Player Matchup

Geb
Geb
DwarfInAStar
Geb
Level 24
God Stats
4W - 5L
1,799 SR
Queue Stats
68W - 65L
1,578 Elo+
Party 1
Amaterasu
Amaterasu
LaykLayk
Amaterasu
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Mamameya0
Ra
Level 18
God Stats
50W - 36L
1,630 SR
Queue Stats
84W - 69L
1,585 Elo+
Party 1
Izanami
Izanami
armad1d0
Izanami
Level 27
God Stats
51W - 31L
1,582 SR
Queue Stats
113W - 84L
1,581 Elo+
Party 1
Loki
Loki
retoet
Loki
Level 27
God Stats
3W - 0L
1,759 SR
Queue Stats
165W - 187L
1,444 Elo+
Solo
Team Averages
Level 23
1,654 SR
1,537 Elo+

VS

Team Averages
Level 20
1,643 SR
1,419 Elo+
Arachne
Arachne
BlsckFall
Arachne
Level 29
God Stats
16W - 11L
1,587 SR
Queue Stats
324W - 377L
1,285 Elo+
Solo
Merlin
Merlin
FatherFounder
Merlin
Level 20
God Stats
8W - 7L
1,727 SR
Queue Stats
97W - 97L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
ShowRekCZ
Sun Wukong
Level 29
God Stats
1W - 3L
1,651 SR
Queue Stats
77W - 64L
1,582 Elo+
Solo
Freya
Freya
Vardul16K
Freya
Level 16
God Stats
11W - 12L
1,750 SR
Queue Stats
63W - 60L
1,549 Elo+
Solo
Sylvanus
Sylvanus
kunpen
Sylvanus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 49L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 18
10,424
521
10,793
19,641
17,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
LaykLayk
Amaterasu
17
5 / 4 / 4
10,605
530
8,133
18,664
11,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
11 / 5 / 6
12,118
606
18,919
15,559
7,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
armad1d0
Izanami
17
7 / 7 / 5
10,825
541
15,118
16,102
6,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
retoet
Loki
17
6 / 6 / 8
10,858
543
8,681
15,450
5,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlsckFall
Arachne
17
2 / 7 / 8
10,751
538
8,866
16,321
6,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
6 / 7 / 4
11,188
559
14,297
15,080
5,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ShowRekCZ
Sun Wukong
17
7 / 4 / 10
11,560
578
18,990
18,598
16,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Freya
Vardul16K
Freya
16
9 / 8 / 5
10,709
535
16,993
19,629
7,034
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
kunpen
Sylvanus
14
1 / 5 / 10
9,675
484
7,400
14,740
13,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
62
31
Kills
25
25
Deaths
31
41
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Arachne
BlsckFall
Arachne
2
7
8
0.86
W
2
3
18
3.67
L
6
7
4
1.14
W
Amaterasu
LaykLayk
Amaterasu
5
4
4
1.75
W
11
5
6
2.8
L
Sun Wukong
ShowRekCZ
Sun Wukong
7
4
10
3
L
Freya
Vardul16K
Freya
9
8
5
1.44
W
Izanami
armad1d0
Izanami
7
7
5
1.36
L
Sylvanus
kunpen
Sylvanus
1
5
10
1.2
W
Loki
retoet
Loki
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,644
Damage
66,546
85,416
Taken
84,368
47,547
Mitigated
48,245
26,513
Healing
24,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BlsckFall
Arachne
8,866
5,479
0
4,631
16,321
6,206
1,800
5,666
10,655
0
75,425
W
10,793
1,458
0
4,011
19,641
17,011
21
10,866
8,775
28,905
0
L
14,297
1,048
530
1,619
15,080
5,594
2,307
8,759
6,321
67,209
0
W
Amaterasu
LaykLayk
Amaterasu
8,133
4,287
490
5,229
18,664
11,057
1,277
4,511
14,153
0
47,554
W
18,919
2,894
2,509
6,097
15,559
7,086
732
9,220
6,339
92,801
0
L
Sun Wukong
ShowRekCZ
Sun Wukong
18,990
3,178
0
3,909
18,598
16,007
1,147
5,472
13,126
0
66,128
L
Freya
Vardul16K
Freya
16,993
5,510
0
4,550
19,629
7,034
194
4,026
15,603
46,433
0
W
Izanami
armad1d0
Izanami
15,118
11,177
0
2,845
16,102
6,514
224
9,792
6,310
0
83,261
L
Sylvanus
kunpen
Sylvanus
7,400
1,134
4,110
5,283
14,740
13,404
476
5,789
8,951
22,963
0
W
Loki
retoet
Loki
8,681
2,704
0
5,332
15,450
5,879
0
4,301
11,149
0
59,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,830
Gold Earned
53,883
517
Minions Killed
434
0
Camps Cleared
0
1,806,453
Distance Traveled
1,729,029
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,751
538
124
6
0
362,398
3
W
Geb
10,424
521
26
1
0
396,296
0
L
Merlin
11,188
559
121
6
0
307,583
1
W
Amaterasu
10,605
530
91
5
0
355,728
2
W
Ra
12,118
606
171
9
0
370,531
3
L
Sun Wukong
11,560
578
105
5
0
354,113
6
L
Freya
10,709
535
55
3
0
345,791
8
W
Izanami
10,825
541
137
7
0
311,130
2
L
Sylvanus
9,675
484
29
1
0
359,144
6
W
Loki
10,858
543
92
5
0
372,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role