Player Matchup

Chernobog
Chernobog
CelestialEdge
Chernobog
Level 153
God Stats
10W - 7L
1,586 SR
Queue Stats
234W - 200L
1,601 Elo+
Party 3
Susano
Susano
HuntTheFrost
Susano
Level 153
God Stats
0W - 3L
1,313 SR
Queue Stats
420W - 396L
1,550 Elo+
Party 3
Ra
Ra
JamesMighty3
Ra
Level 47
God Stats
3W - 9L
1,320 SR
Queue Stats
217W - 196L
1,573 Elo+
Party 3
Fafnir
Fafnir
Newtronic
Fafnir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
ratmochi
Athena
Level 47
God Stats
5W - 4L
1,683 SR
Queue Stats
13W - 9L
1,622 Elo+
Party 2
Team Averages
Level 105
1,480 SR
1,569 Elo+

VS

Team Averages
Level 64
1,653 SR
1,566 Elo+
Neith
Neith
BlueKitten2222
Neith
Level 46
God Stats
4W - 0L
1,749 SR
Queue Stats
5W - 3L
1,836 Elo+
Party 1
Sobek
Sobek
Soorhh
Sobek
Level 68
God Stats
4W - 2L
1,683 SR
Queue Stats
127W - 105L
1,502 Elo+
Party 1
Tiamat
Tiamat
TheCornGod123
Tiamat
Level 76
God Stats
40W - 57L
1,466 SR
Queue Stats
611W - 620L
1,483 Elo+
Solo
Ne Zha
Ne Zha
daR0LY
Ne Zha
Level 63
God Stats
2W - 3L
1,586 SR
Queue Stats
129W - 107L
1,512 Elo+
Party 1
Loki
Loki
xWrathxGalaxyx
Loki
Level 68
God Stats
2W - 2L
1,782 SR
Queue Stats
144W - 127L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CelestialEdge
Chernobog
12
2 / 7 / 0
7,772
555
2,449
9,173
2,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
10
0 / 8 / 1
6,245
446
4,721
12,843
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 3 / 3
6,240
446
5,783
7,782
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fafnir
Newtronic
Fafnir
12
2 / 2 / 1
7,315
523
7,488
9,286
11,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
ratmochi
Athena
10
3 / 1 / 3
6,938
496
6,139
10,874
5,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 4
8,666
619
10,960
7,660
2,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Soorhh
Sobek
11
2 / 2 / 7
7,407
529
4,933
11,281
8,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 0 / 3
8,851
632
7,656
6,250
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
daR0LY
Ne Zha
11
3 / 4 / 3
7,552
539
5,270
11,634
3,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
5 / 0 / 2
8,156
583
7,480
9,663
3,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
21
21
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
L
Chernobog
CelestialEdge
Chernobog
2
7
0
0.29
L
Susano
0
8
1
0.06
L
0
3
3
0.5
L
Fafnir
Newtronic
Fafnir
2
2
1
1.25
W
Sobek
Soorhh
Sobek
2
2
7
2.75
W
3
0
3
4.5
W
Ne Zha
daR0LY
Ne Zha
3
4
3
1.13
L
Athena
ratmochi
Athena
3
1
3
4.5
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,580
Damage
36,299
49,958
Taken
46,488
25,505
Mitigated
21,371
11,312
Healing
16,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,960
5,462
0
3,289
7,660
2,941
2,224
1,860
5,730
0
50,076
L
Chernobog
CelestialEdge
Chernobog
2,449
1,611
0
1,960
9,173
2,365
128
1,165
8,008
0
35,229
L
Susano
4,721
784
0
2,925
12,843
4,193
0
2,418
10,369
0
34,066
L
5,783
533
469
2,226
7,782
2,504
0
3,071
4,357
36,300
0
L
Fafnir
Newtronic
Fafnir
7,488
3,106
0
2,185
9,286
11,099
0
2,001
7,204
36,624
0
W
Sobek
Soorhh
Sobek
4,933
945
0
2,658
11,281
8,614
13
4,723
6,366
13,392
0
W
7,656
1,102
0
3,714
6,250
2,874
615
2,386
3,710
53,283
0
W
Ne Zha
daR0LY
Ne Zha
5,270
2,553
0
5,202
11,634
3,935
440
4,873
6,613
0
39,569
L
Athena
ratmochi
Athena
6,139
1,597
0
1,547
10,874
5,344
0
3,317
7,431
11,720
0
W
7,480
2,438
0
1,308
9,663
3,007
99
5,004
4,659
0
48,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,510
Gold Earned
40,632
321
Minions Killed
378
0
Camps Cleared
0
1,300,561
Distance Traveled
1,332,822
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,666
619
89
6
0
232,853
4
L
Chernobog
7,772
555
63
5
0
247,903
2
L
Susano
6,245
446
70
5
0
268,028
3
L
Ra
6,240
446
98
7
0
267,063
0
L
Fafnir
7,315
523
63
5
0
232,493
4
W
Sobek
7,407
529
21
2
0
246,771
5
W
Tiamat
8,851
632
108
8
0
295,547
6
W
Ne Zha
7,552
539
66
5
0
265,390
5
L
Athena
6,938
496
27
2
0
285,074
2
W
Loki
8,156
583
94
7
0
292,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role