Player Matchup

Merlin
Merlin
Dr_Deadly4011
Merlin
Level 68
God Stats
0W - 3L
1,372 SR
Queue Stats
32W - 35L
1,360 Elo+
Party 2
Geb
Geb
Nerf_Adam
Geb
Level 73
God Stats
0W - 3L
1,292 SR
Queue Stats
2W - 7L
1,356 Elo+
Party 2
Sylvanus
Sylvanus
RetroMixtape
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,332 Elo+
Party 2
Susano
Susano
iSlayer04
Susano
Level 18
God Stats
3W - 6L
1,420 SR
Queue Stats
22W - 43L
1,339 Elo+
Party 2
Arachne
Arachne
topdogstl314
Arachne
Level 66
God Stats
11W - 5L
1,595 SR
Queue Stats
545W - 515L
1,450 Elo+
Party 2
Team Averages
Level 48
1,436 SR
1,367 Elo+

VS

Team Averages
Level 88
1,559 SR
1,516 Elo+
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Exmp-frost
Merlin
Level 157
God Stats
7W - 6L
1,569 SR
Queue Stats
231W - 218L
1,572 Elo+
Party 1
Danzaburou
Danzaburou
Moo Milky69
Danzaburou
Level 46
God Stats
15W - 11L
1,550 SR
Queue Stats
118W - 75L
1,614 Elo+
Party 1
Aphrodite
Aphrodite
carlos_the_meku
Aphrodite
Level 52
God Stats
5W - 6L
1,493 SR
Queue Stats
28W - 48L
1,419 Elo+
Party 3
Gilgamesh
Gilgamesh
l654791
Gilgamesh
Level 39
God Stats
4W - 4L
1,686 SR
Queue Stats
10W - 16L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 8
11,271
512
18,654
21,293
9,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 6 / 8
9,382
426
3,428
18,226
11,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
RetroMixtape
Sylvanus
12
0 / 11 / 8
8,137
370
7,183
20,685
9,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
iSlayer04
Susano
14
2 / 9 / 3
9,321
424
1,650
16,517
4,946
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
topdogstl314
Arachne
16
6 / 6 / 6
10,461
476
12,149
17,694
8,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
8 / 2 / 11
12,156
553
11,535
19,099
13,512
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Exmp-frost
Merlin
17
13 / 6 / 7
12,028
547
32,637
18,313
6,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Moo Milky69
Danzaburou
17
3 / 5 / 8
11,517
524
15,046
18,924
7,843
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
carlos_the_meku
Aphrodite
19
4 / 1 / 7
13,715
623
3,541
13,834
5,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
l654791
Gilgamesh
19
9 / 2 / 6
12,723
578
12,887
13,103
11,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
76
16
Kills
37
38
Deaths
16
33
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
2
11
6.75
L
7
6
8
1.83
W
Merlin
Exmp-frost
Merlin
13
6
7
2.75
W
Danzaburou
Moo Milky69
Danzaburou
3
5
8
1.4
L
1
6
8
0.83
L
Sylvanus
RetroMixtape
Sylvanus
0
11
8
0.36
W
Aphrodite
carlos_the_meku
Aphrodite
4
1
7
7.5
L
Susano
iSlayer04
Susano
2
9
3
0.39
W
Gilgamesh
l654791
Gilgamesh
9
2
6
6
L
Arachne
topdogstl314
Arachne
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,064
Damage
75,646
94,415
Taken
83,273
42,961
Mitigated
45,099
16,975
Healing
33,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,535
1,800
690
3,943
19,099
13,512
490
4,512
14,071
0
68,337
L
18,654
1,461
664
5,708
21,293
9,056
0
8,385
12,518
55,215
0
W
Merlin
Exmp-frost
Merlin
32,637
952
0
834
18,313
6,912
2,211
10,500
7,813
75,068
0
W
Danzaburou
Moo Milky69
Danzaburou
15,046
5,318
0
7,936
18,924
7,843
6,501
7,135
11,789
0
81,384
L
3,428
405
0
2,572
18,226
11,652
0
5,783
12,227
22,571
0
L
Sylvanus
RetroMixtape
Sylvanus
7,183
3,743
2,007
3,134
20,685
9,137
0
10,161
9,990
23,816
3,666
W
Aphrodite
carlos_the_meku
Aphrodite
3,541
160
9,724
8,341
13,834
5,482
1,971
3,577
10,257
68,341
0
L
Susano
iSlayer04
Susano
1,650
381
0
51
16,517
4,946
0
4,914
11,453
0
31,923
W
Gilgamesh
l654791
Gilgamesh
12,887
4,178
0
1,896
13,103
11,350
799
3,032
10,071
0
93,206
L
Arachne
topdogstl314
Arachne
12,149
7,479
0
2,839
17,694
8,170
0
5,373
12,049
0
46,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,572
Gold Earned
62,139
270
Minions Killed
648
0
Camps Cleared
0
1,816,232
Distance Traveled
1,945,653
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,156
553
102
5
0
426,855
0
L
Merlin
11,271
512
64
3
0
363,103
3
W
Merlin
12,028
547
110
5
0
370,803
0
W
Danzaburou
11,517
524
149
7
0
336,707
1
L
Geb
9,382
426
34
2
0
375,916
0
L
Sylvanus
8,137
370
59
3
0
285,887
0
W
Aphrodite
13,715
623
124
6
0
398,382
1
L
Susano
9,321
424
42
2
0
376,770
0
W
Gilgamesh
12,723
578
163
7
0
412,906
3
L
Arachne
10,461
476
71
3
0
414,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role