Player Matchup

Medusa
Medusa
GutMando
Medusa
Level 8
God Stats
8W - 10L
1,307 SR
Queue Stats
8W - 10L
1,345 Elo+
Party 1
Ra
Ra
Mack_Attack_0906
Ra
Level 92
God Stats
7W - 13L
1,379 SR
Queue Stats
449W - 470L
1,368 Elo+
Party 1
Bellona
Bellona
Peferva
Bellona
Level 13
God Stats
25W - 17L
1,661 SR
Queue Stats
36W - 34L
1,398 Elo+
Party 3
Izanami
Izanami
equeleflex
Izanami
Level 27
God Stats
44W - 37L
1,527 SR
Queue Stats
53W - 47L
1,454 Elo+
Party 3
Persephone
Persephone
yalocalblondie
Persephone
Level 15
God Stats
40W - 44L
1,454 SR
Queue Stats
40W - 48L
1,421 Elo+
Party 1
Team Averages
Level 31
1,466 SR
1,397 Elo+

VS

Team Averages
Level 36
1,460 SR
1,478 Elo+
Chernobog
Chernobog
ITACHiiSENPii
Chernobog
Level 26
God Stats
7W - 12L
1,278 SR
Queue Stats
188W - 228L
1,424 Elo+
Party 2
Zhong Kui
Zhong Kui
SirSquirrels
Zhong Kui
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 194L
1,445 Elo+
Party 2
Olorun
Olorun
djhunter8
Olorun
Level 28
God Stats
21W - 33L
1,522 SR
Queue Stats
32W - 52L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
owenLFCtorres
Gilgamesh
Level 16
God Stats
2W - 7L
1,500 SR
Queue Stats
42W - 43L
1,501 Elo+
Party 2
Thoth
Thoth
thexela
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GutMando
Medusa
20
5 / 9 / 18
14,049
1,004
20,034
21,869
9,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 7 / 23
14,441
1,032
21,212
18,729
9,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Peferva
Bellona
20
12 / 6 / 20
16,252
1,161
18,909
27,544
18,066
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
equeleflex
Izanami
20
16 / 5 / 16
17,312
1,237
36,011
21,635
8,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
yalocalblondie
Persephone
20
4 / 6 / 11
13,551
968
20,153
18,326
7,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

40

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ITACHiiSENPii
Chernobog
20
18 / 12 / 8
16,628
1,188
33,509
33,068
14,330
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
SirSquirrels
Zhong Kui
20
7 / 8 / 11
14,614
1,044
21,415
26,811
17,778
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
djhunter8
Olorun
20
2 / 7 / 15
13,773
984
15,588
19,310
8,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
owenLFCtorres
Gilgamesh
19
5 / 9 / 12
14,209
1,015
9,110
28,774
19,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
thexela
Thoth
20
1 / 4 / 19
13,363
955
22,129
16,084
6,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
98
40
Kills
33
33
Deaths
40
88
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Medusa
GutMando
Medusa
5
9
18
1.56
L
Chernobog
ITACHiiSENPii
Chernobog
18
12
8
1.83
W
3
7
23
2.07
W
Bellona
Peferva
Bellona
12
6
20
3.67
L
Zhong Kui
SirSquirrels
Zhong Kui
7
8
11
1.56
L
Olorun
djhunter8
Olorun
2
7
15
1.36
W
Izanami
equeleflex
Izanami
16
5
16
4.8
L
Gilgamesh
owenLFCtorres
Gilgamesh
5
9
12
1.22
L
Thoth
thexela
Thoth
1
4
19
2.63
W
Persephone
yalocalblondie
Persephone
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,319
Damage
101,751
108,103
Taken
124,047
53,563
Mitigated
66,357
12,369
Healing
18,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
GutMando
Medusa
20,034
4,634
0
536
21,869
9,800
0
10,297
11,572
0
26,790
L
Chernobog
ITACHiiSENPii
Chernobog
33,509
28,449
155
7,506
33,068
14,330
0
13,714
19,354
0
53,978
W
21,212
2,054
2,554
3,007
18,729
9,835
0
8,494
10,235
55,255
0
W
Bellona
Peferva
Bellona
18,909
2,969
1,508
1,171
27,544
18,066
0
17,348
10,196
0
28,962
L
Zhong Kui
SirSquirrels
Zhong Kui
21,415
3,019
0
3,993
26,811
17,778
0
8,857
17,954
50,641
0
L
Olorun
djhunter8
Olorun
15,588
7,526
524
3,364
19,310
8,312
0
6,968
12,342
60,161
0
W
Izanami
equeleflex
Izanami
36,011
27,291
0
1,551
21,635
8,721
0
12,426
9,209
0
66,957
L
Gilgamesh
owenLFCtorres
Gilgamesh
9,110
4,081
0
785
28,774
19,533
0
7,068
21,706
526
17,359
L
Thoth
thexela
Thoth
22,129
2,597
861
1,047
16,084
6,404
0
4,758
11,326
40,089
0
W
Persephone
yalocalblondie
Persephone
20,153
2,464
292
1,750
18,326
7,141
0
11,079
7,245
58,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,605
Gold Earned
72,587
265
Minions Killed
253
3
Camps Cleared
5
1,277,379
Distance Traveled
1,243,277
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,049
1,004
11
1
1
254,488
1
L
Chernobog
16,628
1,188
35
3
4
244,195
0
W
Ra
14,441
1,032
79
6
0
251,686
0
W
Bellona
16,252
1,161
15
1
1
291,867
0
L
Zhong Kui
14,614
1,044
70
5
0
255,899
0
L
Olorun
13,773
984
92
7
0
246,124
0
W
Izanami
17,312
1,237
62
4
0
247,716
0
L
Gilgamesh
14,209
1,015
22
2
0
233,778
0
L
Thoth
13,363
955
34
2
1
263,281
1
W
Persephone
13,551
968
98
7
1
231,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role