Player Matchup

Hercules
Hercules
Bronze III
RotRAMPAGE
Hercules
Bronze III
Level 44
God Stats
3W - 15L
1,435 SR
Queue Stats
22W - 55L
262 MMR
Solo
Terra
Terra
Gold IV
Tahurtz
Terra
Gold IV
Level 92
God Stats
17W - 18L
1,546 SR
Queue Stats
45W - 53L
1,258 MMR
Solo
Fenrir
Fenrir
Bronze III
TragicMike
Fenrir
Bronze III
Level 148
God Stats
0W - 2L
1,497 SR
Queue Stats
3W - 9L
1,274 MMR
Solo
Kukulkan
Kukulkan
Silver III
XxZarre
Kukulkan
Silver III
Level 160
God Stats
7W - 3L
1,887 SR
Queue Stats
711W - 746L
905 MMR
Solo
Xbalanque
Xbalanque
Silver V
astralfaerie
Xbalanque
Silver V
Level 108
God Stats
26W - 25L
1,529 SR
Queue Stats
1,471W - 1,469L
627 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 110
1,579 SR
865 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,589 SR
865 MMR
Cupid
Cupid
Silver IV
DarkMyst01
Cupid
Silver IV
Level 69
God Stats
6W - 5L
1,517 SR
Queue Stats
62W - 76L
639 MMR
Solo
Scylla
Scylla
Silver II
FigzB
Scylla
Silver II
Level 139
God Stats
7W - 5L
1,536 SR
Queue Stats
368W - 378L
954 MMR
Solo
Guan Yu
Guan Yu
Gold V
SkadiNK4LD
Guan Yu
Gold V
Level 49
God Stats
35W - 40L
1,543 SR
Queue Stats
524W - 534L
1,223 MMR
Solo
Arachne
Arachne
Gold V
brintnell
Arachne
Gold V
Level 86
God Stats
79W - 49L
1,726 SR
Queue Stats
415W - 418L
1,253 MMR
Solo
Hades
Hades
Bronze I
eLuGaTe2000
Hades
Bronze I
Level 121
God Stats
4W - 2L
1,624 SR
Queue Stats
95W - 124L
257 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RotRAMPAGE
Hercules
18
1 / 9 / 0
11,445
409
7,044
31,965
39,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
Tahurtz
Terra
17
3 / 7 / 3
11,795
421
11,852
25,834
25,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
TragicMike
Fenrir
15
3 / 11 / 3
11,226
401
13,373
28,994
14,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
XxZarre
Kukulkan
20
4 / 9 / 5
14,433
515
25,069
21,376
9,415
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Xbalanque
astralfaerie
Xbalanque
20
4 / 12 / 2
14,172
506
23,576
28,229
10,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SetAthenaTiamatApolloCu Chulainn

VS

Bans
DanzaburouTyrYmirSun WukongAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
11 / 2 / 7
17,060
609
26,564
31,180
13,856
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
FigzB
Scylla
20
9 / 5 / 7
16,778
599
11,037
19,732
7,858
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
SkadiNK4LD
Guan Yu
20
5 / 2 / 16
15,860
566
26,201
37,979
39,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
brintnell
Arachne
20
20 / 4 / 7
18,389
657
29,579
36,766
21,132
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 2 / 20
14,421
515
11,379
20,516
17,317
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
105
15
Kills
48
48
Deaths
15
13
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cupid
11
2
7
7.25
W
Scylla
FigzB
Scylla
9
5
7
2.5
L
Hercules
RotRAMPAGE
Hercules
1
9
0
0.11
W
Guan Yu
SkadiNK4LD
Guan Yu
5
2
16
6.5
L
Terra
Tahurtz
Terra
3
7
3
0.64
L
Fenrir
TragicMike
Fenrir
3
11
3
0.41
L
Kukulkan
XxZarre
Kukulkan
4
9
5
0.72
L
Xbalanque
astralfaerie
Xbalanque
4
12
2
0.42
W
Arachne
brintnell
Arachne
20
4
7
5.88
W
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,914
Damage
104,760
136,398
Taken
146,173
99,324
Mitigated
99,956
30,356
Healing
79,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
26,564
20,241
357
20,763
31,180
13,856
4,855
8,335
22,845
0
133,586
W
Scylla
FigzB
Scylla
11,037
1,608
0
8,956
19,732
7,858
1,938
7,490
12,242
127,278
0
L
Hercules
RotRAMPAGE
Hercules
7,044
1,447
0
6,914
31,965
39,586
0
4,003
27,763
0
69,082
W
Guan Yu
SkadiNK4LD
Guan Yu
26,201
4,048
1,967
17,752
37,979
39,793
699
7,165
28,339
489
96,011
L
Terra
Tahurtz
Terra
11,852
1,760
764
6,977
25,834
25,410
0
7,424
18,325
78,904
0
L
Fenrir
TragicMike
Fenrir
13,373
3,161
0
5,173
28,994
14,483
0
4,708
24,024
0
66,986
L
Kukulkan
XxZarre
Kukulkan
25,069
2,128
0
3,544
21,376
9,415
0
4,842
16,204
114,634
0
L
Xbalanque
astralfaerie
Xbalanque
23,576
11,156
0
6,984
28,229
10,430
1,290
1,135
26,914
0
101,479
W
Arachne
brintnell
Arachne
29,579
19,474
0
20,483
36,766
21,132
1,766
9,163
25,550
0
163,003
W
11,379
664
1,629
7,711
20,516
17,317
864
6,893
12,336
63,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,071
Gold Earned
82,508
644
Minions Killed
812
0
Camps Cleared
0
2,287,039
Distance Traveled
2,754,909
27
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
17,060
609
180
6
0
533,924
5
W
Scylla
16,778
599
195
7
0
543,207
7
L
Hercules
11,445
409
107
4
0
417,076
1
W
Guan Yu
15,860
566
159
6
0
558,849
4
L
Terra
11,795
421
93
3
0
542,041
6
L
Fenrir
11,226
401
105
4
0
452,985
8
L
Kukulkan
14,433
515
182
7
0
474,803
4
L
Xbalanque
14,172
506
157
6
0
400,134
8
W
Arachne
18,389
657
185
7
0
572,357
4
W
Hades
14,421
515
93
3
0
546,572
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role