Player Matchup

Merlin
Merlin
DabsOnly
Merlin
Level 28
God Stats
5W - 4L
1,360 SR
Queue Stats
187W - 125L
1,668 Elo+
Solo
Tsukuyomi
Tsukuyomi
DwarfInAStar
Tsukuyomi
Level 24
God Stats
2W - 3L
1,519 SR
Queue Stats
68W - 65L
1,588 Elo+
Party 2
Chaac
Chaac
Mamameya0
Chaac
Level 18
God Stats
16W - 15L
1,645 SR
Queue Stats
84W - 69L
1,596 Elo+
Party 2
Sobek
Sobek
StumblezAlot
Sobek
Level 27
God Stats
6W - 6L
1,640 SR
Queue Stats
72W - 64L
1,607 Elo+
Solo
Izanami
Izanami
armad1d0
Izanami
Level 27
God Stats
51W - 31L
1,598 SR
Queue Stats
113W - 84L
1,591 Elo+
Party 2
Team Averages
Level 25
1,552 SR
1,610 Elo+

VS

Team Averages
Level 31
1,486 SR
1,617 Elo+
Ah Puch
Ah Puch
Ayemos
Ah Puch
Level 13
God Stats
4W - 2L
1,526 SR
Queue Stats
66W - 58L
1,634 Elo+
Solo
Osiris
Osiris
CloutCryZ
Osiris
Level 98
God Stats
3W - 1L
1,326 SR
Queue Stats
254W - 236L
1,653 Elo+
Party 1
Nike
Nike
Parzival122
Nike
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 64L
1,599 Elo+
Solo
Anhur
Anhur
RSutt4025
Anhur
Level 8
God Stats
7W - 7L
1,525 SR
Queue Stats
136W - 159L
1,668 Elo+
Party 1
Yemoja
Yemoja
Rayne1214
Yemoja
Level 7
God Stats
5W - 1L
1,555 SR
Queue Stats
13W - 12L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DabsOnly
Merlin
10
2 / 2 / 1
5,768
577
5,386
4,696
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
DwarfInAStar
Tsukuyomi
8
0 / 2 / 0
5,012
501
1,178
5,289
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
Mamameya0
Chaac
9
0 / 4 / 0
5,285
529
5,930
9,066
4,847
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 3 / 5
5,464
546
2,316
5,169
3,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
armad1d0
Izanami
11
7 / 0 / 2
6,828
683
5,560
4,883
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ayemos
Ah Puch
10
4 / 2 / 2
6,191
619
4,753
5,578
1,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
CloutCryZ
Osiris
11
4 / 1 / 3
6,371
637
3,037
6,940
3,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 0 / 2
5,679
568
6,108
8,574
3,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
RSutt4025
Anhur
7
1 / 4 / 0
4,279
428
2,440
5,567
1,059
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Yemoja
Rayne1214
Yemoja
7
0 / 4 / 1
4,529
453
1,259
6,245
2,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
11
Kills
11
11
Deaths
11
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Ayemos
Ah Puch
4
2
2
2.5
W
Osiris
CloutCryZ
Osiris
4
1
3
5.5
L
Merlin
DabsOnly
Merlin
2
2
1
1.25
L
Tsukuyomi
DwarfInAStar
Tsukuyomi
0
2
0
0
L
Chaac
Mamameya0
Chaac
0
4
0
0
W
2
0
2
3
W
Anhur
RSutt4025
Anhur
1
4
0
0.25
W
Yemoja
Rayne1214
Yemoja
0
4
1
0.13
L
2
3
5
1.5
L
Izanami
armad1d0
Izanami
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,370
Damage
17,597
29,103
Taken
32,904
13,178
Mitigated
11,796
8,103
Healing
11,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Ayemos
Ah Puch
4,753
516
0
2,490
5,578
1,525
437
3,162
2,106
29,879
0
W
Osiris
CloutCryZ
Osiris
3,037
998
0
3,110
6,940
3,445
0
1,662
5,158
0
32,202
L
Merlin
DabsOnly
Merlin
5,386
422
0
588
4,696
1,485
0
2,156
2,540
31,505
0
L
Tsukuyomi
DwarfInAStar
Tsukuyomi
1,178
33
0
2,343
5,289
1,700
0
1,344
3,945
0
22,880
L
Chaac
Mamameya0
Chaac
5,930
1,670
0
2,456
9,066
4,847
0
0
9,066
0
30,832
W
6,108
1,645
0
2,180
8,574
3,432
0
0
8,574
0
28,459
W
Anhur
RSutt4025
Anhur
2,440
1,010
0
1,527
5,567
1,059
66
433
5,134
0
18,051
W
Yemoja
Rayne1214
Yemoja
1,259
376
256
2,058
6,245
2,335
28
1,971
4,230
10,562
0
L
2,316
515
0
1,288
5,169
3,273
0
1,705
3,464
6,969
0
L
Izanami
armad1d0
Izanami
5,560
3,956
0
1,428
4,883
1,873
174
807
4,076
0
42,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,357
Gold Earned
27,049
304
Minions Killed
254
0
Camps Cleared
0
886,139
Distance Traveled
909,274
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,191
619
62
6
0
193,114
3
W
Osiris
6,371
637
83
8
0
199,468
0
L
Merlin
5,768
577
76
8
0
184,092
3
L
Tsukuyomi
5,012
501
64
6
0
191,233
0
L
Chaac
5,285
529
64
6
0
167,851
3
W
Nike
5,679
568
60
6
0
181,390
1
W
Anhur
4,279
428
34
3
0
162,111
0
W
Yemoja
4,529
453
15
2
0
173,191
4
L
Sobek
5,464
546
11
1
0
174,700
1
L
Izanami
6,828
683
89
9
0
168,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role