Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Life_Changer44
Ah Muzen Cab
Level 148
God Stats
5W - 1L
1,500 SR
Queue Stats
216W - 189L
1,572 Elo+
Solo
Hun Batz
Hun Batz
LocoSmoker101
Hun Batz
Level 159
God Stats
7W - 4L
1,528 SR
Queue Stats
699W - 709L
1,547 Elo+
Party 1
Odin
Odin
Rocco357
Odin
Level 149
God Stats
8W - 4L
1,255 SR
Queue Stats
410W - 427L
1,516 Elo+
Party 1
Cabrakan
Cabrakan
TheTacoVacuum
Cabrakan
Level 109
God Stats
3W - 1L
1,530 SR
Queue Stats
194W - 172L
1,602 Elo+
Solo
Raijin
Raijin
zebramf
Raijin
Level 107
God Stats
2W - 1L
1,545 SR
Queue Stats
56W - 47L
1,631 Elo+
Solo
Team Averages
Level 134
1,472 SR
1,574 Elo+

VS

Team Averages
Level 148
1,508 SR
1,549 Elo+
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ElijaahD
Izanami
Level 146
God Stats
1W - 3L
1,651 SR
Queue Stats
72W - 77L
1,552 Elo+
Solo
Thor
Thor
Logarakuna
Thor
Level 153
God Stats
1W - 4L
1,390 SR
Queue Stats
166W - 162L
1,544 Elo+
Party 2
Chernobog
Chernobog
Test My Nen
Chernobog
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,558 Elo+
Party 2
Cupid
Cupid
hghghghghgh
Cupid
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Life_Changer44
Ah Muzen Cab
19
7 / 3 / 9
13,372
891
18,370
9,207
5,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
LocoSmoker101
Hun Batz
19
4 / 3 / 12
11,418
761
12,326
11,567
13,434
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
16
1 / 5 / 14
10,333
689
8,990
16,165
25,755
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
TheTacoVacuum
Cabrakan
17
2 / 4 / 12
10,513
701
9,696
17,413
32,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Raijin
zebramf
Raijin
20
9 / 3 / 7
12,566
838
16,485
12,234
7,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
0 / 7 / 5
8,498
567
5,371
16,949
12,829
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
ElijaahD
Izanami
20
7 / 4 / 6
12,927
862
19,220
17,325
7,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
6 / 6 / 7
10,974
732
11,129
14,035
6,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Test My Nen
Chernobog
16
1 / 5 / 10
9,640
643
6,588
12,743
6,724
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
4 / 4 / 7
11,792
786
7,908
16,766
7,376
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
53
23
Kills
18
18
Deaths
26
54
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
7
5
0.36
L
Izanami
ElijaahD
Izanami
7
4
6
2.5
W
Ah Muzen Cab
Life_Changer44
Ah Muzen Cab
7
3
9
3.83
W
Hun Batz
LocoSmoker101
Hun Batz
4
3
12
3.33
L
6
6
7
1.58
W
Odin
1
5
14
1.6
L
Chernobog
Test My Nen
Chernobog
1
5
10
1.2
W
Cabrakan
TheTacoVacuum
Cabrakan
2
4
12
2
L
4
4
7
1.88
W
Raijin
zebramf
Raijin
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,867
Damage
50,216
66,586
Taken
77,818
84,203
Mitigated
41,355
13,640
Healing
21,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,371
104
16
2,019
16,949
12,829
75
4,514
12,435
10,301
0
L
Izanami
ElijaahD
Izanami
19,220
8,837
611
3,774
17,325
7,956
921
6,039
10,946
0
59,516
W
Ah Muzen Cab
Life_Changer44
Ah Muzen Cab
18,370
5,025
153
1,599
9,207
5,273
1,840
845
8,362
0
37,823
W
Hun Batz
LocoSmoker101
Hun Batz
12,326
1,393
3,224
1,687
11,567
13,434
723
1,129
10,438
0
27,308
L
11,129
805
238
867
14,035
6,470
0
4,242
9,626
0
22,060
W
Odin
8,990
705
1,771
1,412
16,165
25,755
877
1,126
15,039
198
14,042
L
Chernobog
Test My Nen
Chernobog
6,588
3,382
1,208
1,672
12,743
6,724
1,427
4,689
8,054
0
23,484
W
Cabrakan
TheTacoVacuum
Cabrakan
9,696
687
191
1,391
17,413
32,567
878
1,221
16,192
13,994
0
L
7,908
3,393
6,019
4,948
16,766
7,376
490
6,805
9,961
0
14,967
W
Raijin
zebramf
Raijin
16,485
1,336
68
2,144
12,234
7,174
1,623
1,050
11,184
47,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,202
Gold Earned
53,831
170
Minions Killed
219
0
Camps Cleared
0
1,106,498
Distance Traveled
1,065,010
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,498
567
12
1
0
175,828
0
L
Izanami
12,927
862
120
8
0
219,023
0
W
Ah Muzen Cab
13,372
891
41
3
0
210,582
0
W
Hun Batz
11,418
761
28
2
0
228,488
0
L
Thor
10,974
732
26
2
0
226,716
0
W
Odin
10,333
689
16
1
0
227,293
0
L
Chernobog
9,640
643
31
2
0
197,931
0
W
Cabrakan
10,513
701
8
1
0
224,380
1
L
Cupid
11,792
786
30
2
0
245,512
2
W
Raijin
12,566
838
77
5
0
215,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role