Player Matchup

Athena
Athena
Aschmierer
Athena
Level 68
God Stats
4W - 1L
1,757 SR
Queue Stats
131W - 130L
1,514 Elo+
Party 3
Vulcan
Vulcan
DoctorClapper
Vulcan
Level 37
God Stats
5W - 6L
1,485 SR
Queue Stats
269W - 247L
1,525 Elo+
Party 1
Apollo
Apollo
Gotta D Up
Apollo
Level 121
God Stats
21W - 17L
1,668 SR
Queue Stats
272W - 270L
1,523 Elo+
Party 3
He Bo
He Bo
InfiniteCorn
He Bo
Level 38
God Stats
17W - 16L
1,531 SR
Queue Stats
276W - 252L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
Xevience
Gilgamesh
Level 105
God Stats
11W - 6L
1,726 SR
Queue Stats
126W - 123L
1,528 Elo+
Party 3
Team Averages
Level 74
1,633 SR
1,525 Elo+

VS

Team Averages
Level 52
1,510 SR
1,498 Elo+
Awilix
Awilix
 
Awilix
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Notasmurf9572
Janus
Level 44
God Stats
4W - 3L
1,556 SR
Queue Stats
85W - 68L
1,545 Elo+
Party 2
Gilgamesh
Gilgamesh
gostthemost
Gilgamesh
Level 34
God Stats
7W - 7L
1,399 SR
Queue Stats
235W - 247L
1,528 Elo+
Solo
Cthulhu
Cthulhu
xiRezzaRekt
Cthulhu
Level 29
God Stats
2W - 1L
1,549 SR
Queue Stats
40W - 37L
1,361 Elo+
Party 2
Medusa
Medusa
yoy god
Medusa
Level 108
God Stats
10W - 18L
1,544 SR
Queue Stats
310W - 315L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aschmierer
Athena
7
0 / 5 / 3
5,190
433
2,192
9,509
3,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 5 / 0
6,389
532
4,209
6,639
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
Gotta D Up
Apollo
11
0 / 0 / 0
5,940
495
1,822
6,250
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 5 / 1
5,794
483
2,769
6,127
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Xevience
Gilgamesh
11
3 / 3 / 1
6,748
562
5,448
8,621
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
7 / 2 / 3
7,369
614
7,737
6,626
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 8
6,806
567
6,233
5,839
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
gostthemost
Gilgamesh
13
7 / 2 / 3
7,608
634
5,303
7,439
3,298
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
xiRezzaRekt
Cthulhu
9
1 / 0 / 1
5,512
459
1,748
3,470
1,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
yoy god
Medusa
10
1 / 0 / 2
6,355
530
6,313
5,727
1,598
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
18
18
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
2
3
4.25
L
Athena
Aschmierer
Athena
0
5
3
0.3
L
1
5
0
0.2
L
Apollo
Gotta D Up
Apollo
0
0
0
0
L
2
5
1
0.5
W
2
2
8
3
L
Gilgamesh
Xevience
Gilgamesh
3
3
1
1.17
W
Gilgamesh
gostthemost
Gilgamesh
7
2
3
4.25
W
Cthulhu
xiRezzaRekt
Cthulhu
1
0
1
1.5
W
Medusa
yoy god
Medusa
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,440
Damage
27,334
37,146
Taken
29,101
13,732
Mitigated
10,588
7,976
Healing
6,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,737
3,138
0
2,301
6,626
2,191
0
2,371
4,255
0
37,814
L
Athena
Aschmierer
Athena
2,192
859
0
326
9,509
3,394
0
2,098
7,286
10,517
0
L
4,209
1,790
0
984
6,639
3,537
376
1,066
5,573
30,969
0
L
Apollo
Gotta D Up
Apollo
1,822
1,338
0
3,211
6,250
1,493
0
791
5,384
0
37,212
L
2,769
201
176
665
6,127
1,536
105
2,567
3,560
18,826
0
W
6,233
280
0
266
5,839
1,822
0
1,474
4,365
37,265
0
L
Gilgamesh
Xevience
Gilgamesh
5,448
1,243
0
2,614
8,621
3,772
0
1,259
7,362
0
34,156
W
Gilgamesh
gostthemost
Gilgamesh
5,303
2,143
0
2,079
7,439
3,298
797
3,951
3,488
0
37,027
W
Cthulhu
xiRezzaRekt
Cthulhu
1,748
408
0
1,785
3,470
1,679
400
338
3,132
15,846
0
W
Medusa
yoy god
Medusa
6,313
1,899
0
190
5,727
1,598
455
1,036
4,691
0
40,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,061
Gold Earned
33,650
283
Minions Killed
324
0
Camps Cleared
0
1,107,418
Distance Traveled
1,171,236
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,369
614
71
6
0
281,339
6
L
Athena
5,190
433
18
2
0
204,113
0
L
Vulcan
6,389
532
81
7
0
234,626
4
L
Apollo
5,940
495
81
7
0
215,524
5
L
He Bo
5,794
483
31
3
0
204,549
2
W
Janus
6,806
567
74
6
0
234,828
1
L
Gilgamesh
6,748
562
72
6
0
248,606
3
W
Gilgamesh
7,608
634
75
6
0
201,025
3
W
Cthulhu
5,512
459
39
3
0
215,294
2
W
Medusa
6,355
530
65
5
0
238,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role