Player Matchup

Anhur
Anhur
Chosennn--
Anhur
Level 17
God Stats
36W - 27L
1,864 SR
Queue Stats
118W - 122L
1,567 Elo+
Party 3
Tiamat
Tiamat
LILEXACIST666
Tiamat
Level 158
God Stats
46W - 27L
1,830 SR
Queue Stats
829W - 640L
1,702 Elo+
Party 1
Ravana
Ravana
PoliticZ--
Ravana
Level 134
God Stats
2W - 0L
1,954 SR
Queue Stats
79W - 84L
1,552 Elo+
Party 3
Fafnir
Fafnir
Rainbow Wolf
Fafnir
Level 156
God Stats
8W - 6L
1,516 SR
Queue Stats
669W - 554L
1,723 Elo+
Party 1
Sun Wukong
Sun Wukong
theorangesunset
Sun Wukong
Level 29
God Stats
5W - 0L
2,047 SR
Queue Stats
175W - 74L
1,728 Elo+
Party 1
Team Averages
Level 99
1,842 SR
1,655 Elo+

VS

Team Averages
Level 94
1,649 SR
1,742 Elo+
Hou Yi
Hou Yi
Melodaze
Hou Yi
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,744 Elo+
Party 2
Zhong Kui
Zhong Kui
SkiIIfuIIy
Zhong Kui
Level 124
God Stats
7W - 3L
1,915 SR
Queue Stats
194W - 128L
1,827 Elo+
Party 2
Tiamat
Tiamat
Yari501
Tiamat
Level 43
God Stats
5W - 7L
1,602 SR
Queue Stats
295W - 289L
1,421 Elo+
Solo
Tyr
Tyr
Zanh
Tyr
Level 146
God Stats
0W - 2L
1,307 SR
Queue Stats
347W - 283L
1,799 Elo+
Party 2
Ganesha
Ganesha
rnatt
Ganesha
Level 20
God Stats
3W - 1L
1,920 SR
Queue Stats
10W - 1L
1,920 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
1 / 3 / 12
10,509
500
11,332
11,785
4,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 0 / 8
13,197
628
14,459
8,948
6,874
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
PoliticZ--
Ravana
19
11 / 1 / 11
12,128
578
16,985
12,716
7,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
17
4 / 0 / 17
11,552
550
5,134
13,990
16,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
theorangesunset
Sun Wukong
19
5 / 2 / 7
11,694
557
12,796
16,961
11,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Melodaze
Hou Yi
16
4 / 7 / 0
11,078
528
9,766
14,898
4,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
SkiIIfuIIy
Zhong Kui
18
0 / 8 / 1
10,795
514
13,378
19,542
15,437
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Yari501
Tiamat
15
0 / 6 / 2
9,468
451
7,427
11,653
7,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
Zanh
Tyr
17
2 / 1 / 0
10,097
481
5,731
15,783
11,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
rnatt
Ganesha
12
0 / 8 / 4
9,239
440
4,604
17,688
11,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
13
30
Kills
6
6
Deaths
30
55
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
1
3
12
2.33
W
9
0
8
13
L
Hou Yi
Melodaze
Hou Yi
4
7
0
0.57
W
Ravana
PoliticZ--
Ravana
11
1
11
16.5
W
Fafnir
4
0
17
12.5
L
Zhong Kui
SkiIIfuIIy
Zhong Kui
0
8
1
0.06
L
Tiamat
Yari501
Tiamat
0
6
2
0.17
L
Tyr
Zanh
Tyr
2
1
0
2
L
Ganesha
rnatt
Ganesha
0
8
4
0.25
W
Sun Wukong
theorangesunset
Sun Wukong
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,706
Damage
40,906
64,400
Taken
79,564
46,481
Mitigated
50,444
22,830
Healing
21,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
11,332
6,955
0
4,920
11,785
4,038
3,532
2,503
9,282
0
72,518
W
14,459
2,262
99
3,483
8,948
6,874
1,992
4,884
4,064
99,460
0
L
Hou Yi
Melodaze
Hou Yi
9,766
4,361
0
3,452
14,898
4,593
608
1,995
12,903
0
70,738
W
Ravana
PoliticZ--
Ravana
16,985
6,861
0
2,540
12,716
7,364
1,944
4,259
8,457
0
84,215
W
Fafnir
5,134
1,716
0
4,637
13,990
16,219
1,023
4,049
9,941
27,117
0
L
Zhong Kui
SkiIIfuIIy
Zhong Kui
13,378
2,269
0
5,558
19,542
15,437
556
4,740
14,802
84,464
0
L
Tiamat
Yari501
Tiamat
7,427
1,287
0
2,896
11,653
7,089
2,366
3,952
7,701
60,133
0
L
Tyr
Zanh
Tyr
5,731
1,162
0
8,825
15,783
11,499
0
3,989
11,794
0
83,702
L
Ganesha
rnatt
Ganesha
4,604
564
0
562
17,688
11,826
0
4,917
12,771
16,959
0
W
Sun Wukong
theorangesunset
Sun Wukong
12,796
2,934
0
7,151
16,961
11,986
972
9,714
7,247
0
75,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,080
Gold Earned
50,677
656
Minions Killed
617
0
Camps Cleared
0
2,094,234
Distance Traveled
1,858,482
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,509
500
136
6
0
383,345
4
W
Tiamat
13,197
628
200
10
0
411,376
4
L
Hou Yi
11,078
528
144
7
0
330,449
8
W
Ravana
12,128
578
138
7
0
443,012
5
W
Fafnir
11,552
550
32
2
0
418,913
1
L
Zhong Kui
10,795
514
192
9
0
318,778
3
L
Tiamat
9,468
451
124
6
0
382,349
6
L
Tyr
10,097
481
145
7
0
445,044
2
L
Ganesha
9,239
440
12
1
0
381,862
4
W
Sun Wukong
11,694
557
150
7
0
437,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role