Player Matchup

Hera
Hera
AfrikaKorps
Hera
Level 96
God Stats
3W - 2L
1,459 SR
Queue Stats
58W - 74L
1,558 Elo+
Solo
Chiron
Chiron
Scougr
Chiron
Level 117
God Stats
1W - 1L
1,487 SR
Queue Stats
81W - 41L
1,537 Elo+
Party 1
Osiris
Osiris
de5ault
Osiris
Level 90
God Stats
2W - 0L
1,727 SR
Queue Stats
16W - 10L
1,619 Elo+
Party 1
Team Averages
Level 101
1,558 SR
1,571 Elo+

VS

Team Averages
Level 123
1,519 SR
1,592 Elo+
Sobek
Sobek
Chenbario
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,599 Elo+
Party 2
Fenrir
Fenrir
Esau3266
Fenrir
Level 133
God Stats
4W - 6L
1,472 SR
Queue Stats
399W - 436L
1,559 Elo+
Solo
Vulcan
Vulcan
WarDevilNiku
Vulcan
Level 128
God Stats
0W - 2L
1,585 SR
Queue Stats
25W - 19L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 3
9,366
851
8,697
5,059
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Scougr
Chiron
11
4 / 2 / 13
8,795
800
9,269
6,762
2,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
de5ault
Osiris
12
4 / 1 / 9
8,459
769
8,091
8,168
4,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Chenbario
Sobek
9
0 / 4 / 2
6,969
634
3,612
13,311
9,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Esau3266
Fenrir
8
1 / 9 / 2
6,968
633
4,694
12,009
4,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
11
2 / 4 / 0
7,386
671
5,861
6,511
2,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
17
Kills
3
4
Deaths
17
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
1
3
10.5
L
Sobek
Chenbario
Sobek
0
4
2
0.25
L
Fenrir
Esau3266
Fenrir
1
9
2
0.22
W
Chiron
Scougr
Chiron
4
2
13
5.25
L
Vulcan
2
4
0
0.5
W
Osiris
de5ault
Osiris
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,057
Damage
14,167
19,989
Taken
31,831
9,472
Mitigated
15,743
4,916
Healing
5,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,697
2,356
0
823
5,059
1,845
445
1,486
3,573
34,258
0
L
Sobek
Chenbario
Sobek
3,612
263
0
2,080
13,311
9,489
0
4,243
8,794
14,243
0
L
Fenrir
Esau3266
Fenrir
4,694
1,249
0
2,307
12,009
4,008
0
3,428
8,409
0
19,751
W
Chiron
Scougr
Chiron
9,269
3,698
591
1,938
6,762
2,743
1,575
3,121
3,641
0
30,437
L
Vulcan
5,861
2,164
0
801
6,511
2,246
0
613
5,845
34,582
0
W
Osiris
de5ault
Osiris
8,091
3,905
0
1,564
8,168
4,884
566
4,905
3,263
0
28,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,620
Gold Earned
21,323
141
Minions Killed
93
0
Camps Cleared
0
681,340
Distance Traveled
633,513
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,366
851
80
7
0
212,867
8
L
Sobek
6,969
634
17
2
0
201,017
4
L
Fenrir
6,968
633
22
2
0
213,819
1
W
Chiron
8,795
800
35
3
0
227,305
1
L
Vulcan
7,386
671
54
5
0
218,677
1
W
Osiris
8,459
769
26
2
0
241,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role