Player Matchup

Hachiman
Hachiman
Astrodium
Hachiman
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,369 Elo+
Party 1
Susano
Susano
GregoryHoogan
Susano
Level 3
God Stats
4W - 2L
1,677 SR
Queue Stats
22W - 18L
1,367 Elo+
Party 2
Cthulhu
Cthulhu
HimboGoose
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
JeffreyHoogan
Hercules
Level 3
God Stats
7W - 4L
1,500 SR
Queue Stats
129W - 82L
1,579 Elo+
Party 2
Ra
Ra
MrGormath
Ra
Level 13
God Stats
6W - 1L
1,855 SR
Queue Stats
80W - 87L
1,580 Elo+
Solo
Team Averages
Level 11
1,606 SR
1,479 Elo+

VS

Team Averages
Level 13
1,470 SR
1,479 Elo+
Sun Wukong
Sun Wukong
Deibidinger420
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
NoirBW
Odin
Level 4
God Stats
9W - 7L
1,533 SR
Queue Stats
44W - 49L
1,634 Elo+
Solo
Nu Wa
Nu Wa
SenpaiNiko317
Nu Wa
Level 16
God Stats
11W - 5L
1,524 SR
Queue Stats
118W - 93L
1,489 Elo+
Solo
Athena
Athena
mwann
Athena
Level 29
God Stats
39W - 48L
1,393 SR
Queue Stats
261W - 253L
1,409 Elo+
Solo
Tiamat
Tiamat
xXxWavexXx
Tiamat
Level 12
God Stats
4W - 7L
1,399 SR
Queue Stats
4W - 8L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Astrodium
Hachiman
19
12 / 4 / 3
12,584
662
18,101
19,009
6,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 2 / 6
10,517
554
10,227
13,131
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
HimboGoose
Cthulhu
14
4 / 3 / 7
9,850
518
6,845
13,793
10,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
JeffreyHoogan
Hercules
20
11 / 0 / 2
12,798
674
17,248
19,030
19,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
1 / 5 / 6
10,384
547
11,022
12,557
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Deibidinger420
Sun Wukong
10
2 / 10 / 3
7,504
395
3,988
14,360
5,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Odin
NoirBW
Odin
13
3 / 4 / 2
8,050
424
8,002
14,360
12,024
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 3 / 2
9,842
518
20,351
10,857
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
mwann
Athena
12
2 / 6 / 5
8,478
446
7,874
24,736
12,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
xXxWavexXx
Tiamat
11
1 / 12 / 1
7,576
399
5,991
13,002
15,251
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
34
Kills
14
14
Deaths
35
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Astrodium
Hachiman
12
4
3
3.38
L
Sun Wukong
Deibidinger420
Sun Wukong
2
10
3
0.35
W
6
2
6
4.5
W
Cthulhu
HimboGoose
Cthulhu
4
3
7
2.5
W
Hercules
JeffreyHoogan
Hercules
11
0
2
12
W
1
5
6
0.8
L
Odin
NoirBW
Odin
3
4
2
1
L
6
3
2
2.33
L
Athena
mwann
Athena
2
6
5
0.75
L
Tiamat
xXxWavexXx
Tiamat
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,443
Damage
46,206
77,520
Taken
77,315
43,875
Mitigated
49,434
30,181
Healing
11,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Astrodium
Hachiman
18,101
11,793
0
9,343
19,009
6,459
2,164
7,131
11,700
0
97,671
L
Sun Wukong
Deibidinger420
Sun Wukong
3,988
1,015
0
1,381
14,360
5,805
181
3,231
11,129
0
22,416
W
10,227
2,666
0
6,252
13,131
3,727
0
5,795
7,088
0
70,246
W
Cthulhu
HimboGoose
Cthulhu
6,845
548
85
2,377
13,793
10,072
754
5,677
7,821
32,333
0
W
Hercules
JeffreyHoogan
Hercules
17,248
7,588
0
7,859
19,030
19,379
0
8,074
10,810
0
107,755
W
11,022
1,308
308
3,957
12,557
4,238
43
6,454
5,885
88,162
0
L
Odin
NoirBW
Odin
8,002
1,737
0
970
14,360
12,024
0
3,453
10,907
0
33,422
L
20,351
3,526
0
675
10,857
3,731
58
4,114
6,743
74,334
0
L
Athena
mwann
Athena
7,874
2,427
0
7,113
24,736
12,623
0
6,784
17,952
27,429
0
L
Tiamat
xXxWavexXx
Tiamat
5,991
1,741
0
1,165
13,002
15,251
203
285
12,717
30,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,133
Gold Earned
41,450
739
Minions Killed
306
0
Camps Cleared
0
1,856,182
Distance Traveled
1,666,912
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,584
662
156
8
0
333,252
6
L
Sun Wukong
7,504
395
29
2
0
290,043
3
W
Susano
10,517
554
135
7
0
382,666
1
W
Cthulhu
9,850
518
49
3
0
370,458
2
W
Hercules
12,798
674
243
13
0
406,919
2
W
Ra
10,384
547
156
8
0
362,887
6
L
Odin
8,050
424
61
3
0
360,829
0
L
Nu Wa
9,842
518
113
6
0
320,155
2
L
Athena
8,478
446
49
3
0
411,623
3
L
Tiamat
7,576
399
54
3
0
284,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role