Player Matchup

Geb
Geb
MASTERBOB148
Geb
Level 64
God Stats
3W - 1L
1,836 SR
Queue Stats
83W - 71L
1,596 Elo+
Party 2
Ravana
Ravana
OasisDaniel
Ravana
Level 104
God Stats
17W - 6L
1,500 SR
Queue Stats
303W - 265L
1,555 Elo+
Solo
Fenrir
Fenrir
chatarsis
Fenrir
Level 115
God Stats
7W - 7L
1,500 SR
Queue Stats
566W - 527L
1,479 Elo+
Solo
Merlin
Merlin
grappes
Merlin
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 85L
1,596 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
jmarcotte18
Ah Muzen Cab
Level 128
God Stats
17W - 9L
1,592 SR
Queue Stats
536W - 460L
1,601 Elo+
Solo
Team Averages
Level 95
1,586 SR
1,565 Elo+

VS

Team Averages
Level 97
1,502 SR
1,506 Elo+
Artio
Artio
Dream_Eater030
Artio
Level 67
God Stats
10W - 13L
1,501 SR
Queue Stats
649W - 595L
1,526 Elo+
Solo
Thor
Thor
LilElfMan
Thor
Level 81
God Stats
0W - 2L
1,326 SR
Queue Stats
191W - 191L
1,530 Elo+
Party 1
Chernobog
Chernobog
NACHO_COOL_1
Chernobog
Level 108
God Stats
1W - 2L
1,265 SR
Queue Stats
173W - 163L
1,521 Elo+
Party 1
Thoth
Thoth
Rageman54
Thoth
Level 123
God Stats
2W - 3L
1,498 SR
Queue Stats
283W - 243L
1,524 Elo+
Party 1
Geb
Geb
Scooby_Jew_66
Geb
Level 105
God Stats
2W - 1L
1,921 SR
Queue Stats
48W - 77L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 8
8,135
452
5,049
10,150
6,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
17
2 / 0 / 1
10,196
566
10,525
7,843
4,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
chatarsis
Fenrir
18
16 / 3 / 1
11,145
619
19,987
17,248
9,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
grappes
Merlin
14
0 / 3 / 5
8,553
475
3,583
7,070
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
jmarcotte18
Ah Muzen Cab
14
4 / 3 / 5
9,089
505
14,631
11,905
3,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
8,144
452
6,066
13,911
14,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
12
4 / 5 / 3
8,742
486
9,633
13,536
5,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
NACHO_COOL_1
Chernobog
11
1 / 8 / 1
7,352
408
6,126
13,247
4,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
Rageman54
Thoth
15
3 / 3 / 1
9,075
504
7,584
8,501
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 6 / 5
7,783
432
8,726
21,642
13,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
23
Kills
9
9
Deaths
23
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Thor
4
5
3
1.1
W
1
0
8
5
L
Chernobog
NACHO_COOL_1
Chernobog
1
8
1
0.19
W
Ravana
2
0
1
2.5
L
Thoth
Rageman54
Thoth
3
3
1
1.17
L
0
6
5
0.42
W
Fenrir
chatarsis
Fenrir
16
3
1
5.5
W
Merlin
grappes
Merlin
0
3
5
0.83
W
Ah Muzen Cab
jmarcotte18
Ah Muzen Cab
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,775
Damage
38,135
54,216
Taken
70,837
26,704
Mitigated
40,504
17,409
Healing
21,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,066
1,521
2,095
7,633
13,911
14,946
405
1,041
12,852
40,672
0
L
Thor
9,633
4,014
0
3,993
13,536
5,251
0
1,335
12,121
0
48,906
W
5,049
723
0
1,623
10,150
6,613
66
5,857
4,163
13,097
0
L
Chernobog
NACHO_COOL_1
Chernobog
6,126
2,855
0
500
13,247
4,002
147
694
12,553
0
40,565
W
Ravana
10,525
3,018
0
2,679
7,843
4,121
954
3,756
4,079
0
71,250
L
Thoth
Rageman54
Thoth
7,584
172
0
652
8,501
2,789
0
1,753
6,436
57,855
0
L
8,726
980
600
6,495
21,642
13,516
90
3,329
18,243
29,992
0
W
Fenrir
chatarsis
Fenrir
19,987
7,272
0
9,030
17,248
9,462
0
3,987
13,215
0
88,318
W
Merlin
grappes
Merlin
3,583
39
0
500
7,070
2,540
0
3,571
3,265
43,329
0
W
Ah Muzen Cab
jmarcotte18
Ah Muzen Cab
14,631
7,499
0
3,577
11,905
3,968
1,052
4,733
7,118
0
62,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,118
Gold Earned
41,096
490
Minions Killed
438
0
Camps Cleared
0
1,666,066
Distance Traveled
1,702,068
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,144
452
80
4
0
308,588
3
L
Thor
8,742
486
81
5
0
362,785
11
W
Geb
8,135
452
17
1
0
338,941
3
L
Chernobog
7,352
408
97
5
0
339,605
0
W
Ravana
10,196
566
145
8
0
350,047
6
L
Thoth
9,075
504
133
7
0
349,107
1
L
Geb
7,783
432
47
3
0
341,983
6
W
Fenrir
11,145
619
125
7
0
362,725
1
W
Merlin
8,553
475
97
5
0
301,400
7
W
Ah Muzen Cab
9,089
505
106
6
0
312,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role