Player Matchup

Cu Chulainn
Cu Chulainn
Anthony818
Cu Chulainn
Level 45
God Stats
5W - 9L
1,401 SR
Queue Stats
215W - 208L
1,545 Elo+
Solo
Awilix
Awilix
LilEndie1
Awilix
Level 61
God Stats
2W - 3L
1,587 SR
Queue Stats
43W - 36L
1,667 Elo+
Party 4
Chiron
Chiron
PalsyPatient
Chiron
Level 14
God Stats
4W - 1L
1,751 SR
Queue Stats
9W - 12L
1,440 Elo+
Party 4
Freya
Freya
Sandon204
Freya
Level 19
God Stats
11W - 18L
1,490 SR
Queue Stats
89W - 138L
1,372 Elo+
Party 1
Bacchus
Bacchus
TappedTrack
Bacchus
Level 63
God Stats
16W - 24L
1,587 SR
Queue Stats
184W - 219L
1,437 Elo+
Party 1
Team Averages
Level 40
1,563 SR
1,492 Elo+

VS

Team Averages
Level 48
1,496 SR
1,430 Elo+
Chronos
Chronos
GDKxKraKKle
Chronos
Level 36
God Stats
25W - 20L
1,649 SR
Queue Stats
163W - 148L
1,642 Elo+
Solo
Hou Yi
Hou Yi
MimosaMamii
Hou Yi
Level 38
God Stats
2W - 1L
1,368 SR
Queue Stats
114W - 96L
1,485 Elo+
Party 3
Tiamat
Tiamat
OkamiBubblez
Tiamat
Level 71
God Stats
1W - 1L
1,380 SR
Queue Stats
3W - 4L
1,178 Elo+
Party 2
Ymir
Ymir
Tabi_kat2001
Ymir
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 13L
1,354 Elo+
Party 2
Guan Yu
Guan Yu
TeddyStormBear
Guan Yu
Level 47
God Stats
6W - 2L
1,582 SR
Queue Stats
147W - 140L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Anthony818
Cu Chulainn
19
5 / 5 / 1
11,411
519
17,378
17,635
14,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
LilEndie1
Awilix
16
5 / 4 / 7
10,046
457
7,260
14,596
5,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
16
6 / 1 / 4
10,154
462
16,065
9,904
3,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
Sandon204
Freya
12
1 / 12 / 2
8,367
380
3,652
15,768
5,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
TappedTrack
Bacchus
13
2 / 6 / 8
9,363
426
7,098
16,353
18,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GDKxKraKKle
Chronos
20
20 / 0 / 4
15,311
696
29,811
15,564
8,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hou Yi
17
2 / 5 / 5
10,981
499
4,554
19,940
7,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
14
3 / 6 / 7
9,974
453
10,276
12,149
7,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 4
9,199
418
3,689
14,695
13,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 4 / 6
11,050
502
6,676
19,235
17,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
54
19
Kills
28
28
Deaths
19
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Anthony818
Cu Chulainn
5
5
1
1.1
W
Chronos
GDKxKraKKle
Chronos
20
0
4
22
L
Awilix
LilEndie1
Awilix
5
4
7
2.13
W
Hou Yi
2
5
5
0.9
W
Tiamat
3
6
7
1.08
L
Chiron
6
1
4
8
L
Freya
Sandon204
Freya
1
12
2
0.17
W
1
4
4
0.75
L
Bacchus
TappedTrack
Bacchus
2
6
8
1
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,453
Damage
55,006
74,256
Taken
81,583
47,552
Mitigated
54,503
19,610
Healing
29,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Anthony818
Cu Chulainn
17,378
3,814
0
4,296
17,635
14,274
969
5,731
11,844
9,054
77,752
W
Chronos
GDKxKraKKle
Chronos
29,811
11,928
0
9,946
15,564
8,228
440
2,527
13,037
154,458
0
L
Awilix
LilEndie1
Awilix
7,260
2,984
0
5,186
14,596
5,824
205
8,587
5,779
0
69,819
W
Hou Yi
4,554
2,037
0
8,616
19,940
7,142
1,734
2,485
17,455
0
83,234
W
Tiamat
10,276
1,788
0
1,899
12,149
7,472
1,337
3,194
8,955
43,670
0
L
Chiron
16,065
6,726
1,031
4,624
9,904
3,907
330
6,521
3,323
0
71,784
L
Freya
Sandon204
Freya
3,652
1,020
99
2,334
15,768
5,529
770
12,561
2,901
26,882
2,290
W
3,689
871
513
2,014
14,695
13,958
956
3,056
11,639
26,767
0
L
Bacchus
TappedTrack
Bacchus
7,098
985
0
2,040
16,353
18,018
96
9,591
6,633
29,837
0
W
6,676
1,871
448
6,446
19,235
17,703
1,266
1,612
17,623
0
58,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,341
Gold Earned
56,515
504
Minions Killed
642
0
Camps Cleared
0
1,908,923
Distance Traveled
1,886,415
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,411
519
155
7
0
401,623
2
W
Chronos
15,311
696
255
12
0
487,002
3
L
Awilix
10,046
457
122
6
0
427,030
2
W
Hou Yi
10,981
499
125
6
0
352,577
0
W
Tiamat
9,974
453
84
4
0
371,303
1
L
Chiron
10,154
462
119
5
0
378,099
1
L
Freya
8,367
380
61
3
0
302,338
0
W
Ymir
9,199
418
52
2
0
288,147
3
L
Bacchus
9,363
426
47
2
0
399,833
6
W
Guan Yu
11,050
502
126
6
0
387,386
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role