Player Matchup

Fenrir
Fenrir
Masters
D4rkhons
Fenrir
Masters
Level 69
God Stats
47W - 5L
2,110 SR
Queue Stats
74W - 8L
2,518 MMR
Party 2
King Arthur
King Arthur
Diamond II
QlekBPL
King Arthur
Diamond II
Level 108
God Stats
6W - 1L
1,695 SR
Queue Stats
98W - 16L
2,413 MMR
Party 2
Scylla
Scylla
Diamond III
YebacPolaczków
Scylla
Diamond III
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 91
1,768 SR
2,144 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,525 SR
1,059 MMR
Baron Samedi
Baron Samedi
Bronze IV
Jay9wke
Baron Samedi
Bronze IV
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 25L
1,177 MMR
Party 1
Hachiman
Hachiman
Bronze I
Nel50N
Hachiman
Bronze I
Level 144
God Stats
1W - 4L
1,466 SR
Queue Stats
88W - 171L
690 MMR
Party 1
Athena
Athena
Silver II
pippei
Athena
Silver II
Level 129
God Stats
2W - 3L
1,608 SR
Queue Stats
7W - 15L
1,311 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D4rkhons
Fenrir
11
6 / 1 / 10
8,743
874
5,194
7,594
4,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
QlekBPL
King Arthur
11
4 / 0 / 13
8,773
877
8,313
12,337
7,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
9 / 0 / 10
8,860
886
10,537
5,582
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
Guan YuNoxChang'eTiamatAphrodite

VS

Bans
ZeusAchillesCthulhuDanzaburouCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jay9wke
Baron Samedi
8
0 / 4 / 1
5,983
598
3,360
6,107
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Nel50N
Hachiman
8
1 / 10 / 0
6,101
610
4,923
12,567
3,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
pippei
Athena
9
0 / 5 / 0
5,920
592
2,378
9,038
6,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
19
Kills
1
1
Deaths
19
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
D4rkhons
Fenrir
6
1
10
11
L
Baron Samedi
Jay9wke
Baron Samedi
0
4
1
0.13
L
Hachiman
Nel50N
Hachiman
1
10
0
0.1
W
King Arthur
QlekBPL
King Arthur
4
0
13
10.5
W
9
0
10
14
L
Athena
pippei
Athena
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,044
Damage
10,661
25,513
Taken
27,712
13,486
Mitigated
11,482
13,276
Healing
3,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
D4rkhons
Fenrir
5,194
946
123
3,272
7,594
4,629
1,216
1,377
6,217
44
22,703
L
Baron Samedi
Jay9wke
Baron Samedi
3,360
65
15
981
6,107
1,840
0
3,027
2,900
15,213
0
L
Hachiman
Nel50N
Hachiman
4,923
1,837
0
1,403
12,567
3,604
0
4,228
8,150
0
14,951
W
King Arthur
QlekBPL
King Arthur
8,313
1,442
0
6,592
12,337
7,091
603
3,411
8,926
0
25,170
W
10,537
1,470
0
3,289
5,582
1,766
573
1,115
4,467
34,993
0
L
Athena
pippei
Athena
2,378
318
0
1,006
9,038
6,038
0
2,715
6,105
15,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,376
Gold Earned
18,004
121
Minions Killed
73
0
Camps Cleared
0
565,953
Distance Traveled
464,880
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,743
874
29
3
0
186,088
0
L
Baron Samedi
5,983
598
24
2
0
162,192
3
L
Hachiman
6,101
610
21
2
0
135,534
0
W
King Arthur
8,773
877
24
2
0
197,766
3
W
Scylla
8,860
886
68
7
0
182,099
0
L
Athena
5,920
592
28
3
0
167,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role