Player Matchup

Hades
Hades
Hachendis
Hades
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,505 Elo+
Party 2
Fenrir
Fenrir
HiItsMeSans
Fenrir
Level 6
God Stats
2W - 0L
1,716 SR
Queue Stats
2W - 4L
1,505 Elo+
Party 2
Kali
Kali
Xinder1
Kali
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,505 Elo+
Party 2
Team Averages
Level 30
1,572 SR
1,505 Elo+

VS

Team Averages
Level 102
1,592 SR
1,468 Elo+
Gilgamesh
Gilgamesh
BigGroov
Gilgamesh
Level 160
God Stats
33W - 25L
1,678 SR
Queue Stats
746W - 518L
1,783 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Slagwagon
Ah Muzen Cab
Level 144
God Stats
3W - 7L
1,598 SR
Queue Stats
180W - 254L
1,311 Elo+
Party 1
Ra
Ra
YeetJeezus
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
273W - 436L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Hachendis
Hades
20
10 / 4 / 21
16,490
750
18,086
28,791
40,058
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
18
9 / 10 / 12
15,624
710
17,266
21,939
9,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kali
Xinder1
Kali
20
14 / 6 / 11
18,002
818
18,860
20,909
13,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigGroov
Gilgamesh
18
9 / 12 / 7
15,089
686
26,717
27,914
21,264
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
Slagwagon
Ah Muzen Cab
17
9 / 9 / 5
14,639
665
20,358
22,012
6,456
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 13 / 9
11,796
536
4,622
13,821
3,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
39
33
Kills
18
20
Deaths
34
44
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BigGroov
Gilgamesh
9
12
7
1.04
W
Hades
Hachendis
Hades
10
4
21
5.13
W
Fenrir
9
10
12
1.5
L
Ah Muzen Cab
Slagwagon
Ah Muzen Cab
9
9
5
1.28
W
Kali
Xinder1
Kali
14
6
11
3.25
L
0
13
9
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,212
Damage
51,697
71,639
Taken
63,747
63,225
Mitigated
31,243
20,437
Healing
12,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BigGroov
Gilgamesh
26,717
9,725
0
3,069
27,914
21,264
1,610
6,427
21,487
514
85,715
W
Hades
Hachendis
Hades
18,086
1,686
1,237
9,801
28,791
40,058
421
1,988
26,803
69,124
0
W
Fenrir
17,266
4,479
0
2,053
21,939
9,827
1,385
2,176
19,763
0
67,939
L
Ah Muzen Cab
Slagwagon
Ah Muzen Cab
20,358
8,584
856
7,299
22,012
6,456
1,195
7,517
14,495
0
57,401
W
Kali
Xinder1
Kali
18,860
12,293
0
7,346
20,909
13,340
461
2,472
18,437
0
101,561
L
4,622
490
820
344
13,821
3,523
110
4,230
9,591
35,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,116
Gold Earned
41,524
256
Minions Killed
209
0
Camps Cleared
0
1,113,062
Distance Traveled
881,746
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,089
686
85
4
0
311,571
3
W
Hades
16,490
750
87
4
0
378,957
2
W
Fenrir
15,624
710
82
4
0
350,620
1
L
Ah Muzen Cab
14,639
665
98
4
0
290,365
5
W
Kali
18,002
818
87
4
0
383,485
0
L
Ra
11,796
536
26
1
0
279,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role