Player Matchup

Cerberus
Cerberus
Iceman0475
Cerberus
Level 23
God Stats
320W - 280L
1,538 SR
Queue Stats
394W - 384L
1,500 Elo+
Solo
Nemesis
Nemesis
Scoo7er111
Nemesis
Level 6
God Stats
8W - 4L
1,685 SR
Queue Stats
20W - 17L
1,575 Elo+
Party 2
Ah Puch
Ah Puch
Thereaping17
Ah Puch
Level 29
God Stats
21W - 7L
1,593 SR
Queue Stats
44W - 35L
1,501 Elo+
Party 2
Sun Wukong
Sun Wukong
Wolfe3825
Sun Wukong
Level 16
God Stats
10W - 6L
1,688 SR
Queue Stats
33W - 30L
1,523 Elo+
Party 2
Ullr
Ullr
pacewithamace
Ullr
Level 41
God Stats
2W - 2L
1,651 SR
Queue Stats
49W - 45L
1,522 Elo+
Party 2
Team Averages
Level 23
1,631 SR
1,524 Elo+

VS

Team Averages
Level 32
1,549 SR
1,643 Elo+
Chronos
Chronos
BackshotGiver69
Chronos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 11L
1,793 Elo+
Party 1
Zeus
Zeus
FallingMoth5
Zeus
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 39L
1,793 Elo+
Party 1
Athena
Athena
GodofWolfBlood
Athena
Level 18
God Stats
2W - 2L
1,502 SR
Queue Stats
16W - 18L
1,336 Elo+
Solo
Gilgamesh
Gilgamesh
SilentAkaza
Gilgamesh
Level 28
God Stats
10W - 2L
1,938 SR
Queue Stats
63W - 34L
1,793 Elo+
Party 1
Thanatos
Thanatos
THuNDERSHoK282
Thanatos
Level 26
God Stats
4W - 10L
1,305 SR
Queue Stats
66W - 63L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Iceman0475
Cerberus
18
2 / 4 / 10
12,598
1,050
9,897
24,160
31,140
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Scoo7er111
Nemesis
16
2 / 12 / 7
10,882
907
10,623
25,470
9,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Thereaping17
Ah Puch
17
7 / 4 / 4
12,116
1,010
22,718
16,022
5,804
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Wolfe3825
Sun Wukong
18
1 / 11 / 11
11,019
918
6,120
25,314
11,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 7 / 10
11,655
971
9,176
21,593
8,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

95

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 25
11,818
985
14,040
12,927
4,502
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
15 / 0 / 20
13,819
1,152
44,133
6,938
2,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 4 / 27
12,079
1,007
11,608
15,642
15,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
SilentAkaza
Gilgamesh
19
12 / 5 / 18
13,809
1,151
22,996
18,841
6,800
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
19
5 / 4 / 25
11,905
992
12,530
10,378
4,554
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
153
15
Kills
38
38
Deaths
15
42
Assists
115
Player
Kills
Deaths
Assists
KDA
W
3
2
25
7.75
W
15
0
20
25
W
3
4
27
4.13
L
Cerberus
Iceman0475
Cerberus
2
4
10
1.75
L
Nemesis
Scoo7er111
Nemesis
2
12
7
0.46
W
Gilgamesh
SilentAkaza
Gilgamesh
12
5
18
4.2
W
Thanatos
5
4
25
4.38
L
Ah Puch
Thereaping17
Ah Puch
7
4
4
2.25
L
Sun Wukong
Wolfe3825
Sun Wukong
1
11
11
0.59
L
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,534
Damage
105,307
112,559
Taken
64,726
66,884
Mitigated
34,108
18,550
Healing
8,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,040
5,616
0
1,474
12,927
4,502
0
6,829
6,098
30,679
0
W
44,133
3,742
0
407
6,938
2,940
0
3,248
3,690
79,804
0
W
11,608
3,103
0
29
15,642
15,312
0
6,848
8,794
26,544
0
L
Cerberus
Iceman0475
Cerberus
9,897
765
0
4,872
24,160
31,140
0
14,812
9,348
41,395
0
L
Nemesis
Scoo7er111
Nemesis
10,623
5,760
267
3,131
25,470
9,479
0
16,081
9,389
0
20,955
W
Gilgamesh
SilentAkaza
Gilgamesh
22,996
10,971
0
2,144
18,841
6,800
0
9,420
9,196
0
28,569
W
Thanatos
12,530
2,889
0
4,394
10,378
4,554
0
6,270
4,108
0
21,970
L
Ah Puch
Thereaping17
Ah Puch
22,718
1,345
1,107
3,487
16,022
5,804
0
9,508
6,514
40,902
0
L
Sun Wukong
Wolfe3825
Sun Wukong
6,120
1,730
696
997
25,314
11,575
0
17,990
7,324
0
23,484
L
9,176
4,302
659
3,334
21,593
8,886
0
11,390
10,203
0
32,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,270
Gold Earned
63,430
228
Minions Killed
195
9
Camps Cleared
6
1,091,303
Distance Traveled
1,161,910
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,818
985
47
4
3
263,968
0
W
Zeus
13,819
1,152
89
7
1
231,777
0
W
Athena
12,079
1,007
33
3
0
226,315
0
L
Cerberus
12,598
1,050
80
7
2
228,847
3
L
Nemesis
10,882
907
16
1
4
221,687
0
W
Gilgamesh
13,809
1,151
6
1
0
203,441
0
W
Thanatos
11,905
992
20
2
2
236,409
4
L
Ah Puch
12,116
1,010
41
3
2
212,545
0
L
Sun Wukong
11,019
918
36
3
0
212,019
1
L
Ullr
11,655
971
55
5
1
216,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role