Player Matchup

Da Ji
Da Ji
CKTawab
Da Ji
Level 28
God Stats
471W - 387L
1,568 SR
Queue Stats
780W - 760L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
DecapitateMercy
Kukulkan
Level 29
God Stats
119W - 110L
1,633 SR
Queue Stats
423W - 505L
1,490 Elo+
Party 2
Guan Yu
Guan Yu
NickTawab
Guan Yu
Level 25
God Stats
15W - 10L
1,543 SR
Queue Stats
108W - 89L
1,527 Elo+
Party 1
Medusa
Medusa
TippyPolecat0
Medusa
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 23L
1,683 Elo+
Party 2
Bacchus
Bacchus
YasukeOda
Bacchus
Level 21
God Stats
19W - 14L
1,731 SR
Queue Stats
371W - 395L
1,551 Elo+
Solo
Team Averages
Level 24
1,595 SR
1,553 Elo+

VS

Team Averages
Level 22
1,520 SR
1,577 Elo+
Freya
Freya
BattleGorge123
Freya
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,499 Elo+
Party 3
Sun Wukong
Sun Wukong
N0DD
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,503 Elo+
Party 3
Sylvanus
Sylvanus
jenny4532
Sylvanus
Level 27
God Stats
0W - 1L
1,367 SR
Queue Stats
7W - 7L
1,582 Elo+
Solo
Hera
Hera
ju1221
Hera
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,704 Elo+
Solo
Kukulkan
Kukulkan
peachtoadstool1
Kukulkan
Level 26
God Stats
6W - 6L
1,732 SR
Queue Stats
51W - 74L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CKTawab
Da Ji
17
5 / 0 / 10
11,459
1,042
5,599
2,540
1,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
18
5 / 0 / 12
11,770
1,070
16,674
6,979
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
NickTawab
Guan Yu
17
5 / 2 / 12
11,572
1,052
13,040
11,722
11,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 0 / 10
11,839
1,076
17,919
11,369
4,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
YasukeOda
Bacchus
18
1 / 2 / 14
10,574
961
13,996
13,713
15,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

238

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 4
9,843
895
8,351
17,964
6,935
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
N0DD
Sun Wukong
16
1 / 3 / 3
9,966
906
9,008
17,438
14,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
jenny4532
Sylvanus
14
0 / 2 / 3
9,144
831
3,061
9,257
7,737
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
ju1221
Hera
16
0 / 4 / 4
9,749
886
8,187
11,620
4,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
16
3 / 7 / 1
10,604
964
12,791
14,270
6,070
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
19
23
Kills
4
4
Deaths
23
58
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
Da Ji
CKTawab
Da Ji
5
0
10
10
W
Kukulkan
5
0
12
11
L
Sun Wukong
N0DD
Sun Wukong
1
3
3
0.83
W
Guan Yu
NickTawab
Guan Yu
5
2
12
5.5
W
7
0
10
12
W
Bacchus
YasukeOda
Bacchus
1
2
14
4
L
Sylvanus
jenny4532
Sylvanus
0
2
3
0.75
L
Hera
ju1221
Hera
0
4
4
0.5
L
Kukulkan
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,228
Damage
41,398
46,323
Taken
70,549
34,839
Mitigated
38,987
7,024
Healing
17,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,351
3,187
0
2,527
17,964
6,935
0
5,955
11,803
32,944
0
W
Da Ji
CKTawab
Da Ji
5,599
1,358
0
114
2,540
1,029
0
1,975
565
0
12,431
W
Kukulkan
16,674
244
0
0
6,979
2,853
0
4,209
2,770
44,614
0
L
Sun Wukong
N0DD
Sun Wukong
9,008
942
0
1,191
17,438
14,043
0
5,917
11,361
771
28,781
W
Guan Yu
NickTawab
Guan Yu
13,040
1,549
4,154
2,756
11,722
11,097
0
8,971
2,751
72
25,911
W
17,919
8,554
0
0
11,369
4,621
0
8,170
3,199
0
62,443
W
Bacchus
YasukeOda
Bacchus
13,996
285
0
0
13,713
15,239
0
9,836
3,877
22,283
0
L
Sylvanus
jenny4532
Sylvanus
3,061
735
7,791
2,691
9,257
7,737
0
5,214
3,859
8,729
0
L
Hera
ju1221
Hera
8,187
686
312
621
11,620
4,202
0
4,366
7,198
26,776
0
L
Kukulkan
12,791
1,388
1,515
723
14,270
6,070
0
8,412
5,622
44,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,214
Gold Earned
49,306
249
Minions Killed
228
13
Camps Cleared
3
1,188,073
Distance Traveled
964,995
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,843
895
30
3
1
201,668
0
W
Da Ji
11,459
1,042
9
1
6
216,297
0
W
Kukulkan
11,770
1,070
67
6
0
242,456
0
L
Sun Wukong
9,966
906
67
6
1
236,514
1
W
Guan Yu
11,572
1,052
37
3
1
258,495
0
W
Medusa
11,839
1,076
119
11
6
228,249
3
W
Bacchus
10,574
961
17
2
0
242,576
0
L
Sylvanus
9,144
831
15
1
1
124,745
3
L
Hera
9,749
886
45
4
0
223,217
0
L
Kukulkan
10,604
964
71
6
0
178,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role