Player Matchup

King Arthur
King Arthur
BansoDaRuler
King Arthur
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 41L
1,532 Elo+
Party 1
Anhur
Anhur
BigBackThor
Anhur
Level 5
God Stats
4W - 0L
1,721 SR
Queue Stats
12W - 2L
1,857 Elo+
Party 1
Zhong Kui
Zhong Kui
MajLraep
Zhong Kui
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 84L
1,564 Elo+
Party 1
Bacchus
Bacchus
OrionIsAGod
Bacchus
Level 129
God Stats
2W - 1L
1,825 SR
Queue Stats
34W - 34L
1,618 Elo+
Party 1
Xbalanque
Xbalanque
PveWarlock
Xbalanque
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 76L
1,624 Elo+
Party 1
Team Averages
Level 98
1,609 SR
1,639 Elo+

VS

Team Averages
Level 57
1,595 SR
1,497 Elo+
Amaterasu
Amaterasu
DaddicusFinch
Amaterasu
Level 99
God Stats
2W - 6L
1,288 SR
Queue Stats
91W - 99L
1,492 Elo+
Party 2
Nox
Nox
GodGeek101
Nox
Level 80
God Stats
1W - 2L
1,718 SR
Queue Stats
118W - 118L
1,575 Elo+
Party 2
Horus
Horus
Ladilia
Horus
Level 34
God Stats
2W - 3L
1,749 SR
Queue Stats
89W - 115L
1,470 Elo+
Party 2
Ao Kuang
Ao Kuang
OPPyeahYouKnowMe
Ao Kuang
Level 47
God Stats
1W - 1L
1,719 SR
Queue Stats
244W - 218L
1,540 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YaBoiFricke
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 49L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BansoDaRuler
King Arthur
10
1 / 2 / 2
5,194
519
1,850
5,728
2,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
4 / 1 / 3
5,943
594
5,133
5,088
1,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
MajLraep
Zhong Kui
10
2 / 2 / 2
5,449
545
3,051
5,180
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
OrionIsAGod
Bacchus
10
6 / 2 / 9
6,795
680
6,448
6,399
3,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
PveWarlock
Xbalanque
10
4 / 1 / 5
6,371
637
6,105
6,278
1,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DaddicusFinch
Amaterasu
10
2 / 1 / 1
5,767
577
2,929
5,320
2,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
5 / 4 / 0
5,971
597
4,091
5,463
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Ladilia
Horus
5
0 / 5 / 1
4,159
416
1,436
6,891
2,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 4 / 4
5,329
533
1,305
7,405
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
YaBoiFricke
Ah Muzen Cab
7
0 / 3 / 0
4,400
440
2,882
5,084
1,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
17
Kills
8
8
Deaths
17
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BansoDaRuler
King Arthur
1
2
2
1
W
4
1
3
5.5
L
Amaterasu
DaddicusFinch
Amaterasu
2
1
1
2.5
L
5
4
0
1.25
L
Horus
Ladilia
Horus
0
5
1
0.1
W
Zhong Kui
MajLraep
Zhong Kui
2
2
2
1.5
L
1
4
4
0.75
W
Bacchus
OrionIsAGod
Bacchus
6
2
9
5.25
W
Xbalanque
PveWarlock
Xbalanque
4
1
5
6.5
L
Ah Muzen Cab
YaBoiFricke
Ah Muzen Cab
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,587
Damage
12,643
28,673
Taken
30,163
13,420
Mitigated
9,690
10,907
Healing
8,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BansoDaRuler
King Arthur
1,850
330
0
1,028
5,728
2,705
0
0
5,728
0
15,542
W
5,133
2,874
0
2,473
5,088
1,778
0
508
4,552
0
32,624
L
Amaterasu
DaddicusFinch
Amaterasu
2,929
1,260
0
623
5,320
2,315
540
421
4,775
0
22,873
L
4,091
802
0
1,128
5,463
1,612
764
2,853
2,610
24,133
0
L
Horus
Ladilia
Horus
1,436
867
514
1,714
6,891
2,615
0
2,716
4,175
0
5,974
W
Zhong Kui
MajLraep
Zhong Kui
3,051
485
0
2,528
5,180
3,278
0
2,295
2,677
29,338
0
L
1,305
174
0
2,812
7,405
2,106
0
2,935
4,470
17,075
0
W
Bacchus
OrionIsAGod
Bacchus
6,448
1,197
0
1,583
6,399
3,823
0
1,188
5,164
21,770
0
W
Xbalanque
PveWarlock
Xbalanque
6,105
2,448
0
3,295
6,278
1,836
96
1,092
5,156
0
31,918
L
Ah Muzen Cab
YaBoiFricke
Ah Muzen Cab
2,882
1,285
0
1,633
5,084
1,042
0
574
4,510
0
13,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,752
Gold Earned
25,626
260
Minions Killed
183
0
Camps Cleared
0
906,700
Distance Traveled
941,189
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,194
519
43
4
0
173,011
0
W
Anhur
5,943
594
75
8
0
174,213
4
L
Amaterasu
5,767
577
54
5
0
204,231
1
L
Nox
5,971
597
59
6
0
182,547
1
L
Horus
4,159
416
6
1
0
194,806
1
W
Zhong Kui
5,449
545
56
6
0
175,152
0
L
Ao Kuang
5,329
533
42
4
0
177,326
2
W
Bacchus
6,795
680
27
3
0
211,066
4
W
Xbalanque
6,371
637
59
6
0
173,258
0
L
Ah Muzen Cab
4,400
440
22
2
0
182,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role