Player Matchup

Ra
Ra
Kaernk
Ra
Level 159
God Stats
2W - 3L
1,731 SR
Queue Stats
53W - 56L
1,526 Elo+
Party 1
Pele
Pele
Lobiculus
Pele
Level 145
God Stats
3W - 0L
1,969 SR
Queue Stats
376W - 367L
1,545 Elo+
Party 2
Jing Wei
Jing Wei
ThunderyMonk
Jing Wei
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 183L
1,544 Elo+
Party 2
Cerberus
Cerberus
Ubiquitous
Cerberus
Level 148
God Stats
1W - 0L
1,329 SR
Queue Stats
31W - 30L
1,667 Elo+
Party 1
Gilgamesh
Gilgamesh
lFoeHammerl
Gilgamesh
Level 159
God Stats
14W - 21L
1,213 SR
Queue Stats
360W - 354L
1,512 Elo+
Party 1
Team Averages
Level 150
1,548 SR
1,559 Elo+

VS

Team Averages
Level 138
1,509 SR
1,620 Elo+
Ullr
Ullr
BlazeDingo
Ullr
Level 148
God Stats
2W - 4L
1,244 SR
Queue Stats
291W - 266L
1,569 Elo+
Solo
Xing Tian
Xing Tian
Frostbyte115
Xing Tian
Level 157
God Stats
6W - 9L
1,676 SR
Queue Stats
267W - 244L
1,657 Elo+
Solo
Tiamat
Tiamat
Furler
Tiamat
Level 158
God Stats
27W - 22L
1,531 SR
Queue Stats
345W - 324L
1,634 Elo+
Solo
Serqet
Serqet
JTWild
Serqet
Level 108
God Stats
31W - 33L
1,554 SR
Queue Stats
629W - 602L
1,629 Elo+
Solo
Danzaburou
Danzaburou
LordAn00bis
Danzaburou
Level 118
God Stats
3W - 4L
1,542 SR
Queue Stats
117W - 105L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
0 / 1 / 0
5,435
604
1,165
3,217
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
9
2 / 0 / 1
4,992
555
2,819
4,452
1,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
ThunderyMonk
Jing Wei
9
0 / 0 / 2
4,911
546
2,051
3,822
882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Ubiquitous
Cerberus
8
2 / 0 / 1
5,400
600
2,703
4,781
1,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
lFoeHammerl
Gilgamesh
10
2 / 1 / 1
5,401
600
3,658
5,789
2,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,944
438
1,962
3,674
716
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xing Tian
Frostbyte115
Xing Tian
10
0 / 1 / 1
5,191
577
1,773
5,311
3,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Tiamat
Furler
Tiamat
9
0 / 0 / 0
4,864
540
2,694
2,452
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
JTWild
Serqet
7
1 / 1 / 1
4,744
527
2,201
4,829
1,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
LordAn00bis
Danzaburou
7
1 / 2 / 0
4,718
524
2,847
5,398
1,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
6
Kills
2
2
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Xing Tian
Frostbyte115
Xing Tian
0
1
1
0.5
L
Tiamat
Furler
Tiamat
0
0
0
0
L
Serqet
JTWild
Serqet
1
1
1
1.5
W
Ra
0
1
0
0
W
Pele
2
0
1
2.5
L
Danzaburou
LordAn00bis
Danzaburou
1
2
0
0.5
W
Jing Wei
ThunderyMonk
Jing Wei
0
0
2
1
W
Cerberus
Ubiquitous
Cerberus
2
0
1
2.5
W
Gilgamesh
lFoeHammerl
Gilgamesh
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,396
Damage
11,477
22,061
Taken
21,664
7,272
Mitigated
8,697
10,893
Healing
6,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,962
845
0
734
3,674
716
0
1,094
2,580
0
15,932
L
Xing Tian
Frostbyte115
Xing Tian
1,773
272
0
1,968
5,311
3,067
68
0
5,311
21,013
0
L
Tiamat
Furler
Tiamat
2,694
359
0
1,673
2,452
1,357
0
991
1,461
26,525
0
L
Serqet
JTWild
Serqet
2,201
248
0
1,082
4,829
1,981
0
1,104
3,725
0
8,733
W
Ra
1,165
167
317
1,296
3,217
1,056
0
917
2,196
36,351
0
W
Pele
2,819
899
0
2,082
4,452
1,166
0
675
3,547
0
20,872
L
Danzaburou
LordAn00bis
Danzaburou
2,847
848
0
876
5,398
1,576
0
679
4,719
0
21,392
W
Jing Wei
ThunderyMonk
Jing Wei
2,051
1,346
0
3,019
3,822
882
898
0
3,822
0
22,812
W
Cerberus
Ubiquitous
Cerberus
2,703
179
0
2,227
4,781
1,777
0
805
3,944
14,909
0
W
Gilgamesh
lFoeHammerl
Gilgamesh
3,658
1,486
0
1,952
5,789
2,391
0
1,840
3,818
0
26,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,139
Gold Earned
23,461
286
Minions Killed
198
0
Camps Cleared
0
887,550
Distance Traveled
813,698
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
3,944
438
26
3
0
137,312
2
L
Xing Tian
5,191
577
36
4
0
173,383
0
L
Tiamat
4,864
540
68
8
0
170,018
2
L
Serqet
4,744
527
16
2
0
180,350
5
W
Ra
5,435
604
109
12
0
173,156
2
W
Pele
4,992
555
47
5
0
190,051
3
L
Danzaburou
4,718
524
52
6
0
152,635
0
W
Jing Wei
4,911
546
59
7
0
163,819
0
W
Cerberus
5,400
600
23
3
0
188,139
5
W
Gilgamesh
5,401
600
48
5
0
172,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role