Player Matchup

Sol
Sol
Dakidaki1
Sol
Level 29
God Stats
92W - 110L
1,705 SR
Queue Stats
349W - 421L
1,419 Elo+
Solo
Amaterasu
Amaterasu
LaykLayk
Amaterasu
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Natsirth
Medusa
Level 17
God Stats
7W - 4L
1,490 SR
Queue Stats
31W - 36L
1,399 Elo+
Solo
Thanatos
Thanatos
Shakahron
Thanatos
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
taysy
Ymir
Level 16
God Stats
11W - 5L
1,939 SR
Queue Stats
90W - 69L
1,417 Elo+
Party 1
Team Averages
Level 21
1,627 SR
1,447 Elo+

VS

Team Averages
Level 10
1,496 SR
1,372 Elo+
Neith
Neith
IXSolI
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 31L
1,213 Elo+
Party 2
Guan Yu
Guan Yu
Jack1Kill
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,213 Elo+
Party 2
Fenrir
Fenrir
ShekellGrubber
Fenrir
Level 21
God Stats
24W - 19L
1,395 SR
Queue Stats
46W - 41L
1,393 Elo+
Party 3
Bacchus
Bacchus
Voldemaruk
Bacchus
Level 18
God Stats
16W - 7L
1,585 SR
Queue Stats
45W - 41L
1,385 Elo+
Party 3
Nu Wa
Nu Wa
给我买奶茶
Nu Wa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
8,208
586
5,706
5,778
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
LaykLayk
Amaterasu
13
8 / 2 / 6
8,445
603
6,081
13,980
6,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
Natsirth
Medusa
12
1 / 2 / 10
7,050
504
6,879
8,492
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Shakahron
Thanatos
13
9 / 2 / 4
8,433
602
5,229
11,578
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
taysy
Ymir
12
4 / 1 / 6
7,973
570
5,603
8,804
5,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IXSolI
Neith
9
1 / 7 / 2
6,292
449
5,101
7,170
1,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Jack1Kill
Guan Yu
9
1 / 7 / 3
6,110
436
3,798
9,670
7,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
3 / 4 / 4
7,199
514
8,316
9,093
2,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Voldemaruk
Bacchus
11
2 / 4 / 1
6,564
469
5,113
9,456
8,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 5 / 4
6,588
471
7,796
6,386
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
27
Kills
7
7
Deaths
27
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Neith
IXSolI
Neith
1
7
2
0.29
L
Guan Yu
Jack1Kill
Guan Yu
1
7
3
0.36
W
Amaterasu
LaykLayk
Amaterasu
8
2
6
5.5
W
Medusa
Natsirth
Medusa
1
2
10
3
W
Thanatos
Shakahron
Thanatos
9
2
4
5.5
L
3
4
4
1.25
L
Bacchus
Voldemaruk
Bacchus
2
4
1
0.63
W
Ymir
taysy
Ymir
4
1
6
7
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,498
Damage
30,124
48,632
Taken
41,775
20,972
Mitigated
22,213
18,015
Healing
5,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,706
1,946
0
1,245
5,778
2,137
2,308
2,236
3,322
44,992
1,839
L
Neith
IXSolI
Neith
5,101
3,372
0
552
7,170
1,689
510
186
6,984
0
20,468
L
Guan Yu
Jack1Kill
Guan Yu
3,798
1,173
356
1,266
9,670
7,440
0
1,029
8,641
0
21,264
W
Amaterasu
LaykLayk
Amaterasu
6,081
3,076
0
3,619
13,980
6,979
661
620
13,059
0
31,425
W
Medusa
Natsirth
Medusa
6,879
2,316
0
2,416
8,492
2,613
1,013
4,129
4,197
0
40,863
W
Thanatos
Shakahron
Thanatos
5,229
1,784
0
9,906
11,578
3,683
0
1,111
10,293
0
45,997
L
8,316
2,052
0
2,681
9,093
2,913
0
2,369
6,724
0
25,147
L
Bacchus
Voldemaruk
Bacchus
5,113
1,151
0
135
9,456
8,053
0
4,704
4,752
22,299
0
W
Ymir
taysy
Ymir
5,603
696
0
829
8,804
5,560
325
4,058
4,524
25,732
0
L
7,796
2,047
0
410
6,386
2,118
203
2,902
3,484
33,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,109
Gold Earned
32,753
362
Minions Killed
227
0
Camps Cleared
0
1,317,543
Distance Traveled
1,237,531
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,208
586
117
8
0
244,835
0
L
Neith
6,292
449
41
3
0
227,414
0
L
Guan Yu
6,110
436
37
3
0
250,965
2
W
Amaterasu
8,445
603
53
4
0
252,611
3
W
Medusa
7,050
504
58
4
0
250,259
0
W
Thanatos
8,433
602
80
6
0
296,151
0
L
Fenrir
7,199
514
42
3
0
284,767
0
L
Bacchus
6,564
469
43
3
0
250,696
1
W
Ymir
7,973
570
54
4
0
273,687
0
L
Nu Wa
6,588
471
64
5
0
223,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role