Player Matchup

Ymir
Ymir
Crazytaco1995
Ymir
Level 18
God Stats
2W - 2L
1,421 SR
Queue Stats
4W - 3L
1,456 Elo+
Party 2
Mercury
Mercury
Liberace99
Mercury
Level 8
God Stats
3W - 3L
1,454 SR
Queue Stats
3W - 3L
1,465 Elo+
Party 2
Hou Yi
Hou Yi
RedPandaBaby1995
Hou Yi
Level 28
God Stats
3W - 3L
1,560 SR
Queue Stats
7W - 11L
1,306 Elo+
Party 2
Hel
Hel
avixiis
Hel
Level 25
God Stats
4W - 4L
1,480 SR
Queue Stats
7W - 9L
1,330 Elo+
Party 2
Yemoja
Yemoja
idontwananame
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,244 Elo+
Party 2
Team Averages
Level 16
1,483 SR
1,360 Elo+

VS

Team Averages
Level 22
1,492 SR
1,411 Elo+
Neith
Neith
BigSosaGoCrXzy-_
Neith
Level 17
God Stats
63W - 59L
1,424 SR
Queue Stats
63W - 59L
1,392 Elo+
Party 1
Aphrodite
Aphrodite
Cortana AI
Aphrodite
Level 29
God Stats
58W - 57L
1,499 SR
Queue Stats
81W - 77L
1,414 Elo+
Solo
Nemesis
Nemesis
Microwavev2
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,384 Elo+
Solo
Discordia
Discordia
MoriartyAmore
Discordia
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
TRICKEST_WOLF_97
Bellona
Level 28
God Stats
42W - 33L
1,537 SR
Queue Stats
82W - 88L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 0
9,874
380
10,947
20,690
9,207
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Liberace99
Mercury
18
7 / 10 / 0
11,802
454
15,147
23,805
8,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 11 / 3
9,662
372
5,108
20,196
7,748
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
15
0 / 5 / 2
9,716
374
10,387
20,810
20,767
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 9 / 1
10,065
387
9,620
19,978
13,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 10
15,429
593
18,159
15,977
6,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Cortana AI
Aphrodite
17
6 / 2 / 13
12,386
476
16,057
16,046
15,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Microwavev2
Nemesis
18
8 / 3 / 7
12,503
481
8,144
17,777
9,092
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
MoriartyAmore
Discordia
20
4 / 4 / 6
13,497
519
19,988
13,143
5,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

20
13 / 3 / 5
14,900
573
22,652
33,048
26,750
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
81
12
Kills
40
43
Deaths
13
6
Assists
41
Player
Kills
Deaths
Assists
KDA
W
9
1
10
14
W
Aphrodite
Cortana AI
Aphrodite
6
2
13
6.25
L
3
8
0
0.38
L
Mercury
Liberace99
Mercury
7
10
0
0.7
W
Nemesis
Microwavev2
Nemesis
8
3
7
3.83
W
Discordia
MoriartyAmore
Discordia
4
4
6
1.75
L
1
11
3
0.23
W
13
3
5
5.17
L
Hel
0
5
2
0.2
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,209
Damage
85,000
105,479
Taken
95,991
59,668
Mitigated
63,427
19,041
Healing
50,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,159
11,045
0
6,981
15,977
6,743
8,554
4,955
11,022
0
126,322
W
Aphrodite
Cortana AI
Aphrodite
16,057
2,731
9,951
9,860
16,046
15,174
1,922
5,955
10,091
51,484
0
L
10,947
4,374
0
854
20,690
9,207
0
6,015
14,675
43,462
0
L
Mercury
Liberace99
Mercury
15,147
9,366
0
2,770
23,805
8,406
11
8,117
15,688
0
57,648
W
Nemesis
Microwavev2
Nemesis
8,144
3,611
0
5,541
17,777
9,092
333
4,222
13,555
0
76,386
W
Discordia
MoriartyAmore
Discordia
19,988
1,012
222
2,737
13,143
5,668
797
3,473
9,670
102,743
0
L
5,108
1,783
1,154
1,765
20,196
7,748
49
6,516
13,680
0
48,344
W
22,652
10,000
0
15,192
33,048
26,750
1,561
12,349
20,699
0
111,834
L
Hel
10,387
215
2,698
6,024
20,810
20,767
679
7,851
12,959
50,765
0
L
9,620
2,407
3,007
769
19,978
13,540
81
7,546
12,432
31,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,119
Gold Earned
68,715
363
Minions Killed
723
0
Camps Cleared
0
1,929,281
Distance Traveled
2,297,747
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,429
593
219
8
0
391,765
0
W
Aphrodite
12,386
476
82
3
0
435,448
5
L
Ymir
9,874
380
82
3
0
362,967
4
L
Mercury
11,802
454
69
3
0
457,286
0
W
Nemesis
12,503
481
83
3
0
504,170
3
W
Discordia
13,497
519
169
7
0
458,018
1
L
Hou Yi
9,662
372
86
3
0
315,935
4
W
Bellona
14,900
573
170
7
0
508,346
0
L
Hel
9,716
374
79
3
0
402,169
4
L
Yemoja
10,065
387
47
2
0
390,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role