Player Matchup

Athena
Athena
CordeliaQuinn
Athena
Level 109
God Stats
6W - 7L
1,235 SR
Queue Stats
198W - 250L
1,422 Elo+
Party 1
Horus
Horus
DeathReaper28Z
Horus
Level 87
God Stats
32W - 52L
1,408 SR
Queue Stats
546W - 736L
1,438 Elo+
Party 1
Bellona
Bellona
Hyacinthesis
Bellona
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Rolln
Anubis
Level 83
God Stats
49W - 44L
1,214 SR
Queue Stats
1,145W - 1,169L
1,470 Elo+
Party 1
Medusa
Medusa
Thenobody3487
Medusa
Level 83
God Stats
13W - 18L
1,513 SR
Queue Stats
655W - 772L
1,407 Elo+
Party 1
Team Averages
Level 89
1,374 SR
1,447 Elo+

VS

Team Averages
Level 108
1,730 SR
1,623 Elo+
Anhur
Anhur
Goоse
Anhur
Level 155
God Stats
15W - 2L
1,933 SR
Queue Stats
120W - 58L
1,714 Elo+
Party 2
Gilgamesh
Gilgamesh
GreenGiller
Gilgamesh
Level 160
God Stats
1W - 0L
2,026 SR
Queue Stats
85W - 37L
1,791 Elo+
Party 2
Janus
Janus
Moоse
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
PenguinDMRs
Camazotz
Level 45
God Stats
31W - 20L
1,690 SR
Queue Stats
209W - 167L
1,608 Elo+
Solo
Osiris
Osiris
WombatsFriend
Osiris
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 0
5,188
519
2,178
6,988
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 7 / 0
4,067
407
812
8,623
3,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Hyacinthesis
Bellona
10
1 / 5 / 1
5,581
558
4,704
9,597
6,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Rolln
Anubis
7
0 / 8 / 0
4,364
436
2,743
7,792
3,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 4 / 0
4,187
419
1,025
5,700
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Goоse
Anhur
13
9 / 0 / 1
7,926
793
5,119
3,866
1,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
GreenGiller
Gilgamesh
10
6 / 1 / 10
6,544
654
8,155
6,722
2,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Moоse
Janus
10
3 / 1 / 8
6,044
604
5,505
4,308
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Camazotz
PenguinDMRs
Camazotz
9
4 / 0 / 6
6,001
600
3,915
5,689
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
5 / 1 / 0
6,592
659
7,037
7,674
4,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
3
Kills
27
27
Deaths
3
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
0
7
0
0
W
Anhur
Goоse
Anhur
9
0
1
9.5
W
Gilgamesh
GreenGiller
Gilgamesh
6
1
10
11
L
Bellona
Hyacinthesis
Bellona
1
5
1
0.3
W
Janus
Moоse
Janus
3
1
8
7
W
Camazotz
PenguinDMRs
Camazotz
4
0
6
7
L
Anubis
Rolln
Anubis
0
8
0
0
L
0
4
0
0
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,462
Damage
29,731
38,700
Taken
28,259
16,366
Mitigated
10,306
9,297
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,178
809
0
2,279
6,988
2,413
0
958
5,928
21,319
0
L
812
585
260
903
8,623
3,482
0
241
8,369
0
8,993
W
Anhur
Goоse
Anhur
5,119
1,976
0
2,686
3,866
1,065
262
157
3,709
0
46,963
W
Gilgamesh
GreenGiller
Gilgamesh
8,155
2,564
0
1,745
6,722
2,002
748
1,636
5,086
0
23,851
L
Bellona
Hyacinthesis
Bellona
4,704
2,347
0
3,206
9,597
6,001
0
714
8,843
0
25,363
W
Janus
Moоse
Janus
5,505
945
0
936
4,308
1,119
161
1,899
2,409
22,764
0
W
Camazotz
PenguinDMRs
Camazotz
3,915
1,071
0
4,479
5,689
1,521
0
1,229
4,460
0
23,846
L
Anubis
Rolln
Anubis
2,743
166
0
1,500
7,792
3,457
0
2,820
4,652
17,387
0
L
1,025
545
0
1,149
5,700
1,013
0
597
5,043
0
13,187
W
7,037
2,798
0
2,288
7,674
4,599
344
0
7,674
2,582
36,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,387
Gold Earned
33,107
181
Minions Killed
315
0
Camps Cleared
0
861,009
Distance Traveled
984,354
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,188
519
57
6
0
188,410
2
L
Horus
4,067
407
13
1
0
184,079
3
W
Anhur
7,926
793
105
11
0
152,846
4
W
Gilgamesh
6,544
654
33
3
0
232,192
4
L
Bellona
5,581
558
54
5
0
168,420
2
W
Janus
6,044
604
46
5
0
178,440
1
W
Camazotz
6,001
600
52
5
0
207,908
4
L
Anubis
4,364
436
34
3
0
149,497
4
L
Medusa
4,187
419
23
2
0
170,603
0
W
Osiris
6,592
659
79
8
0
212,968
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role