriel
Sun Wukong
6,642
1,298
195
5,386
25,340
20,787
0
3,210
22,130
0
52,734
L
8,931
617
780
3,747
27,952
30,856
0
11,335
16,617
22,830
0
L
22,694
6,324
1,073
3,526
22,532
10,051
352
4,923
17,609
80,027
0
W
Chang'e
johtohoe
Chang'e
13,411
1,209
8,870
9,731
18,391
7,699
3,368
4,225
14,074
79,416
0
W
Medusa
16,331
6,889
0
6,284
16,801
6,605
7,450
6,263
10,398
0
79,550
L
Danzaburou
l MarinGear l
Danzaburou
24,558
14,013
798
3,538
23,866
10,025
0
5,201
18,665
0
100,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,434
Gold Earned
61,999
640
Minions Killed
472
0
Camps Cleared
0
2,480,442
Distance Traveled
2,021,232
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,976
538
106
4
0
470,247
1
W
Gilgamesh
16,372
630
150
6
0
539,808
1
L
Arachne
10,736
413
109
4
0
427,646
0
W
Kali
16,567
637
147
6
0
501,874
0
L
Sun Wukong
9,917
381
81
3
0
398,738
3
L
Ymir
11,515
443
34
1
0
408,953
4
L
Hera
13,677
526
115
4
0
386,076
3
W
Chang'e
14,175
545
129
5
0
489,776
1
W
Medusa
13,344
513
108
4
0
478,737
8
L
Danzaburou
16,154
621
133
5
0
399,819
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role