Player Matchup

Chernobog
Chernobog
Laukelly10_
Chernobog
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,581 Elo+
Party 2
Osiris
Osiris
NataSpamPiumPium
Osiris
Level 58
God Stats
2W - 3L
1,082 SR
Queue Stats
142W - 215L
1,316 Elo+
Party 2
Bacchus
Bacchus
furia-violeta
Bacchus
Level 63
God Stats
5W - 3L
1,507 SR
Queue Stats
182W - 365L
1,404 Elo+
Party 2
Chang'e
Chang'e
iScrossy
Chang'e
Level 36
God Stats
3W - 5L
1,469 SR
Queue Stats
116W - 232L
1,239 Elo+
Party 2
Ne Zha
Ne Zha
mijito_alado
Ne Zha
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,308 Elo+
Party 2
Team Averages
Level 35
1,412 SR
1,370 Elo+

VS

Team Averages
Level 22
1,447 SR
1,347 Elo+
Neith
Neith
FelipeDRG
Neith
Level 14
God Stats
0W - 3L
1,311 SR
Queue Stats
1W - 4L
1,225 Elo+
Party 1
Aphrodite
Aphrodite
FlameEmperorr
Aphrodite
Level 26
God Stats
34W - 31L
1,542 SR
Queue Stats
185W - 201L
1,406 Elo+
Solo
Fenrir
Fenrir
MuertoBienMuerto
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheRoyalAtlas
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,225 Elo+
Party 1
Tiamat
Tiamat
alin07ary
Tiamat
Level 15
God Stats
10W - 7L
1,382 SR
Queue Stats
81W - 84L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Laukelly10_
Chernobog
20
13 / 2 / 12
15,183
607
19,832
16,603
8,118
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 6 / 17
13,619
545
22,976
26,035
26,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
16
2 / 8 / 14
11,200
448
10,011
25,616
31,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
iScrossy
Chang'e
18
11 / 2 / 12
12,683
507
18,600
20,181
7,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
20
7 / 2 / 11
13,938
558
11,478
20,279
9,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FelipeDRG
Neith
16
4 / 8 / 8
10,454
418
16,523
21,726
8,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
FlameEmperorr
Aphrodite
16
4 / 7 / 6
11,615
465
10,139
20,533
15,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 8 / 4
10,092
404
13,856
23,157
9,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
TheRoyalAtlas
Tsukuyomi
17
6 / 12 / 3
11,870
475
19,225
20,841
10,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
alin07ary
Tiamat
17
3 / 9 / 6
10,830
433
16,552
18,160
10,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
47
44
Kills
20
20
Deaths
44
66
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
FelipeDRG
Neith
4
8
8
1
L
Aphrodite
FlameEmperorr
Aphrodite
4
7
6
1
W
Chernobog
Laukelly10_
Chernobog
13
2
12
9.5
L
3
8
4
0.63
W
11
6
17
3.25
L
Tsukuyomi
TheRoyalAtlas
Tsukuyomi
6
12
3
0.63
L
Tiamat
alin07ary
Tiamat
3
9
6
0.67
W
Bacchus
2
8
14
1.13
W
Chang'e
iScrossy
Chang'e
11
2
12
8.5
W
Ne Zha
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,897
Damage
76,295
108,714
Taken
104,417
83,595
Mitigated
54,376
37,623
Healing
25,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
FelipeDRG
Neith
16,523
9,303
0
3,369
21,726
8,306
420
5,831
15,775
0
55,096
L
Aphrodite
FlameEmperorr
Aphrodite
10,139
1,431
6,422
8,385
20,533
15,413
748
6,905
13,460
32,769
0
W
Chernobog
Laukelly10_
Chernobog
19,832
11,779
0
7,482
16,603
8,118
5,423
1,275
15,325
0
115,521
L
13,856
3,160
0
2,490
23,157
9,784
356
5,955
16,906
0
49,271
W
22,976
8,749
0
6,708
26,035
26,669
372
8,177
17,443
6,512
71,184
L
Tsukuyomi
TheRoyalAtlas
Tsukuyomi
19,225
6,238
0
1,544
20,841
10,045
203
4,413
16,230
0
53,578
L
Tiamat
alin07ary
Tiamat
16,552
1,855
420
2,969
18,160
10,828
1,375
6,552
11,326
64,653
0
W
Bacchus
10,011
677
0
2,020
25,616
31,651
447
8,070
17,304
29,575
0
W
Chang'e
iScrossy
Chang'e
18,600
1,647
6,515
9,229
20,181
7,931
1,365
4,125
15,804
73,337
0
W
Ne Zha
11,478
3,272
0
5,669
20,279
9,226
797
3,933
16,147
0
125,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,623
Gold Earned
54,861
588
Minions Killed
364
0
Camps Cleared
0
2,392,147
Distance Traveled
2,088,849
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,454
418
76
3
0
393,722
0
L
Aphrodite
11,615
465
59
2
0
409,583
0
W
Chernobog
15,183
607
160
6
0
480,072
13
L
Fenrir
10,092
404
65
3
0
457,168
7
W
Osiris
13,619
545
104
4
0
479,317
0
L
Tsukuyomi
11,870
475
55
2
0
419,478
1
L
Tiamat
10,830
433
109
4
0
408,898
1
W
Bacchus
11,200
448
25
1
0
444,472
5
W
Chang'e
12,683
507
120
5
0
458,636
5
W
Ne Zha
13,938
558
179
7
0
529,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role