Player Matchup

Chang'e
Chang'e
Browndi123
Chang'e
Level 25
God Stats
1W - 2L
1,484 SR
Queue Stats
25W - 13L
1,593 Elo+
Party 1
Ne Zha
Ne Zha
Suko620
Ne Zha
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 13L
1,597 Elo+
Party 1
Vamana
Vamana
WalrusGuy
Vamana
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 14L
1,560 Elo+
Party 1
Neith
Neith
Z3ndicar
Neith
Level 6
God Stats
1W - 3L
1,392 SR
Queue Stats
7W - 8L
1,505 Elo+
Party 1
Zeus
Zeus
kuppajoe619
Zeus
Level 16
God Stats
2W - 1L
1,817 SR
Queue Stats
14W - 10L
1,553 Elo+
Party 1
Team Averages
Level 24
1,539 SR
1,562 Elo+

VS

Team Averages
Level 24
1,655 SR
1,462 Elo+
Tiamat
Tiamat
FrecuenciaLD
Tiamat
Level 28
God Stats
14W - 10L
1,580 SR
Queue Stats
77W - 78L
1,443 Elo+
Solo
Ratatoskr
Ratatoskr
Komugiko
Ratatoskr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
LoveTriangle
Gilgamesh
Level 17
God Stats
3W - 0L
1,863 SR
Queue Stats
20W - 28L
1,377 Elo+
Solo
Terra
Terra
PEPPAOFFTHER
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 78L
1,606 Elo+
Solo
Hel
Hel
el_t0NtiN123
Hel
Level 29
God Stats
3W - 2L
1,834 SR
Queue Stats
34W - 37L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Browndi123
Chang'e
17
1 / 6 / 8
11,480
383
15,421
25,599
18,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Suko620
Ne Zha
18
8 / 8 / 4
13,230
441
13,434
23,965
9,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Vamana
WalrusGuy
Vamana
16
1 / 13 / 9
11,077
369
11,331
38,820
29,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Z3ndicar
Neith
19
2 / 5 / 3
12,480
416
15,529
18,094
7,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 10 / 7
12,954
432
27,418
21,628
8,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
7 / 6 / 11
15,155
505
31,264
32,871
21,279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Komugiko
Ratatoskr
20
20 / 3 / 7
18,731
624
29,336
32,356
28,492
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
LoveTriangle
Gilgamesh
20
5 / 4 / 13
15,172
506
18,130
32,465
41,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 1 / 20
17,960
599
20,570
44,556
38,308
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
1 / 5 / 15
12,639
421
6,254
16,864
13,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
107
17
Kills
41
42
Deaths
19
31
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Browndi123
Chang'e
1
6
8
0.83
W
Tiamat
7
6
11
2.08
W
Ratatoskr
Komugiko
Ratatoskr
20
3
7
7.83
W
Gilgamesh
LoveTriangle
Gilgamesh
5
4
13
2.88
W
8
1
20
18
L
Ne Zha
Suko620
Ne Zha
8
8
4
1.25
L
Vamana
WalrusGuy
Vamana
1
13
9
0.42
L
Neith
Z3ndicar
Neith
2
5
3
0.7
W
1
5
15
1.7
L
5
10
7
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,133
Damage
105,554
128,106
Taken
159,112
72,484
Mitigated
143,036
38,652
Healing
94,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Browndi123
Chang'e
15,421
911
7,813
11,392
25,599
18,235
472
12,668
12,851
55,222
0
W
Tiamat
31,264
2,556
492
11,362
32,871
21,279
5,424
9,877
22,632
114,275
0
W
Ratatoskr
Komugiko
Ratatoskr
29,336
5,938
0
15,516
32,356
28,492
103
7,979
24,227
0
188,211
W
Gilgamesh
LoveTriangle
Gilgamesh
18,130
4,604
0
9,430
32,465
41,248
3,827
14,218
17,880
0
98,923
W
20,570
3,256
11,016
21,191
44,556
38,308
2,183
11,466
32,887
97,924
0
L
Ne Zha
Suko620
Ne Zha
13,434
6,147
0
2,147
23,965
9,073
0
10,582
13,291
0
51,064
L
Vamana
WalrusGuy
Vamana
11,331
7,392
0
9,719
38,820
29,457
123
18,748
19,922
532
55,319
L
Neith
Z3ndicar
Neith
15,529
8,529
0
4,798
18,094
7,076
1,910
8,495
9,599
0
77,761
W
6,254
367
16,917
8,481
16,864
13,709
399
7,461
8,988
44,612
0
L
27,418
2,394
0
2,783
21,628
8,643
174
9,130
12,406
103,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,221
Gold Earned
79,657
584
Minions Killed
717
0
Camps Cleared
0
2,597,700
Distance Traveled
2,965,557
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,480
383
107
4
0
553,977
3
W
Tiamat
15,155
505
153
5
0
539,331
2
W
Ratatoskr
18,731
624
231
8
0
616,884
3
W
Gilgamesh
15,172
506
145
5
0
576,343
3
W
Terra
17,960
599
125
4
0
683,190
11
L
Ne Zha
13,230
441
64
2
0
595,917
5
L
Vamana
11,077
369
70
2
0
497,736
5
L
Neith
12,480
416
158
5
0
482,789
2
W
Hel
12,639
421
63
2
0
549,809
0
L
Zeus
12,954
432
185
6
0
467,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role