Player Matchup

Yemoja
Yemoja
Dandamaddog
Yemoja
Level 13
God Stats
7W - 4L
1,587 SR
Queue Stats
159W - 172L
1,501 Elo+
Party 1
Chang'e
Chang'e
EMTpromisess
Chang'e
Level 10
God Stats
6W - 0L
1,831 SR
Queue Stats
114W - 47L
1,653 Elo+
Party 2
Izanami
Izanami
Gizla0221
Izanami
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
306W - 204L
1,603 Elo+
Solo
Cu Chulainn
Cu Chulainn
Steamed_Hams2301
Cu Chulainn
Level 6
God Stats
4W - 1L
1,189 SR
Queue Stats
52W - 67L
1,671 Elo+
Party 1
Thanatos
Thanatos
little i crazy
Thanatos
Level 109
God Stats
12W - 5L
1,617 SR
Queue Stats
199W - 169L
1,548 Elo+
Party 2
Team Averages
Level 33
1,545 SR
1,595 Elo+

VS

Team Averages
Level 24
1,494 SR
1,573 Elo+
Artemis
Artemis
BuZZMuffin4216
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 103L
1,470 Elo+
Solo
Merlin
Merlin
DabsOnly
Merlin
Level 28
God Stats
5W - 4L
1,195 SR
Queue Stats
187W - 125L
1,638 Elo+
Solo
Aphrodite
Aphrodite
SaphiraSimba
Aphrodite
Level 26
God Stats
1W - 3L
1,917 SR
Queue Stats
126W - 93L
1,666 Elo+
Solo
Gilgamesh
Gilgamesh
ShadowArcher1229
Gilgamesh
Level 24
God Stats
3W - 5L
1,324 SR
Queue Stats
94W - 78L
1,549 Elo+
Solo
Thanatos
Thanatos
VitalikButerin
Thanatos
Level 15
God Stats
11W - 11L
1,533 SR
Queue Stats
77W - 64L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 1 / 3
5,082
635
822
2,381
1,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
EMTpromisess
Chang'e
10
3 / 0 / 1
5,992
749
2,368
2,254
597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Gizla0221
Izanami
9
3 / 0 / 1
5,335
667
3,313
4,420
1,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Steamed_Hams2301
Cu Chulainn
8
1 / 2 / 0
4,855
607
2,817
3,694
2,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
10
2 / 0 / 1
5,384
673
1,279
4,052
1,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
3,636
455
1,338
3,683
635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
DabsOnly
Merlin
7
0 / 4 / 0
4,326
541
988
3,250
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
SaphiraSimba
Aphrodite
3
0 / 0 / 0
3,383
423
108
952
215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Gilgamesh
9
1 / 1 / 1
4,948
619
1,522
3,666
1,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
8
2 / 1 / 0
4,780
598
1,962
5,574
1,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
9
Kills
3
3
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Merlin
DabsOnly
Merlin
0
4
0
0
W
Yemoja
0
1
3
1.5
W
Chang'e
EMTpromisess
Chang'e
3
0
1
3.5
W
Izanami
Gizla0221
Izanami
3
0
1
3.5
L
Aphrodite
SaphiraSimba
Aphrodite
0
0
0
0
L
Gilgamesh
1
1
1
1.5
W
Cu Chulainn
Steamed_Hams2301
Cu Chulainn
1
2
0
0.5
L
Thanatos
2
1
0
2
W
Thanatos
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,599
Damage
5,918
16,801
Taken
17,125
6,838
Mitigated
5,092
10,131
Healing
6,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,338
421
0
645
3,683
635
0
618
3,065
0
8,332
L
Merlin
DabsOnly
Merlin
988
123
0
240
3,250
803
0
1,248
1,870
21,549
0
W
Yemoja
822
269
863
460
2,381
1,238
587
65
2,316
10,005
0
W
Chang'e
EMTpromisess
Chang'e
2,368
232
0
1,399
2,254
597
0
609
1,645
29,047
0
W
Izanami
Gizla0221
Izanami
3,313
2,474
0
1,618
4,420
1,107
1,993
241
4,179
0
37,349
L
Aphrodite
SaphiraSimba
Aphrodite
108
108
84
898
952
215
0
169
783
3,477
0
L
Gilgamesh
1,522
282
0
266
3,666
1,850
0
0
3,666
0
19,572
W
Cu Chulainn
Steamed_Hams2301
Cu Chulainn
2,817
737
0
220
3,694
2,674
25
0
3,694
0
17,277
L
Thanatos
1,962
360
0
4,151
5,574
1,589
0
953
4,551
0
18,077
W
Thanatos
1,279
238
0
5,571
4,052
1,222
0
181
3,871
0
26,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,648
Gold Earned
21,073
268
Minions Killed
152
0
Camps Cleared
0
758,067
Distance Traveled
657,324
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,636
455
13
2
0
101,170
0
L
Merlin
4,326
541
46
6
0
147,344
1
W
Yemoja
5,082
635
16
2
0
143,286
0
W
Chang'e
5,992
749
73
9
0
167,433
0
W
Izanami
5,335
667
77
10
0
119,581
0
L
Aphrodite
3,383
423
3
0
0
75,823
0
L
Gilgamesh
4,948
619
43
5
0
158,578
1
W
Cu Chulainn
4,855
607
37
5
0
155,099
0
L
Thanatos
4,780
598
47
6
0
174,409
2
W
Thanatos
5,384
673
65
8
0
172,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role